Player Matchup

Persephone
Persephone
 
Persephone
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
EMPERORxICY
Izanami
Level 158
God Stats
0W - 2L
1,304 SR
Queue Stats
28W - 36L
1,482 Elo+
Party 3
Da Ji
Da Ji
MarineCARMINE
Da Ji
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,402 Elo+
Party 3
Bacchus
Bacchus
Spyder VII
Bacchus
Level 159
God Stats
1W - 6L
1,079 SR
Queue Stats
400W - 411L
1,485 Elo+
Party 3
Jormungandr
Jormungandr
Vincent Von Hex
Jormungandr
Level 157
God Stats
11W - 12L
1,562 SR
Queue Stats
163W - 159L
1,515 Elo+
Party 3
Team Averages
Level 142
1,389 SR
1,477 Elo+

VS

Team Averages
Level 111
1,521 SR
1,521 Elo+
Ah Muzen Cab
Ah Muzen Cab
Eternalkhaos
Ah Muzen Cab
Level 62
God Stats
2W - 1L
1,691 SR
Queue Stats
33W - 46L
1,426 Elo+
Party 2
Mulan
Mulan
NiiCK iiS SiiCK
Mulan
Level 101
God Stats
18W - 10L
1,649 SR
Queue Stats
152W - 130L
1,564 Elo+
Party 1
Aphrodite
Aphrodite
PCKermy
Aphrodite
Level 156
God Stats
1W - 1L
1,309 SR
Queue Stats
59W - 65L
1,488 Elo+
Party 2
Chang'e
Chang'e
UyghurGuard
Chang'e
Level 127
God Stats
13W - 7L
1,517 SR
Queue Stats
200W - 185L
1,566 Elo+
Party 1
Mercury
Mercury
bigppzues
Mercury
Level 107
God Stats
4W - 6L
1,437 SR
Queue Stats
166W - 138L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
0 / 8 / 2
10,269
428
11,193
16,100
6,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
EMPERORxICY
Izanami
16
0 / 10 / 0
10,253
427
12,830
24,481
10,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 5 / 0
10,930
455
12,088
23,070
11,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Spyder VII
Bacchus
12
0 / 10 / 2
8,638
360
5,940
28,738
31,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
Vincent Von Hex
Jormungandr
18
2 / 4 / 3
12,308
513
27,743
22,997
24,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Eternalkhaos
Ah Muzen Cab
20
16 / 0 / 10
14,660
611
36,716
30,862
16,676
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
6 / 3 / 5
13,348
556
16,039
26,359
15,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
PCKermy
Aphrodite
19
4 / 3 / 18
12,096
504
16,142
25,855
19,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
UyghurGuard
Chang'e
20
7 / 1 / 7
14,081
587
11,897
18,204
8,492
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
bigppzues
Mercury
20
4 / 0 / 6
13,870
578
11,108
19,876
9,673
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
83
7
Kills
37
37
Deaths
7
7
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
8
2
0.13
L
Izanami
EMPERORxICY
Izanami
0
10
0
0
W
Ah Muzen Cab
Eternalkhaos
Ah Muzen Cab
16
0
10
21
L
5
5
0
1
W
6
3
5
2.83
W
Aphrodite
PCKermy
Aphrodite
4
3
18
4.33
L
Bacchus
Spyder VII
Bacchus
0
10
2
0.1
W
Chang'e
UyghurGuard
Chang'e
7
1
7
10.5
L
Jormungandr
Vincent Von Hex
Jormungandr
2
4
3
0.88
W
Mercury
bigppzues
Mercury
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,794
Damage
91,902
115,386
Taken
121,156
84,293
Mitigated
70,082
15,619
Healing
72,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
11,193
300
0
1,567
16,100
6,456
0
4,889
11,203
82,758
0
L
Izanami
EMPERORxICY
Izanami
12,830
7,833
0
2,561
24,481
10,493
0
3,890
20,591
0
107,546
W
Ah Muzen Cab
Eternalkhaos
Ah Muzen Cab
36,716
14,347
0
10,743
30,862
16,676
5,146
10,361
20,421
0
165,593
L
12,088
2,959
0
5,316
23,070
11,129
0
5,417
17,653
0
72,173
W
16,039
2,907
0
15,713
26,359
15,357
849
10,322
15,803
0
133,939
W
Aphrodite
PCKermy
Aphrodite
16,142
2,310
11,705
15,569
25,855
19,884
2,064
10,102
15,394
61,556
0
L
Bacchus
Spyder VII
Bacchus
5,940
683
2,101
2,607
28,738
31,798
177
7,947
20,791
19,696
0
W
Chang'e
UyghurGuard
Chang'e
11,897
527
4,011
8,548
18,204
8,492
668
6,887
11,143
115,141
0
L
Jormungandr
Vincent Von Hex
Jormungandr
27,743
9,255
0
1,467
22,997
24,417
594
5,893
17,092
117,109
0
W
Mercury
bigppzues
Mercury
11,108
5,547
0
5,745
19,876
9,673
1,796
9,966
9,893
0
137,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,398
Gold Earned
68,055
634
Minions Killed
831
0
Camps Cleared
0
2,025,953
Distance Traveled
2,421,689
29
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,269
428
138
6
0
381,303
6
L
Izanami
10,253
427
183
8
0
344,904
11
W
Ah Muzen Cab
14,660
611
186
8
0
485,370
1
L
Da Ji
10,930
455
111
5
0
451,118
3
W
Mulan
13,348
556
173
7
0
477,538
1
W
Aphrodite
12,096
504
85
4
0
430,543
3
L
Bacchus
8,638
360
16
1
0
426,539
3
W
Chang'e
14,081
587
194
8
0
457,253
3
L
Jormungandr
12,308
513
186
8
0
422,089
6
W
Mercury
13,870
578
193
8
0
570,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role