Player Matchup

Xing Tian
Xing Tian
AxMUSTYxSKUNK
Xing Tian
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 45L
1,267 Elo+
Party 1
Zeus
Zeus
IIIIllllIIIONG
Zeus
Level 142
God Stats
0W - 1L
1,520 SR
Queue Stats
25W - 38L
1,386 Elo+
Party 1
Jing Wei
Jing Wei
JuggaloHilty
Jing Wei
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 48L
1,288 Elo+
Party 1
Team Averages
Level 119
1,507 SR
1,314 Elo+

VS

Team Averages
Level 24
1,568 SR
1,566 Elo+
Aphrodite
Aphrodite
CRlPtonight
Aphrodite
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 14L
1,579 Elo+
Party 2
Chaac
Chaac
Treesh Pack
Chaac
Level 5
God Stats
1W - 3L
1,703 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Medusa
Medusa
ima gts
Medusa
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AxMUSTYxSKUNK
Xing Tian
14
2 / 4 / 3
10,210
567
7,701
24,289
29,093
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
4 / 6 / 2
11,324
629
21,857
14,730
5,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jing Wei
JuggaloHilty
Jing Wei
16
0 / 4 / 5
10,670
593
11,951
13,890
5,886
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CRlPtonight
Aphrodite
19
5 / 0 / 8
12,705
706
10,169
12,732
5,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 2 / 12
11,390
633
9,445
17,441
15,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
ima gts
Medusa
19
9 / 4 / 4
13,770
765
25,827
20,763
8,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
6
Kills
14
14
Deaths
6
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AxMUSTYxSKUNK
Xing Tian
2
4
3
0.88
W
Aphrodite
CRlPtonight
Aphrodite
5
0
8
9
L
4
6
2
0.83
L
Jing Wei
JuggaloHilty
Jing Wei
0
4
5
0.63
W
0
2
12
3
W
Medusa
ima gts
Medusa
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,509
Damage
45,441
52,909
Taken
50,936
40,800
Mitigated
29,678
4,558
Healing
26,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AxMUSTYxSKUNK
Xing Tian
7,701
487
0
1,780
24,289
29,093
0
6,071
17,579
18,741
0
W
Aphrodite
CRlPtonight
Aphrodite
10,169
1,192
9,979
9,281
12,732
5,775
719
8,481
3,794
58,702
0
L
21,857
1,791
0
1,623
14,730
5,821
267
2,198
12,489
49,363
0
L
Jing Wei
JuggaloHilty
Jing Wei
11,951
7,105
0
1,155
13,890
5,886
381
2,242
11,295
0
49,360
W
9,445
1,509
0
5,059
17,441
15,511
220
7,349
9,606
0
16,921
W
Medusa
ima gts
Medusa
25,827
12,442
0
2,099
20,763
8,392
1,841
12,415
7,598
0
75,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,204
Gold Earned
37,865
167
Minions Killed
201
7
Camps Cleared
8
915,525
Distance Traveled
1,031,336
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,210
567
16
1
0
360,598
3
W
Aphrodite
12,705
706
115
6
2
358,876
5
L
Zeus
11,324
629
74
4
7
252,558
1
L
Jing Wei
10,670
593
77
4
0
302,369
2
W
Chaac
11,390
633
14
1
1
327,008
5
W
Medusa
13,770
765
72
4
5
345,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role