Player Matchup

Khepri
Khepri
CaptainPachy
Khepri
Level 123
God Stats
25W - 19L
1,391 SR
Queue Stats
151W - 124L
1,598 Elo+
Party 1
Cabrakan
Cabrakan
aDeerInTheROAD
Cabrakan
Level 159
God Stats
5W - 1L
1,463 SR
Queue Stats
385W - 297L
1,595 Elo+
Party 1
Izanami
Izanami
biggysmalls1423
Izanami
Level 129
God Stats
16W - 9L
1,556 SR
Queue Stats
175W - 139L
1,540 Elo+
Party 1
Team Averages
Level 137
1,470 SR
1,577 Elo+

VS

Team Averages
Level 67
1,602 SR
1,461 Elo+
Sol
Sol
KGxGods
Sol
Level 62
God Stats
6W - 5L
1,621 SR
Queue Stats
142W - 126L
1,470 Elo+
Party 2
Sun Wukong
Sun Wukong
P0LL0TV
Sun Wukong
Level 12
God Stats
3W - 2L
1,684 SR
Queue Stats
125W - 109L
1,380 Elo+
Party 2
Jing Wei
Jing Wei
PZYayo
Jing Wei
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 110L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
0 / 0 / 11
7,222
722
4,109
10,887
13,419
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cabrakan
13
8 / 0 / 5
8,706
871
7,898
7,481
6,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 0 / 8
8,628
863
14,358
8,465
4,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
0 / 7 / 0
6,172
617
6,833
9,908
3,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
P0LL0TV
Sun Wukong
10
0 / 3 / 0
6,266
627
2,958
9,331
5,574
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Jing Wei
PZYayo
Jing Wei
11
0 / 3 / 0
6,683
668
10,088
9,870
3,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
13
Kills
0
0
Deaths
13
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
0
11
5.5
L
Sol
0
7
0
0
L
Sun Wukong
P0LL0TV
Sun Wukong
0
3
0
0
L
Jing Wei
PZYayo
Jing Wei
0
3
0
0
W
Cabrakan
8
0
5
10.5
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,365
Damage
19,879
26,833
Taken
29,109
24,511
Mitigated
13,267
4,868
Healing
2,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
4,109
341
0
83
10,887
13,419
108
2,783
8,104
8,657
0
L
Sol
6,833
2,415
0
1,495
9,908
3,973
0
5,166
4,450
16,547
1,865
L
Sun Wukong
P0LL0TV
Sun Wukong
2,958
622
0
429
9,331
5,574
0
2,751
6,486
0
15,263
L
Jing Wei
PZYayo
Jing Wei
10,088
8,221
0
906
9,870
3,720
0
3,546
6,116
0
29,147
W
Cabrakan
7,898
638
0
0
7,481
6,289
169
2,091
5,390
16,210
0
W
14,358
9,193
1,122
3,663
8,465
4,803
939
1,327
7,138
0
57,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,556
Gold Earned
19,121
142
Minions Killed
115
6
Camps Cleared
3
585,347
Distance Traveled
561,397
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,222
722
17
2
1
194,168
0
L
Sol
6,172
617
32
3
1
166,372
1
L
Sun Wukong
6,266
627
21
2
1
198,019
2
L
Jing Wei
6,683
668
62
6
1
197,006
1
W
Cabrakan
8,706
871
24
2
3
203,759
2
W
Izanami
8,628
863
101
10
2
187,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role