Player Matchup

Cerberus
Cerberus
Ballistic6549
Cerberus
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
217W - 81L
1,598 Elo+
Party 1
Set
Set
Luhtopdmg
Set
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,463 Elo+
Solo
Chronos
Chronos
QuickJoey
Chronos
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 35L
1,578 Elo+
Party 1
Team Averages
Level 119
1,500 SR
1,546 Elo+

VS

Team Averages
Level 137
1,532 SR
1,469 Elo+
Discordia
Discordia
Dkbza000
Discordia
Level 129
God Stats
47W - 42L
1,603 SR
Queue Stats
157W - 175L
1,573 Elo+
Solo
Cliodhna
Cliodhna
MTBK1llerM
Cliodhna
Level 129
God Stats
3W - 3L
1,551 SR
Queue Stats
96W - 110L
1,393 Elo+
Party 2
Chaac
Chaac
MTBk1ller
Chaac
Level 153
God Stats
3W - 5L
1,442 SR
Queue Stats
185W - 218L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ballistic6549
Cerberus
18
8 / 0 / 8
13,472
748
17,277
22,634
31,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
5 / 2 / 10
12,527
696
16,195
17,973
13,957
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
QuickJoey
Chronos
18
6 / 3 / 7
12,629
702
18,130
15,912
8,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dkbza000
Discordia
14
1 / 6 / 3
10,996
611
13,516
16,652
7,401
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
MTBK1llerM
Cliodhna
16
3 / 6 / 1
11,231
624
16,943
20,013
7,958
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
MTBk1ller
Chaac
15
1 / 7 / 2
10,387
577
10,807
26,578
20,466
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
19
Kills
5
5
Deaths
19
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Ballistic6549
Cerberus
8
0
8
12
L
Discordia
Dkbza000
Discordia
1
6
3
0.42
W
5
2
10
5
L
Cliodhna
MTBK1llerM
Cliodhna
3
6
1
0.58
L
Chaac
MTBk1ller
Chaac
1
7
2
0.29
W
Chronos
QuickJoey
Chronos
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,602
Damage
41,266
56,519
Taken
63,243
53,792
Mitigated
35,825
12,255
Healing
16,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Ballistic6549
Cerberus
17,277
1,919
0
6,475
22,634
31,012
121
3,686
18,948
45,493
0
L
Discordia
Dkbza000
Discordia
13,516
1,115
65
3,846
16,652
7,401
0
8,961
7,691
42,433
0
W
16,195
8,612
0
2,166
17,973
13,957
395
4,993
12,980
0
61,901
L
Cliodhna
MTBK1llerM
Cliodhna
16,943
2,539
0
4,397
20,013
7,958
0
9,824
10,189
0
43,873
L
Chaac
MTBk1ller
Chaac
10,807
3,937
0
7,786
26,578
20,466
0
14,881
11,697
0
32,611
W
Chronos
QuickJoey
Chronos
18,130
8,309
0
3,614
15,912
8,823
2,413
5,271
10,641
47,453
4,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,628
Gold Earned
32,614
258
Minions Killed
145
11
Camps Cleared
4
940,127
Distance Traveled
854,113
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,472
748
98
5
2
308,222
4
L
Discordia
10,996
611
58
3
1
263,624
5
W
Set
12,527
696
66
4
3
341,786
3
L
Cliodhna
11,231
624
46
3
0
302,685
3
L
Chaac
10,387
577
41
2
3
287,804
0
W
Chronos
12,629
702
94
5
6
290,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role