Player Matchup

Vulcan
Vulcan
DHFalcon00
Vulcan
Level 109
God Stats
5W - 4L
1,262 SR
Queue Stats
136W - 146L
1,418 Elo+
Solo
Zhong Kui
Zhong Kui
RIMC28
Zhong Kui
Level 128
God Stats
5W - 3L
1,595 SR
Queue Stats
111W - 110L
1,432 Elo+
Solo
Hou Yi
Hou Yi
Xulya5816
Hou Yi
Level 148
God Stats
2W - 1L
1,505 SR
Queue Stats
145W - 149L
1,461 Elo+
Party 1
Chaac
Chaac
Zaegess
Chaac
Level 125
God Stats
12W - 3L
1,575 SR
Queue Stats
219W - 242L
1,416 Elo+
Solo
Cliodhna
Cliodhna
isuckbadd
Cliodhna
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 119L
1,441 Elo+
Party 1
Team Averages
Level 128
1,487 SR
1,434 Elo+

VS

Team Averages
Level 82
1,556 SR
1,440 Elo+
Neith
Neith
 
Neith
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Hidnreaper07
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Mulan
Mulan
KyleOn60fps5502
Mulan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Merlinswond
Jormungandr
Level 131
God Stats
12W - 15L
1,526 SR
Queue Stats
1,133W - 1,408L
1,325 Elo+
Solo
Thoth
Thoth
WereWolf420
Thoth
Level 128
God Stats
0W - 1L
1,753 SR
Queue Stats
14W - 26L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DHFalcon00
Vulcan
18
7 / 3 / 13
10,211
928
13,265
9,724
4,968
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
RIMC28
Zhong Kui
14
2 / 3 / 11
8,797
800
8,316
11,365
7,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Xulya5816
Hou Yi
15
2 / 0 / 12
9,008
819
7,076
7,368
3,229
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
Zaegess
Chaac
17
10 / 3 / 8
10,594
963
13,252
13,970
12,900
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
isuckbadd
Cliodhna
15
4 / 4 / 9
9,189
835
8,196
11,094
5,075
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
4 / 4 / 2
8,429
766
10,133
10,447
5,326
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 6 / 5
7,122
647
5,261
10,958
6,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
3 / 5 / 5
8,598
782
4,883
12,198
9,597
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jormungandr
Merlinswond
Jormungandr
12
1 / 5 / 5
7,576
689
4,539
11,288
9,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 5 / 6
8,341
758
7,920
10,916
5,094
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
33
25
Kills
10
13
Deaths
25
53
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
4
2
1.25
W
Vulcan
DHFalcon00
Vulcan
7
3
13
4.5
L
0
6
5
0.42
L
3
5
5
1.1
L
Jormungandr
Merlinswond
Jormungandr
1
5
5
0.7
W
Zhong Kui
RIMC28
Zhong Kui
2
3
11
2.5
L
2
5
6
1
W
Hou Yi
Xulya5816
Hou Yi
2
0
12
8
W
Chaac
Zaegess
Chaac
10
3
8
4.67
W
Cliodhna
isuckbadd
Cliodhna
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,105
Damage
32,736
53,521
Taken
55,807
34,095
Mitigated
35,998
24,221
Healing
11,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,133
2,545
1,057
3,101
10,447
5,326
0
3,501
6,946
0
24,791
W
Vulcan
DHFalcon00
Vulcan
13,265
4,025
1,174
2,286
9,724
4,968
1,707
2,827
6,897
29,977
0
L
5,261
1,534
0
547
10,958
6,644
0
5,740
5,218
0
9,535
L
4,883
115
700
2,463
12,198
9,597
0
5,342
6,856
0
10,263
L
Jormungandr
Merlinswond
Jormungandr
4,539
1,116
1,065
1,096
11,288
9,337
0
3,732
7,556
13,451
0
W
Zhong Kui
RIMC28
Zhong Kui
8,316
735
1,199
4,430
11,365
7,923
1,859
2,322
8,821
18,744
0
L
7,920
199
112
1,164
10,916
5,094
0
3,266
7,650
18,338
0
W
Hou Yi
Xulya5816
Hou Yi
7,076
1,599
2,220
2,813
7,368
3,229
2,194
2,915
4,453
0
14,324
W
Chaac
Zaegess
Chaac
13,252
2,979
1,103
5,094
13,970
12,900
988
2,109
11,861
43
27,017
W
Cliodhna
isuckbadd
Cliodhna
8,196
726
1,587
2,315
11,094
5,075
1,822
2,286
8,808
0
23,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,799
Gold Earned
40,066
120
Minions Killed
88
0
Camps Cleared
0
1,063,280
Distance Traveled
839,676
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,429
766
29
3
0
175,629
0
W
Vulcan
10,211
928
38
3
0
217,104
1
L
Set
7,122
647
7
1
0
181,357
0
L
Mulan
8,598
782
14
1
0
206,481
5
L
Jormungandr
7,576
689
15
1
0
107,135
2
W
Zhong Kui
8,797
800
24
2
0
207,641
0
L
Thoth
8,341
758
23
2
0
169,074
2
W
Hou Yi
9,008
819
4
0
0
205,698
0
W
Chaac
10,594
963
30
3
0
222,670
2
W
Cliodhna
9,189
835
24
2
0
210,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role