Player Matchup

Izanami
Izanami
ArchdevilZariel
Izanami
Level 128
God Stats
20W - 15L
1,423 SR
Queue Stats
328W - 339L
1,421 Elo+
Solo
Bakasura
Bakasura
IM_TRIGGERED-_-
Bakasura
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
MalMorton11
Cthulhu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
SupahDevoT
Cliodhna
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 37L
1,605 Elo+
Party 2
Anubis
Anubis
VeteranoPro1724
Anubis
Level 128
God Stats
15W - 3L
1,653 SR
Queue Stats
53W - 52L
1,434 Elo+
Solo
Team Averages
Level 68
1,515 SR
1,492 Elo+

VS

Team Averages
Level 69
1,532 SR
1,374 Elo+
Chernobog
Chernobog
BussiGrussGruss
Chernobog
Level 17
God Stats
11W - 13L
1,511 SR
Queue Stats
16W - 32L
1,304 Elo+
Party 1
Geb
Geb
CallMeCheese
Geb
Level 105
God Stats
23W - 16L
1,551 SR
Queue Stats
287W - 283L
1,369 Elo+
Solo
Danzaburou
Danzaburou
CorinnaCOUGH
Danzaburou
Level 109
God Stats
10W - 8L
1,590 SR
Queue Stats
136W - 139L
1,442 Elo+
Party 1
Discordia
Discordia
JuicyMang0
Discordia
Level 84
God Stats
4W - 2L
1,506 SR
Queue Stats
99W - 77L
1,418 Elo+
Solo
Fenrir
Fenrir
PugDragon
Fenrir
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 76L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 3
12,026
547
13,786
14,752
5,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
17
3 / 2 / 0
11,514
523
6,204
17,216
8,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
MalMorton11
Cthulhu
15
1 / 0 / 2
10,395
473
1,552
9,664
6,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cliodhna
SupahDevoT
Cliodhna
18
4 / 2 / 3
12,604
573
10,573
15,158
11,429
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
4 / 1 / 4
12,647
575
11,341
17,734
9,362
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BussiGrussGruss
Chernobog
16
3 / 2 / 0
10,139
461
7,261
12,535
5,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 3 / 2
7,769
353
5,253
14,976
13,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
CorinnaCOUGH
Danzaburou
10
2 / 4 / 0
8,381
381
3,627
7,617
2,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
JuicyMang0
Discordia
13
0 / 4 / 0
8,088
368
9,238
8,185
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
PugDragon
Fenrir
15
1 / 2 / 2
9,315
423
9,523
27,142
12,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
15
Kills
6
7
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
L
Chernobog
BussiGrussGruss
Chernobog
3
2
0
1.5
L
0
3
2
0.33
L
Danzaburou
CorinnaCOUGH
Danzaburou
2
4
0
0.5
W
Bakasura
3
2
0
1.5
L
Discordia
JuicyMang0
Discordia
0
4
0
0
W
Cthulhu
MalMorton11
Cthulhu
1
0
2
2
L
Fenrir
PugDragon
Fenrir
1
2
2
1
W
Cliodhna
SupahDevoT
Cliodhna
4
2
3
2.75
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,456
Damage
34,902
74,524
Taken
70,455
40,723
Mitigated
36,304
33,458
Healing
21,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,786
10,648
0
5,983
14,752
5,649
5,485
3,352
11,400
0
106,051
L
Chernobog
BussiGrussGruss
Chernobog
7,261
3,039
0
4,072
12,535
5,646
0
1,106
11,399
0
75,793
L
5,253
608
352
3,096
14,976
13,370
0
5,363
9,183
36,894
0
L
Danzaburou
CorinnaCOUGH
Danzaburou
3,627
2,157
0
1,783
7,617
2,787
370
0
7,617
0
34,131
W
Bakasura
6,204
4,520
0
4,896
17,216
8,075
7,170
1,437
15,779
0
82,981
L
Discordia
JuicyMang0
Discordia
9,238
268
0
1,251
8,185
2,433
0
2,880
5,305
59,517
0
W
Cthulhu
MalMorton11
Cthulhu
1,552
241
211
2,302
9,664
6,208
845
863
8,801
21,749
0
L
Fenrir
PugDragon
Fenrir
9,523
2,650
0
11,333
27,142
12,068
0
3,544
23,269
0
79,061
W
Cliodhna
SupahDevoT
Cliodhna
10,573
1,422
0
8,251
15,158
11,429
475
1,367
13,791
0
77,665
W
11,341
1,244
0
11,815
17,734
9,362
5,178
8,478
9,256
112,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,186
Gold Earned
43,692
655
Minions Killed
472
0
Camps Cleared
0
2,046,971
Distance Traveled
1,649,441
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,026
547
150
7
0
377,558
6
L
Chernobog
10,139
461
140
6
0
380,525
11
L
Geb
7,769
353
54
2
0
313,826
1
L
Danzaburou
8,381
381
70
3
0
194,185
5
W
Bakasura
11,514
523
142
6
0
487,135
3
L
Discordia
8,088
368
94
4
0
316,058
4
W
Cthulhu
10,395
473
36
2
0
404,193
0
L
Fenrir
9,315
423
114
5
0
444,847
1
W
Cliodhna
12,604
573
162
7
0
411,528
3
W
Anubis
12,647
575
165
8
0
366,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role