Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Kumba69
Baron Samedi
Level 76
God Stats
13W - 11L
1,684 SR
Queue Stats
202W - 174L
1,511 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MizunoEnigma
Cu Chulainn
Level 114
God Stats
5W - 4L
1,284 SR
Queue Stats
110W - 112L
1,483 Elo+
Party 2
Anubis
Anubis
crazywill315
Anubis
Level 145
God Stats
2W - 1L
1,438 SR
Queue Stats
145W - 114L
1,553 Elo+
Party 2
Arachne
Arachne
deatHHawk-808
Arachne
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 79L
1,488 Elo+
Party 1
Team Averages
Level 108
1,481 SR
1,507 Elo+

VS

Team Averages
Level 115
1,544 SR
1,504 Elo+
Neith
Neith
Grik3
Neith
Level 57
God Stats
24W - 12L
1,694 SR
Queue Stats
85W - 59L
1,582 Elo+
Solo
Chang'e
Chang'e
Morgmaster65
Chang'e
Level 155
God Stats
7W - 3L
1,786 SR
Queue Stats
150W - 155L
1,487 Elo+
Party 3
Set
Set
Solidbane
Set
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 65L
1,476 Elo+
Party 3
Xing Tian
Xing Tian
TheNamesRager
Xing Tian
Level 104
God Stats
10W - 17L
1,439 SR
Queue Stats
136W - 142L
1,503 Elo+
Party 3
Chaac
Chaac
cmorgan56
Chaac
Level 118
God Stats
5W - 7L
1,301 SR
Queue Stats
140W - 142L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
4 / 1 / 4
9,578
871
7,718
8,631
4,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Kumba69
Baron Samedi
16
5 / 1 / 11
8,993
818
13,256
8,572
5,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cu Chulainn
MizunoEnigma
Cu Chulainn
15
3 / 1 / 14
8,703
791
13,045
14,463
10,832
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
17
6 / 2 / 11
9,675
880
14,896
10,816
6,539
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
14
3 / 3 / 12
8,160
742
7,276
14,432
5,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Grik3
Neith
16
2 / 3 / 3
8,720
793
10,315
9,868
4,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Morgmaster65
Chang'e
13
1 / 4 / 4
7,530
685
9,933
11,210
4,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 4 / 2
8,279
753
7,821
12,674
7,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
TheNamesRager
Xing Tian
14
1 / 3 / 4
7,530
685
7,666
14,067
10,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
cmorgan56
Chaac
13
1 / 7 / 6
7,595
690
7,160
17,533
16,453
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
27
21
Kills
8
8
Deaths
21
52
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
1
4
6
L
Neith
Grik3
Neith
2
3
3
1.17
W
Baron Samedi
Kumba69
Baron Samedi
5
1
11
10.5
W
Cu Chulainn
MizunoEnigma
Cu Chulainn
3
1
14
10
L
Chang'e
Morgmaster65
Chang'e
1
4
4
0.75
L
3
4
2
1
L
Xing Tian
TheNamesRager
Xing Tian
1
3
4
1
L
Chaac
cmorgan56
Chaac
1
7
6
0.57
W
Anubis
6
2
11
5.75
W
Arachne
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,191
Damage
42,895
56,914
Taken
65,352
33,082
Mitigated
43,030
22,485
Healing
14,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,718
1,730
0
3,286
8,631
4,098
2,379
1,867
6,723
0
39,168
L
Neith
Grik3
Neith
10,315
2,562
0
1,252
9,868
4,456
626
4,349
5,519
0
39,257
W
Baron Samedi
Kumba69
Baron Samedi
13,256
1,575
3,906
3,285
8,572
5,623
142
1,610
6,902
32,532
0
W
Cu Chulainn
MizunoEnigma
Cu Chulainn
13,045
2,592
0
1,252
14,463
10,832
43
6,098
8,243
3,579
23,637
L
Chang'e
Morgmaster65
Chang'e
9,933
798
3,107
3,692
11,210
4,108
0
4,693
6,517
26,312
0
L
7,821
1,804
0
1,118
12,674
7,451
0
6,330
6,344
0
30,554
L
Xing Tian
TheNamesRager
Xing Tian
7,666
324
0
2,708
14,067
10,562
0
5,134
8,933
15,730
0
L
Chaac
cmorgan56
Chaac
7,160
1,056
0
3,113
17,533
16,453
0
8,853
8,680
0
16,253
W
Anubis
14,896
844
523
5,733
10,816
6,539
0
4,508
6,198
43,361
0
W
Arachne
7,276
5,334
0
4,500
14,432
5,990
440
3,516
10,809
0
18,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,109
Gold Earned
39,654
240
Minions Killed
216
0
Camps Cleared
0
1,162,444
Distance Traveled
1,082,134
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,578
871
73
7
0
236,054
1
L
Neith
8,720
793
82
7
0
224,079
2
W
Baron Samedi
8,993
818
49
4
0
214,675
2
W
Cu Chulainn
8,703
791
24
2
0
248,298
2
L
Chang'e
7,530
685
53
5
0
217,041
1
L
Set
8,279
753
48
4
0
213,868
2
L
Xing Tian
7,530
685
10
1
0
237,383
0
L
Chaac
7,595
690
23
2
0
189,763
2
W
Anubis
9,675
880
75
7
0
216,662
2
W
Arachne
8,160
742
19
2
0
246,755
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role