Player Matchup

Medusa
Medusa
FFGHarmony
Medusa
Level 89
God Stats
3W - 0L
1,507 SR
Queue Stats
22W - 6L
1,780 Elo+
Party 2
Jormungandr
Jormungandr
GranChungus
Jormungandr
Level 99
God Stats
1W - 0L
1,318 SR
Queue Stats
22W - 16L
1,542 Elo+
Party 2
Discordia
Discordia
Queleb
Discordia
Level 68
God Stats
5W - 0L
1,598 SR
Queue Stats
20W - 4L
1,861 Elo+
Party 2
Team Averages
Level 85
1,475 SR
1,728 Elo+

VS

Team Averages
Level 108
1,310 SR
1,536 Elo+
Hel
Hel
Papirriqui1128
Hel
Level 123
God Stats
2W - 4L
1,262 SR
Queue Stats
153W - 152L
1,564 Elo+
Party 1
Neith
Neith
picachu pvg
Neith
Level 91
God Stats
0W - 1L
1,505 SR
Queue Stats
24W - 23L
1,454 Elo+
Party 1
Hercules
Hercules
sercho
Hercules
Level 109
God Stats
0W - 2L
1,162 SR
Queue Stats
26W - 21L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FFGHarmony
Medusa
15
15 / 0 / 2
10,608
884
18,446
10,051
5,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
GranChungus
Jormungandr
13
0 / 1 / 18
8,693
724
9,234
12,407
12,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Discordia
Queleb
Discordia
15
3 / 0 / 14
9,402
784
11,004
5,636
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
7,367
614
7,818
12,201
3,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 6 / 1
7,072
589
5,466
13,736
5,081
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
sercho
Hercules
10
0 / 6 / 0
6,694
558
3,219
19,502
15,914
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
2
18
Kills
1
1
Deaths
18
34
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
FFGHarmony
Medusa
15
0
2
16
W
Jormungandr
GranChungus
Jormungandr
0
1
18
9
L
1
6
0
0.17
W
Discordia
Queleb
Discordia
3
0
14
10
L
0
6
1
0.08
L
Hercules
sercho
Hercules
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,684
Damage
16,503
28,094
Taken
45,439
19,533
Mitigated
24,863
3,775
Healing
9,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
FFGHarmony
Medusa
18,446
7,975
0
2,341
10,051
5,238
1,374
3,766
6,285
0
43,494
W
Jormungandr
GranChungus
Jormungandr
9,234
2,859
0
782
12,407
12,114
254
2,971
9,436
28,237
0
L
7,818
50
1,697
3,155
12,201
3,868
0
5,604
6,597
31,964
0
W
Discordia
Queleb
Discordia
11,004
1,172
0
652
5,636
2,181
831
1,723
3,913
30,773
0
L
5,466
1,194
408
1,571
13,736
5,081
60
5,900
7,836
0
24,372
L
Hercules
sercho
Hercules
3,219
674
0
3,030
19,502
15,914
0
9,659
9,843
0
7,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,703
Gold Earned
21,133
149
Minions Killed
101
8
Camps Cleared
3
718,942
Distance Traveled
606,147
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,608
884
60
5
3
261,956
4
W
Jormungandr
8,693
724
36
3
3
227,800
1
L
Hel
7,367
614
46
4
2
209,901
2
W
Discordia
9,402
784
53
4
2
229,186
0
L
Neith
7,072
589
47
4
0
182,941
1
L
Hercules
6,694
558
8
1
1
213,305
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role