Player Matchup

Anhur
Anhur
Daedhriel
Anhur
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,415 Elo+
Party 1
Vulcan
Vulcan
Desociraptor
Vulcan
Level 128
God Stats
1W - 1L
1,139 SR
Queue Stats
27W - 23L
1,442 Elo+
Solo
Cerberus
Cerberus
Fixxxer5035
Cerberus
Level 122
God Stats
2W - 4L
1,236 SR
Queue Stats
223W - 236L
1,450 Elo+
Solo
Raijin
Raijin
Lord_Darknraul
Raijin
Level 142
God Stats
30W - 16L
1,605 SR
Queue Stats
976W - 1,052L
1,427 Elo+
Solo
Athena
Athena
Ransaker
Athena
Level 59
God Stats
1W - 0L
1,417 SR
Queue Stats
19W - 19L
1,415 Elo+
Party 1
Team Averages
Level 115
1,379 SR
1,430 Elo+

VS

Team Averages
Level 95
1,529 SR
1,574 Elo+
Bakasura
Bakasura
IScoopMustard
Bakasura
Level 114
God Stats
1W - 1L
1,705 SR
Queue Stats
140W - 141L
1,465 Elo+
Party 3
Atlas
Atlas
KING CONK
Atlas
Level 108
God Stats
4W - 5L
1,441 SR
Queue Stats
578W - 626L
1,418 Elo+
Solo
Ne Zha
Ne Zha
damnyuki
Ne Zha
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 127L
1,409 Elo+
Party 3
Cernunnos
Cernunnos
ebdoucet
Cernunnos
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 37L
1,739 Elo+
Party 2
Vamana
Vamana
selym123
Vamana
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,837 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Daedhriel
Anhur
20
10 / 2 / 16
12,863
757
23,078
16,180
9,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
20
11 / 2 / 18
12,911
759
30,721
14,755
9,612
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Fixxxer5035
Cerberus
17
3 / 8 / 15
11,074
651
13,413
22,919
22,464
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
5 / 1 / 19
11,852
697
18,787
12,649
7,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
Ransaker
Athena
20
2 / 2 / 27
12,428
731
7,223
23,999
36,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
IScoopMustard
Bakasura
18
4 / 8 / 4
10,882
640
11,636
25,099
33,644
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Atlas
KING CONK
Atlas
18
3 / 4 / 6
11,292
664
18,438
22,994
28,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
damnyuki
Ne Zha
18
3 / 8 / 5
10,815
636
12,087
17,619
15,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
ebdoucet
Cernunnos
18
1 / 6 / 7
10,348
609
15,856
16,588
8,923
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
selym123
Vamana
19
4 / 7 / 9
12,025
707
17,715
24,876
25,781
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
46
31
Kills
15
15
Deaths
33
95
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anhur
Daedhriel
Anhur
10
2
16
9
W
Vulcan
11
2
18
10
W
Cerberus
Fixxxer5035
Cerberus
3
8
15
1.31
L
Bakasura
IScoopMustard
Bakasura
4
8
4
0.75
L
Atlas
KING CONK
Atlas
3
4
6
1.5
W
5
1
19
14.5
W
Athena
Ransaker
Athena
2
2
27
7.75
L
Ne Zha
damnyuki
Ne Zha
3
8
5
0.69
L
Cernunnos
ebdoucet
Cernunnos
1
6
7
0.75
L
Vamana
selym123
Vamana
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,222
Damage
75,732
90,502
Taken
107,176
84,665
Mitigated
112,512
40,059
Healing
29,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Daedhriel
Anhur
23,078
11,838
3,930
5,524
16,180
9,232
3,219
4,324
10,969
0
48,685
W
Vulcan
30,721
13,548
2,016
3,359
14,755
9,612
759
3,497
10,916
59,832
0
W
Cerberus
Fixxxer5035
Cerberus
13,413
969
1,214
5,779
22,919
22,464
0
3,539
17,532
23,641
0
L
Bakasura
IScoopMustard
Bakasura
11,636
5,969
1,385
4,234
25,099
33,644
242
16,142
8,957
0
11,497
L
Atlas
KING CONK
Atlas
18,438
6,060
2,732
3,029
22,994
28,797
36
12,551
10,443
40,153
0
W
18,787
1,417
3,763
4,308
12,649
7,097
300
2,908
8,858
33,490
0
W
Athena
Ransaker
Athena
7,223
2,198
4,327
5,839
23,999
36,260
341
4,354
17,665
14,146
0
L
Ne Zha
damnyuki
Ne Zha
12,087
2,261
3,474
2,782
17,619
15,367
236
11,819
5,800
0
25,218
L
Cernunnos
ebdoucet
Cernunnos
15,856
3,409
1,868
2,442
16,588
8,923
640
13,624
2,964
0
44,420
L
Vamana
selym123
Vamana
17,715
8,378
2,001
5,121
24,876
25,781
281
16,008
8,868
199
32,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,128
Gold Earned
55,362
211
Minions Killed
188
0
Camps Cleared
0
1,559,280
Distance Traveled
1,489,431
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,863
757
47
3
0
297,021
0
W
Vulcan
12,911
759
72
4
0
373,491
0
W
Cerberus
11,074
651
37
2
0
242,297
0
L
Bakasura
10,882
640
33
2
0
325,751
1
L
Atlas
11,292
664
42
2
0
307,846
0
W
Raijin
11,852
697
44
3
0
297,765
0
W
Athena
12,428
731
11
1
0
348,706
1
L
Ne Zha
10,815
636
21
1
0
281,388
0
L
Cernunnos
10,348
609
55
3
0
271,070
0
L
Vamana
12,025
707
37
2
0
303,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role