Player Matchup

Tyr
Tyr
Bronze III
PiedmontBark437
Tyr
Bronze III
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,500 MMR
Party 2
Poseidon
Poseidon
Bronze III
RainbowMoss2653
Poseidon
Bronze III
Level 58
God Stats
0W - 1L
1,491 SR
Queue Stats
21W - 20L
1,500 MMR
Party 2
Neith
Neith
Bronze III
pecaomenggg
Neith
Bronze III
Level 94
God Stats
0W - 1L
1,269 SR
Queue Stats
21W - 20L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 90
1,420 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,726 SR
1,499 MMR
Kuzenbo
Kuzenbo
Silver I
Bigboijuice76
Kuzenbo
Silver I
Level 125
God Stats
6W - 3L
1,674 SR
Queue Stats
22W - 23L
1,586 MMR
Party 1
Skadi
Skadi
Silver III
Not Warren2900
Skadi
Silver III
Level 145
God Stats
4W - 1L
1,842 SR
Queue Stats
29W - 35L
1,427 MMR
Party 1
Bacchus
Bacchus
Gold II
Thymu-
Bacchus
Gold II
Level 87
God Stats
8W - 5L
1,663 SR
Queue Stats
95W - 100L
1,486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
9,410
588
8,394
18,064
20,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
13
1 / 10 / 3
9,221
576
7,972
13,414
4,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
2 / 4 / 2
10,413
651
17,388
14,257
5,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
UllrAtlasThe MorriganOdinVamana

VS

Bans
ShivaNoxArtemisHadesDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
16
3 / 2 / 13
11,023
689
11,942
14,795
21,979
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

17
8 / 2 / 7
12,163
760
16,751
12,989
6,137
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Thymu-
Bacchus
16
6 / 0 / 9
11,218
701
11,466
16,019
22,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
4
Kills
17
17
Deaths
4
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
3
2
13
4.75
W
8
2
7
5.75
L
1
3
3
0.83
L
Poseidon
1
10
3
0.25
W
Bacchus
Thymu-
Bacchus
6
0
9
10.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,754
Damage
40,159
45,735
Taken
43,803
30,389
Mitigated
51,089
8,754
Healing
13,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
11,942
3,145
465
4,697
14,795
21,979
376
3,220
11,575
28,390
0
W
16,751
8,069
0
4,340
12,989
6,137
1,570
3,106
9,883
0
76,924
L
8,394
1,569
0
5,647
18,064
20,472
0
8,120
9,527
0
22,987
L
Poseidon
7,972
1,335
0
0
13,414
4,425
0
6,312
6,794
32,056
0
W
Bacchus
Thymu-
Bacchus
11,466
2,685
254
3,743
16,019
22,973
643
2,407
13,612
21,996
0
L
17,388
7,467
7
3,100
14,257
5,492
0
8,207
5,810
0
49,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,044
Gold Earned
34,404
166
Minions Killed
168
4
Camps Cleared
8
794,316
Distance Traveled
832,123
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,023
689
19
1
1
295,924
1
W
Skadi
12,163
760
127
8
6
249,901
3
L
Tyr
9,410
588
33
2
2
309,415
0
L
Poseidon
9,221
576
39
2
1
220,769
1
W
Bacchus
11,218
701
22
1
1
286,298
0
L
Neith
10,413
651
94
6
1
264,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role