Player Matchup

Apollo
Apollo
Dark__Prince21
Apollo
Level 104
God Stats
0W - 2L
1,372 SR
Queue Stats
6W - 14L
1,337 Elo+
Party 1
The Morrigan
The Morrigan
LovelieBunnie
The Morrigan
Level 85
God Stats
0W - 1L
1,363 SR
Queue Stats
35W - 53L
1,335 Elo+
Party 1
Ares
Ares
SmokingJOE35
Ares
Level 118
God Stats
1W - 1L
1,377 SR
Queue Stats
8W - 11L
1,475 Elo+
Party 1
Team Averages
Level 102
1,371 SR
1,383 Elo+

VS

Team Averages
Level 119
1,304 SR
1,294 Elo+
Hera
Hera
AxMUSTYxSKUNK
Hera
Level 106
God Stats
7W - 4L
1,253 SR
Queue Stats
29W - 45L
1,232 Elo+
Party 2
Medusa
Medusa
IIIIllllIIIONG
Medusa
Level 142
God Stats
1W - 0L
1,160 SR
Queue Stats
25W - 38L
1,381 Elo+
Party 2
Gilgamesh
Gilgamesh
JuggaloHilty
Gilgamesh
Level 110
God Stats
4W - 5L
1,500 SR
Queue Stats
30W - 48L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
7,374
615
3,945
9,889
4,124
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
LovelieBunnie
The Morrigan
12
1 / 4 / 1
7,734
645
6,145
6,856
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 4 / 1
7,846
654
4,084
14,818
14,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 10
8,932
744
10,127
6,394
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
9 / 0 / 3
10,225
852
12,372
6,332
2,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
JuggaloHilty
Gilgamesh
14
1 / 1 / 11
8,596
716
4,272
8,065
5,303
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
12
12
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
L
1
4
1
0.38
W
9
0
3
10.5
W
Gilgamesh
JuggaloHilty
Gilgamesh
1
1
11
6.5
L
The Morrigan
LovelieBunnie
The Morrigan
1
4
1
0.38
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,174
Damage
26,771
31,563
Taken
20,791
21,684
Mitigated
10,586
3,438
Healing
3,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,127
3,335
0
1,186
6,394
2,390
479
2,405
3,989
47,279
0
L
3,945
2,014
0
639
9,889
4,124
0
4,153
5,736
0
25,320
W
12,372
5,957
0
918
6,332
2,893
1,949
2,561
3,771
0
44,014
W
Gilgamesh
JuggaloHilty
Gilgamesh
4,272
1,044
466
1,039
8,065
5,303
80
3,189
4,876
0
14,560
L
The Morrigan
LovelieBunnie
The Morrigan
6,145
1,129
206
266
6,856
2,721
0
2,831
3,899
32,982
4,489
L
4,084
255
253
2,074
14,818
14,839
0
3,515
11,303
11,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,954
Gold Earned
27,753
138
Minions Killed
166
3
Camps Cleared
9
631,744
Distance Traveled
697,679
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,932
744
78
7
3
241,288
4
L
Apollo
7,374
615
51
4
0
218,309
1
W
Medusa
10,225
852
68
6
4
212,563
0
W
Gilgamesh
8,596
716
20
2
2
243,828
4
L
The Morrigan
7,734
645
67
6
3
213,582
3
L
Ares
7,846
654
20
2
0
199,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role