Player Matchup

Loki
Loki
CakeLizard
Loki
Level 83
God Stats
1W - 2L
1,867 SR
Queue Stats
8W - 10L
1,451 Elo+
Party 3
Chaac
Chaac
Derethorr
Chaac
Level 53
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 5L
1,723 Elo+
Party 3
Neith
Neith
JADEDHOPS
Neith
Level 29
God Stats
8W - 16L
1,449 SR
Queue Stats
57W - 91L
1,351 Elo+
Party 4
Thoth
Thoth
NoHeteroBro
Thoth
Level 29
God Stats
5W - 8L
1,566 SR
Queue Stats
8W - 10L
1,451 Elo+
Party 3
Atlas
Atlas
The_Tukinator
Atlas
Level 95
God Stats
1W - 1L
1,759 SR
Queue Stats
116W - 146L
1,436 Elo+
Party 4
Team Averages
Level 58
1,628 SR
1,482 Elo+

VS

Team Averages
Level 73
1,481 SR
1,369 Elo+
King Arthur
King Arthur
TNVOLS71
King Arthur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,251 Elo+
Party 2
Aphrodite
Aphrodite
WhiteLotus1201
Aphrodite
Level 119
God Stats
3W - 5L
1,500 SR
Queue Stats
15W - 19L
1,330 Elo+
Party 2
Fenrir
Fenrir
eLBo0024
Fenrir
Level 63
God Stats
1W - 0L
1,253 SR
Queue Stats
26W - 25L
1,445 Elo+
Party 1
Jormungandr
Jormungandr
ironpig222
Jormungandr
Level 67
God Stats
1W - 1L
1,651 SR
Queue Stats
26W - 24L
1,529 Elo+
Party 1
Chiron
Chiron
xLucidflower
Chiron
Level 88
God Stats
3W - 4L
1,500 SR
Queue Stats
14W - 18L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 4
9,994
769
12,416
15,188
6,307
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Derethorr
Chaac
15
1 / 7 / 6
8,749
673
16,207
25,459
21,400
Neith
JADEDHOPS
Neith
14
0 / 5 / 3
8,082
622
9,527
14,699
6,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
2 / 6 / 2
9,858
758
15,434
12,046
5,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 2
8,275
637
10,126
16,856
15,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
TNVOLS71
King Arthur
15
0 / 2 / 10
8,775
675
9,688
22,572
15,530
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Aphrodite
WhiteLotus1201
Aphrodite
17
2 / 0 / 10
9,523
733
14,099
13,836
8,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
eLBo0024
Fenrir
19
16 / 3 / 5
11,970
921
18,062
13,912
8,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Jormungandr
ironpig222
Jormungandr
19
7 / 1 / 12
11,343
873
19,338
18,832
22,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
17
2 / 4 / 11
10,200
785
8,443
10,570
4,624
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
75
10
Kills
27
27
Deaths
10
17
Assists
48
Player
Kills
Deaths
Assists
KDA
L
5
8
4
0.88
L
Chaac
Derethorr
Chaac
1
7
6
0.57
L
Neith
JADEDHOPS
Neith
0
5
3
0.3
L
2
6
2
0.5
W
King Arthur
TNVOLS71
King Arthur
0
2
10
2.5
L
2
1
2
3
W
Aphrodite
WhiteLotus1201
Aphrodite
2
0
10
7
W
Fenrir
eLBo0024
Fenrir
16
3
5
6.17
W
Jormungandr
ironpig222
Jormungandr
7
1
12
13
W
Chiron
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,710
Damage
69,630
84,248
Taken
79,722
54,863
Mitigated
59,305
12,523
Healing
32,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,416
6,156
0
0
15,188
6,307
0
4,355
10,833
0
22,429
L
Chaac
Derethorr
Chaac
16,207
3,385
0
5,223
25,459
21,400
0
11,317
14,142
0
37,195
L
Neith
JADEDHOPS
Neith
9,527
3,743
0
3,440
14,699
6,151
81
4,538
10,161
0
24,613
L
15,434
546
79
1,170
12,046
5,086
55
5,930
6,116
41,143
0
W
King Arthur
TNVOLS71
King Arthur
9,688
1,648
0
987
22,572
15,530
334
9,030
13,542
26
23,797
L
10,126
4,126
344
2,267
16,856
15,919
0
7,323
9,533
19,270
0
W
Aphrodite
WhiteLotus1201
Aphrodite
14,099
1,917
11,987
10,486
13,836
8,267
1,468
4,840
8,945
36,461
0
W
Fenrir
eLBo0024
Fenrir
18,062
5,714
0
2,428
13,912
8,684
124
3,495
10,380
0
40,369
W
Jormungandr
ironpig222
Jormungandr
19,338
5,707
88
2,204
18,832
22,200
903
5,661
12,996
47,331
0
W
Chiron
8,443
2,253
1,729
2,650
10,570
4,624
1,316
2,520
7,974
0
33,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,958
Gold Earned
51,811
171
Minions Killed
253
0
Camps Cleared
0
1,205,097
Distance Traveled
1,402,629
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,994
769
15
1
0
234,937
0
L
Chaac
8,749
673
41
3
0
248,782
1
L
Neith
8,082
622
35
3
0
246,273
0
L
Thoth
9,858
758
60
5
0
246,132
0
W
King Arthur
8,775
675
30
2
0
290,553
0
L
Atlas
8,275
637
20
2
0
228,973
0
W
Aphrodite
9,523
733
51
4
0
279,092
2
W
Fenrir
11,970
921
50
4
0
292,701
2
W
Jormungandr
11,343
873
63
5
0
271,887
3
W
Chiron
10,200
785
59
5
0
268,396
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role