Player Matchup

Thor
Thor
 
Thor
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
LeNamaxté
Ra
Level 160
God Stats
17W - 8L
1,717 SR
Queue Stats
469W - 342L
1,631 Elo+
Party 1
Team Averages
Level 127
1,572 SR
1,544 Elo+

VS

Team Averages
Level 65
1,597 SR
1,334 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BlackTuNNeR
Janus
Level 49
God Stats
1W - 1L
1,796 SR
Queue Stats
5W - 12L
1,322 Elo+
Party 2
Gilgamesh
Gilgamesh
OrganicOzin
Gilgamesh
Level 26
God Stats
0W - 2L
1,495 SR
Queue Stats
2W - 10L
1,181 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
7 / 2 / 4
8,929
812
7,556
8,391
3,452
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
 
Chaac
13
1 / 0 / 12
8,867
806
11,018
16,893
11,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
5 / 2 / 8
8,773
798
9,064
9,569
4,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 5 / 1
6,806
619
6,675
11,537
4,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
2 / 4 / 0
8,009
728
8,176
9,864
3,431
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
OrganicOzin
Gilgamesh
8
0 / 4 / 0
6,152
559
4,421
9,750
5,597
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
13
Kills
2
4
Deaths
13
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
2
4
4.5
W
Chaac
 
Chaac
1
0
12
7
L
Jing Wei
 
Jing Wei
0
5
1
0.1
L
2
4
0
0.5
W
5
2
8
4.5
L
Gilgamesh
OrganicOzin
Gilgamesh
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,638
Damage
19,272
34,853
Taken
31,151
18,699
Mitigated
13,252
14,321
Healing
3,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
7,556
1,129
0
733
8,391
3,452
665
1,670
6,721
0
24,468
W
Chaac
 
Chaac
11,018
2,935
0
6,474
16,893
11,228
0
3,707
13,186
0
31,744
L
Jing Wei
 
Jing Wei
6,675
4,517
0
2,254
11,537
4,224
220
3,248
8,289
0
20,800
L
8,176
550
0
1,035
9,864
3,431
0
2,955
6,909
36,019
0
W
9,064
921
2,150
4,964
9,569
4,019
828
4,338
5,231
40,879
0
L
Gilgamesh
OrganicOzin
Gilgamesh
4,421
1,265
0
256
9,750
5,597
0
3,083
6,667
0
5,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,569
Gold Earned
20,967
147
Minions Killed
105
9
Camps Cleared
2
682,847
Distance Traveled
592,415
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,929
812
37
3
3
213,165
3
W
Chaac
8,867
806
27
2
2
249,477
3
L
Jing Wei
6,806
619
41
4
1
207,755
7
L
Janus
8,009
728
62
6
1
187,210
4
W
Ra
8,773
798
83
8
4
220,205
1
L
Gilgamesh
6,152
559
2
0
0
197,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role