Player Matchup

Jing Wei
Jing Wei
CarLost2312
Jing Wei
Level 156
God Stats
5W - 2L
1,577 SR
Queue Stats
126W - 100L
1,525 Elo+
Party 3
Chronos
Chronos
EricVinicius
Chronos
Level 157
God Stats
47W - 60L
1,420 SR
Queue Stats
980W - 1,210L
1,459 Elo+
Party 2
Poseidon
Poseidon
Fortuux
Poseidon
Level 31
God Stats
9W - 3L
1,866 SR
Queue Stats
63W - 54L
1,504 Elo+
Party 3
Bacchus
Bacchus
Master Neumann
Bacchus
Level 115
God Stats
6W - 9L
1,491 SR
Queue Stats
668W - 906L
1,417 Elo+
Party 2
Thanatos
Thanatos
anginho_afm
Thanatos
Level 108
God Stats
6W - 9L
1,362 SR
Queue Stats
477W - 485L
1,384 Elo+
Solo
Team Averages
Level 113
1,543 SR
1,458 Elo+

VS

Team Averages
Level 61
1,467 SR
1,370 Elo+
Charybdis
Charybdis
ArcValkyr
Charybdis
Level 62
God Stats
5W - 8L
1,844 SR
Queue Stats
374W - 401L
1,455 Elo+
Solo
Bakasura
Bakasura
Koss02
Bakasura
Level 34
God Stats
3W - 4L
1,463 SR
Queue Stats
48W - 85L
1,354 Elo+
Party 1
Apollo
Apollo
LobodeWayne23
Apollo
Level 42
God Stats
0W - 4L
1,265 SR
Queue Stats
39W - 63L
1,307 Elo+
Solo
Cthulhu
Cthulhu
SargerasXD
Cthulhu
Level 39
God Stats
9W - 11L
1,261 SR
Queue Stats
166W - 220L
1,280 Elo+
Party 1
Zeus
Zeus
Weniel
Zeus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CarLost2312
Jing Wei
14
7 / 2 / 5
9,796
576
13,774
12,767
4,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
EricVinicius
Chronos
15
4 / 2 / 3
9,657
568
13,974
17,915
7,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
Fortuux
Poseidon
14
1 / 3 / 5
8,735
514
7,625
11,180
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 0 / 11
8,467
498
9,277
12,848
16,309
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
anginho_afm
Thanatos
14
6 / 2 / 2
8,951
527
8,098
13,753
5,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ArcValkyr
Charybdis
12
1 / 2 / 1
7,332
431
6,371
11,052
4,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bakasura
Koss02
Bakasura
15
2 / 2 / 4
8,843
520
8,042
18,515
8,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 6 / 1
7,369
433
6,347
15,931
6,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
SargerasXD
Cthulhu
10
0 / 6 / 0
5,913
348
3,909
15,548
11,488
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zeus
Weniel
Zeus
15
5 / 4 / 1
9,251
544
11,083
11,614
4,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
20
Kills
8
9
Deaths
20
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ArcValkyr
Charybdis
1
2
1
0.75
W
Jing Wei
CarLost2312
Jing Wei
7
2
5
4.75
W
Chronos
EricVinicius
Chronos
4
2
3
2.75
W
Poseidon
Fortuux
Poseidon
1
3
5
1.17
L
Bakasura
Koss02
Bakasura
2
2
4
2
L
0
6
1
0.08
W
2
0
11
7.5
L
Cthulhu
SargerasXD
Cthulhu
0
6
0
0
L
Zeus
Weniel
Zeus
5
4
1
1.38
W
Thanatos
anginho_afm
Thanatos
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,748
Damage
35,752
68,463
Taken
72,660
37,883
Mitigated
35,006
26,941
Healing
18,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ArcValkyr
Charybdis
6,371
4,163
0
5,703
11,052
4,028
182
2,887
8,165
0
49,919
W
Jing Wei
CarLost2312
Jing Wei
13,774
9,789
0
4,322
12,767
4,418
1,313
3,790
8,977
0
71,845
W
Chronos
EricVinicius
Chronos
13,974
4,972
0
8,433
17,915
7,596
3,264
1,601
16,234
77,434
0
W
Poseidon
Fortuux
Poseidon
7,625
1,304
0
375
11,180
3,918
1,217
5,720
5,304
66,750
0
L
Bakasura
Koss02
Bakasura
8,042
6,057
0
3,346
18,515
8,170
0
6,137
12,378
0
71,343
L
6,347
3,907
0
4,400
15,931
6,491
0
9,459
6,472
0
44,972
W
9,277
741
985
3,834
12,848
16,309
0
2,917
9,616
26,867
0
L
Cthulhu
SargerasXD
Cthulhu
3,909
392
224
3,480
15,548
11,488
135
6,780
8,768
24,486
0
L
Zeus
Weniel
Zeus
11,083
1,869
0
1,669
11,614
4,829
192
5,613
6,001
62,509
0
W
Thanatos
anginho_afm
Thanatos
8,098
2,376
0
8,992
13,753
5,642
0
2,322
11,051
0
51,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,606
Gold Earned
38,708
429
Minions Killed
424
0
Camps Cleared
0
1,694,257
Distance Traveled
1,597,209
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,332
431
84
5
0
294,222
4
W
Jing Wei
9,796
576
106
6
0
366,971
2
W
Chronos
9,657
568
127
7
0
307,320
4
W
Poseidon
8,735
514
89
5
0
315,886
2
L
Bakasura
8,843
520
129
8
0
376,861
2
L
Apollo
7,369
433
78
5
0
317,885
7
W
Bacchus
8,467
498
29
2
0
365,472
0
L
Cthulhu
5,913
348
28
2
0
295,771
1
L
Zeus
9,251
544
105
6
0
312,470
3
W
Thanatos
8,951
527
78
5
0
338,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role