Player Matchup

Zhong Kui
Zhong Kui
Pokes1999
Zhong Kui
Level 76
God Stats
8W - 13L
1,313 SR
Queue Stats
76W - 137L
1,316 Elo+
Party 2
Hades
Hades
Rogueflame5602
Hades
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,339 Elo+
Party 2
Danzaburou
Danzaburou
YungFluffyBoi
Danzaburou
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 89
1,438 SR
1,385 Elo+

VS

Team Averages
Level 79
1,322 SR
1,316 Elo+
Hel
Hel
DopeBreezyB
Hel
Level 67
God Stats
1W - 5L
982 SR
Queue Stats
119W - 201L
1,308 Elo+
Party 1
Medusa
Medusa
Garmfell
Medusa
Level 85
God Stats
3W - 1L
1,667 SR
Queue Stats
97W - 182L
1,327 Elo+
Party 1
Nemesis
Nemesis
Gunslingerx011
Nemesis
Level 86
God Stats
3W - 6L
1,315 SR
Queue Stats
195W - 269L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Pokes1999
Zhong Kui
15
3 / 5 / 2
9,948
663
11,537
13,037
8,467
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
2 / 7 / 3
9,458
631
8,224
13,115
8,165
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
YungFluffyBoi
Danzaburou
12
0 / 3 / 5
8,734
582
7,457
9,498
4,124
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 11
10,384
692
6,576
8,329
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Garmfell
Medusa
16
4 / 2 / 7
10,901
727
8,855
9,419
5,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
9 / 2 / 6
11,400
760
14,011
15,476
7,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
5
Kills
15
15
Deaths
5
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
1
11
7.5
W
Medusa
Garmfell
Medusa
4
2
7
3.75
W
9
2
6
6
L
Zhong Kui
Pokes1999
Zhong Kui
3
5
2
0.8
L
2
7
3
0.5
L
Danzaburou
YungFluffyBoi
Danzaburou
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,218
Damage
29,442
35,650
Taken
33,224
20,756
Mitigated
16,492
5,183
Healing
17,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,576
1,048
2,691
4,821
8,329
3,450
390
5,732
2,369
29,004
0
W
Medusa
Garmfell
Medusa
8,855
4,573
0
3,516
9,419
5,244
697
6,348
2,831
0
38,991
W
14,011
7,193
0
6,475
15,476
7,798
729
8,182
7,102
0
45,730
L
Zhong Kui
Pokes1999
Zhong Kui
11,537
617
0
2,067
13,037
8,467
125
3,281
9,756
38,260
0
L
8,224
262
295
1,297
13,115
8,165
86
1,329
11,786
24,843
0
L
Danzaburou
YungFluffyBoi
Danzaburou
7,457
2,049
0
1,524
9,498
4,124
500
2,261
7,237
0
23,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,140
Gold Earned
32,685
141
Minions Killed
177
8
Camps Cleared
6
699,104
Distance Traveled
827,993
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,384
692
52
3
0
271,932
6
W
Medusa
10,901
727
73
5
1
273,833
1
W
Nemesis
11,400
760
52
3
5
282,228
4
L
Zhong Kui
9,948
663
70
5
2
244,573
4
L
Hades
9,458
631
38
3
4
219,584
0
L
Danzaburou
8,734
582
33
2
2
234,947
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role