Player Matchup

Artio
Artio
ChibiYmir
Artio
Level 120
God Stats
1W - 4L
1,489 SR
Queue Stats
188W - 184L
1,520 Elo+
Party 1
Atlas
Atlas
GutishGod
Atlas
Level 91
God Stats
0W - 2L
1,306 SR
Queue Stats
95W - 99L
1,481 Elo+
Party 1
Anhur
Anhur
OG-Grav
Anhur
Level 125
God Stats
5W - 7L
1,354 SR
Queue Stats
360W - 377L
1,439 Elo+
Party 2
Cerberus
Cerberus
ZemmyGod
Cerberus
Level 108
God Stats
16W - 14L
1,510 SR
Queue Stats
269W - 274L
1,508 Elo+
Party 1
Raijin
Raijin
illustratum
Raijin
Level 155
God Stats
3W - 5L
1,521 SR
Queue Stats
495W - 520L
1,501 Elo+
Party 2
Team Averages
Level 120
1,436 SR
1,490 Elo+

VS

Team Averages
Level 104
1,544 SR
1,491 Elo+
Chaac
Chaac
CHandlerAEA
Chaac
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 98L
1,419 Elo+
Party 3
Zeus
Zeus
DevinCPC
Zeus
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 83L
1,497 Elo+
Party 3
Hercules
Hercules
Joshakazam
Hercules
Level 120
God Stats
5W - 5L
1,373 SR
Queue Stats
178W - 193L
1,512 Elo+
Party 3
Sol
Sol
MikeAEA
Sol
Level 82
God Stats
3W - 0L
1,846 SR
Queue Stats
60W - 49L
1,515 Elo+
Party 3
Ravana
Ravana
realgooddude35
Ravana
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 137L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ChibiYmir
Artio
19
1 / 8 / 25
11,909
662
14,817
29,513
36,428
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Atlas
GutishGod
Atlas
20
9 / 7 / 14
14,046
780
33,799
28,100
14,663
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
OG-Grav
Anhur
19
4 / 9 / 11
12,263
681
11,620
20,251
7,839
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
ZemmyGod
Cerberus
20
12 / 7 / 17
13,528
752
23,896
34,171
38,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Raijin
19
6 / 8 / 14
12,291
683
19,704
22,069
9,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 21
13,283
738
16,079
27,695
16,548
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
19
10 / 10 / 7
13,495
750
29,224
19,477
7,264
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Joshakazam
Hercules
20
7 / 3 / 27
13,542
752
22,773
34,192
35,683
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
20
4 / 6 / 22
12,957
720
25,373
21,047
9,055
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
11 / 6 / 20
13,607
756
21,586
25,150
20,932
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
136
32
Kills
39
39
Deaths
32
81
Assists
97
Player
Kills
Deaths
Assists
KDA
W
7
7
21
2.5
L
Artio
ChibiYmir
Artio
1
8
25
1.69
W
Zeus
10
10
7
1.35
L
Atlas
GutishGod
Atlas
9
7
14
2.29
W
Hercules
Joshakazam
Hercules
7
3
27
6.83
W
Sol
4
6
22
2.5
L
Anhur
OG-Grav
Anhur
4
9
11
1.06
L
Cerberus
ZemmyGod
Cerberus
12
7
17
2.93
L
Raijin
6
8
14
1.63
W
11
6
20
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,836
Damage
115,035
134,104
Taken
127,561
106,661
Mitigated
89,482
46,883
Healing
42,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,079
3,332
1,372
6,838
27,695
16,548
809
19,916
7,457
0
30,834
L
Artio
ChibiYmir
Artio
14,817
522
7,191
7,569
29,513
36,428
59
12,827
16,439
26,971
0
W
Zeus
29,224
1,892
1,775
2,926
19,477
7,264
730
15,685
3,328
48,326
0
L
Atlas
GutishGod
Atlas
33,799
8,707
2,123
3,660
28,100
14,663
0
12,626
15,390
59,038
0
W
Hercules
Joshakazam
Hercules
22,773
5,746
2,760
16,087
34,192
35,683
926
22,570
10,980
0
33,949
W
Sol
25,373
11,686
1,223
4,793
21,047
9,055
4,526
18,358
2,243
50,465
0
L
Anhur
OG-Grav
Anhur
11,620
7,877
2,413
2,979
20,251
7,839
475
8,120
11,958
0
21,359
L
Cerberus
ZemmyGod
Cerberus
23,896
1,316
1,604
13,229
34,171
38,692
68
11,837
21,846
44,009
0
L
Raijin
19,704
886
1,900
4,215
22,069
9,039
381
9,187
12,608
28,929
0
W
21,586
7,566
1,116
3,823
25,150
20,932
1,271
13,379
11,337
0
37,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,037
Gold Earned
66,884
194
Minions Killed
170
0
Camps Cleared
0
1,484,744
Distance Traveled
1,509,718
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,283
738
34
2
0
331,292
1
L
Artio
11,909
662
24
1
0
321,569
0
W
Zeus
13,495
750
45
3
0
244,098
0
L
Atlas
14,046
780
63
4
0
316,238
1
W
Hercules
13,542
752
21
1
0
348,607
1
W
Sol
12,957
720
45
3
0
297,857
0
L
Anhur
12,263
681
21
1
0
279,759
0
L
Cerberus
13,528
752
54
3
0
308,393
1
L
Raijin
12,291
683
32
2
0
258,785
0
W
Ravana
13,607
756
25
1
0
287,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role