Player Matchup

Ymir
Ymir
Duklugx
Ymir
Level 109
God Stats
63W - 37L
1,581 SR
Queue Stats
85W - 63L
1,560 Elo+
Party 2
Jing Wei
Jing Wei
OdinElite
Jing Wei
Level 160
God Stats
16W - 16L
1,478 SR
Queue Stats
543W - 513L
1,480 Elo+
Solo
Chaac
Chaac
Riip N Driip
Chaac
Level 105
God Stats
7W - 7L
1,320 SR
Queue Stats
43W - 32L
1,598 Elo+
Party 2
Tsukuyomi
Tsukuyomi
devildrive04
Tsukuyomi
Level 113
God Stats
0W - 2L
1,565 SR
Queue Stats
67W - 65L
1,486 Elo+
Party 2
Vulcan
Vulcan
yimby101
Vulcan
Level 64
God Stats
400W - 390L
1,529 SR
Queue Stats
400W - 392L
1,473 Elo+
Solo
Team Averages
Level 110
1,495 SR
1,519 Elo+

VS

Team Averages
Level 112
1,505 SR
1,478 Elo+
Ganesha
Ganesha
CapsuleSnail
Ganesha
Level 134
God Stats
3W - 3L
1,527 SR
Queue Stats
170W - 159L
1,526 Elo+
Solo
Amaterasu
Amaterasu
LiliaBunni
Amaterasu
Level 80
God Stats
11W - 10L
1,559 SR
Queue Stats
336W - 349L
1,466 Elo+
Party 1
Charybdis
Charybdis
M_D_Ace212
Charybdis
Level 141
God Stats
9W - 5L
1,197 SR
Queue Stats
536W - 556L
1,491 Elo+
Solo
Bakasura
Bakasura
SentinalJiggly
Bakasura
Level 96
God Stats
17W - 7L
1,629 SR
Queue Stats
133W - 154L
1,439 Elo+
Party 1
Ao Kuang
Ao Kuang
Volk542
Ao Kuang
Level 108
God Stats
6W - 2L
1,616 SR
Queue Stats
213W - 227L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Duklugx
Ymir
8
2 / 2 / 0
5,762
480
3,319
10,645
6,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
OdinElite
Jing Wei
9
0 / 1 / 0
5,080
423
2,957
5,936
1,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 2 / 1
6,543
545
6,260
9,520
5,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
devildrive04
Tsukuyomi
7
0 / 2 / 0
4,659
388
1,571
6,219
1,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vulcan
yimby101
Vulcan
9
0 / 0 / 0
5,281
440
3,162
1,259
446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CapsuleSnail
Ganesha
8
0 / 0 / 2
5,802
484
727
4,466
2,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
LiliaBunni
Amaterasu
12
0 / 0 / 0
7,027
586
4,363
9,018
7,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
M_D_Ace212
Charybdis
12
1 / 1 / 1
6,850
571
5,521
7,784
2,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
11
3 / 1 / 3
6,795
566
6,298
8,243
4,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
Volk542
Ao Kuang
11
3 / 0 / 1
6,695
558
3,747
6,070
2,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
7
7
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ganesha
CapsuleSnail
Ganesha
0
0
2
1
L
Ymir
Duklugx
Ymir
2
2
0
1
W
Amaterasu
LiliaBunni
Amaterasu
0
0
0
0
W
Charybdis
M_D_Ace212
Charybdis
1
1
1
1.5
L
Jing Wei
OdinElite
Jing Wei
0
1
0
0
L
0
2
1
0.25
W
Bakasura
3
1
3
4.5
W
Ao Kuang
Volk542
Ao Kuang
3
0
1
3.5
L
Tsukuyomi
devildrive04
Tsukuyomi
0
2
0
0
L
Vulcan
yimby101
Vulcan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,269
Damage
20,656
33,579
Taken
35,581
15,924
Mitigated
18,913
10,083
Healing
14,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
CapsuleSnail
Ganesha
727
128
1,938
1,946
4,466
2,291
0
773
3,631
8,999
0
L
Ymir
Duklugx
Ymir
3,319
918
24
2,446
10,645
6,554
0
3,154
7,060
17,078
0
W
Amaterasu
LiliaBunni
Amaterasu
4,363
1,870
0
4,373
9,018
7,571
0
0
9,018
0
58,694
W
Charybdis
M_D_Ace212
Charybdis
5,521
3,519
0
750
7,784
2,504
76
1,336
6,448
0
59,171
L
Jing Wei
OdinElite
Jing Wei
2,957
2,328
0
2,644
5,936
1,717
0
92
5,844
0
30,372
L
6,260
1,857
0
2,321
9,520
5,464
0
192
8,996
0
48,851
W
Bakasura
6,298
3,780
0
3,377
8,243
4,093
0
1,271
6,972
0
47,427
W
Ao Kuang
Volk542
Ao Kuang
3,747
1,154
0
2,278
6,070
2,454
0
2,839
3,031
38,437
0
L
Tsukuyomi
devildrive04
Tsukuyomi
1,571
329
194
1,938
6,219
1,743
0
577
5,592
0
19,255
L
Vulcan
yimby101
Vulcan
3,162
1,295
0
516
1,259
446
0
459
800
30,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,325
Gold Earned
33,169
254
Minions Killed
428
0
Camps Cleared
0
931,423
Distance Traveled
1,178,865
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,802
484
7
1
0
244,663
4
L
Ymir
5,762
480
21
2
0
188,092
0
W
Amaterasu
7,027
586
123
10
0
199,714
0
W
Charybdis
6,850
571
115
10
0
187,699
2
L
Jing Wei
5,080
423
43
4
0
166,679
0
L
Chaac
6,543
545
106
9
0
211,358
0
W
Bakasura
6,795
566
84
7
0
293,639
2
W
Ao Kuang
6,695
558
99
8
0
253,150
0
L
Tsukuyomi
4,659
388
37
3
0
206,631
0
L
Vulcan
5,281
440
47
4
0
158,663
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role