Player Matchup

Janus
Janus
CyclingStream
Janus
Level 110
God Stats
9W - 12L
1,284 SR
Queue Stats
141W - 145L
1,481 Elo+
Solo
Apollo
Apollo
D-Shadow_Wolf-Xx
Apollo
Level 106
God Stats
3W - 4L
1,395 SR
Queue Stats
8W - 12L
1,361 Elo+
Solo
Fenrir
Fenrir
IIII-RIP-KD-IIxD
Fenrir
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 50L
1,394 Elo+
Solo
Ganesha
Ganesha
KappaSquid
Ganesha
Level 53
God Stats
27W - 15L
1,605 SR
Queue Stats
67W - 48L
1,468 Elo+
Solo
Thanatos
Thanatos
Rex952690
Thanatos
Level 108
God Stats
19W - 13L
1,511 SR
Queue Stats
66W - 63L
1,394 Elo+
Solo
Team Averages
Level 91
1,459 SR
1,420 Elo+

VS

Team Averages
Level 77
1,379 SR
1,437 Elo+
Danzaburou
Danzaburou
Enkindler_
Danzaburou
Level 55
God Stats
2W - 2L
1,327 SR
Queue Stats
7W - 9L
1,500 Elo+
Solo
He Bo
He Bo
MagickJuan
He Bo
Level 71
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 100L
1,470 Elo+
Solo
Cu Chulainn
Cu Chulainn
PappaMerph
Cu Chulainn
Level 87
God Stats
10W - 12L
1,554 SR
Queue Stats
347W - 355L
1,409 Elo+
Party 1
Aphrodite
Aphrodite
TragiicSniipe
Aphrodite
Level 87
God Stats
4W - 10L
1,177 SR
Queue Stats
321W - 346L
1,414 Elo+
Solo
Eset
Eset
jdvoss88
Eset
Level 85
God Stats
1W - 4L
1,337 SR
Queue Stats
490W - 499L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 2 / 3
8,352
597
9,341
7,890
3,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
5 / 5 / 2
7,180
513
8,223
12,717
5,491
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 3 / 1
5,286
378
2,525
5,118
3,044
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
KappaSquid
Ganesha
11
1 / 0 / 11
7,248
518
4,356
7,934
7,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Rex952690
Thanatos
13
8 / 1 / 6
8,229
588
7,745
9,555
3,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Enkindler_
Danzaburou
11
4 / 5 / 0
7,178
513
9,080
10,948
3,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
12
3 / 6 / 0
7,556
540
4,334
11,168
3,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
PappaMerph
Cu Chulainn
12
2 / 3 / 1
7,163
512
5,273
9,678
5,314
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
TragiicSniipe
Aphrodite
10
1 / 3 / 4
6,548
468
2,712
5,791
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Eset
10
1 / 8 / 2
6,783
485
2,644
10,303
3,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
25
Kills
11
11
Deaths
25
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
10
2
3
5.75
W
5
5
2
1.2
L
Danzaburou
Enkindler_
Danzaburou
4
5
0
0.8
W
1
3
1
0.5
W
Ganesha
KappaSquid
Ganesha
1
0
11
6.5
L
He Bo
3
6
0
0.5
L
Cu Chulainn
PappaMerph
Cu Chulainn
2
3
1
0.83
W
Thanatos
Rex952690
Thanatos
8
1
6
11
L
Aphrodite
TragiicSniipe
Aphrodite
1
3
4
1
L
Eset
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,190
Damage
24,043
43,214
Taken
47,888
22,519
Mitigated
18,647
18,578
Healing
11,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,341
750
0
1,446
7,890
3,143
342
3,496
4,394
53,619
0
W
8,223
5,740
181
4,102
12,717
5,491
2,298
2,738
9,979
0
43,496
L
Danzaburou
Enkindler_
Danzaburou
9,080
5,513
0
2,320
10,948
3,917
501
2,316
8,574
0
29,799
W
2,525
832
0
1,102
5,118
3,044
0
1,118
4,000
0
14,600
W
Ganesha
KappaSquid
Ganesha
4,356
481
291
1,526
7,934
7,119
436
1,202
6,732
26,751
0
L
He Bo
4,334
811
0
2,654
11,168
3,566
215
2,403
8,691
47,018
0
L
Cu Chulainn
PappaMerph
Cu Chulainn
5,273
2,180
0
2,826
9,678
5,314
348
1,391
8,223
0
44,313
W
Thanatos
Rex952690
Thanatos
7,745
2,162
0
9,930
9,555
3,722
112
1,258
7,497
0
50,434
L
Aphrodite
TragiicSniipe
Aphrodite
2,712
969
517
2,100
5,791
2,031
396
1,890
3,851
30,347
0
L
Eset
2,644
84
108
1,399
10,303
3,819
0
5,214
4,852
27,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,295
Gold Earned
35,228
294
Minions Killed
303
0
Camps Cleared
0
1,112,487
Distance Traveled
1,136,344
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,352
597
81
6
0
236,796
3
W
Apollo
7,180
513
84
6
0
213,338
0
L
Danzaburou
7,178
513
44
3
0
235,868
0
W
Fenrir
5,286
378
24
2
0
105,766
2
W
Ganesha
7,248
518
25
2
0
250,953
3
L
He Bo
7,556
540
83
6
0
241,699
2
L
Cu Chulainn
7,163
512
93
7
0
263,087
0
W
Thanatos
8,229
588
80
6
0
305,634
2
L
Aphrodite
6,548
468
44
3
0
199,722
1
L
Eset
6,783
485
39
3
0
195,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role