Player Matchup

Izanami
Izanami
A Lethal Eskimo
Izanami
Level 129
God Stats
3W - 2L
1,811 SR
Queue Stats
325W - 337L
1,537 Elo+
Solo
Danzaburou
Danzaburou
GMASxSandFuture
Danzaburou
Level 156
God Stats
1W - 2L
1,471 SR
Queue Stats
78W - 87L
1,432 Elo+
Solo
Janus
Janus
ZekePhD
Janus
Level 131
God Stats
1W - 5L
1,265 SR
Queue Stats
220W - 201L
1,572 Elo+
Solo
Tiamat
Tiamat
diesel0808
Tiamat
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,310 Elo+
Solo
Cu Chulainn
Cu Chulainn
smallpakage
Cu Chulainn
Level 97
God Stats
2W - 3L
1,543 SR
Queue Stats
235W - 235L
1,500 Elo+
Solo
Team Averages
Level 128
1,518 SR
1,470 Elo+

VS

Team Averages
Level 133
1,558 SR
1,541 Elo+
Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Advance Ohma
Skadi
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 55L
1,575 Elo+
Party 2
Heimdallr
Heimdallr
Collisiøn
Heimdallr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,495 Elo+
Party 1
Bellona
Bellona
Oxxxyyy
Bellona
Level 106
God Stats
1W - 0L
1,792 SR
Queue Stats
66W - 70L
1,542 Elo+
Party 1
Poseidon
Poseidon
TheAquaTurtle
Poseidon
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 8 / 8
10,569
587
15,497
19,659
11,656
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
GMASxSandFuture
Danzaburou
19
5 / 8 / 9
12,480
693
16,346
26,863
16,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
ZekePhD
Janus
20
8 / 5 / 6
12,732
707
26,413
16,917
9,025
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
diesel0808
Tiamat
17
1 / 7 / 7
10,630
591
9,861
20,695
14,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
smallpakage
Cu Chulainn
18
3 / 7 / 7
11,092
616
15,447
38,683
48,384
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
4 / 4 / 19
12,565
698
18,795
24,008
30,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
10 / 3 / 17
14,096
783
30,474
18,814
9,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
Collisiøn
Heimdallr
20
2 / 4 / 24
12,710
706
16,306
18,245
8,657
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
Oxxxyyy
Bellona
20
8 / 3 / 17
13,422
746
18,528
35,635
31,713
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
TheAquaTurtle
Poseidon
20
11 / 5 / 12
13,443
747
28,499
14,334
6,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
124
18
Kills
35
35
Deaths
19
37
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
4
19
3.38
L
1
8
8
0.63
W
10
3
17
6.17
W
Heimdallr
Collisiøn
Heimdallr
2
4
24
3.5
L
Danzaburou
GMASxSandFuture
Danzaburou
5
8
9
1.19
W
Bellona
Oxxxyyy
Bellona
8
3
17
5.5
W
Poseidon
TheAquaTurtle
Poseidon
11
5
12
3.4
L
Janus
ZekePhD
Janus
8
5
6
2.2
L
Tiamat
diesel0808
Tiamat
1
7
7
0.64
L
Cu Chulainn
smallpakage
Cu Chulainn
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,564
Damage
112,602
122,817
Taken
111,036
100,096
Mitigated
86,799
31,778
Healing
55,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
18,795
2,836
2,159
10,160
24,008
30,860
121
7,226
16,782
0
27,596
L
15,497
11,877
1,394
1,411
19,659
11,656
678
3,746
15,716
0
35,117
W
30,474
9,545
5,757
7,766
18,814
9,066
1,468
7,208
11,606
0
68,347
W
Heimdallr
Collisiøn
Heimdallr
16,306
6,848
3,318
5,053
18,245
8,657
3,998
7,676
10,569
0
31,829
L
Danzaburou
GMASxSandFuture
Danzaburou
16,346
3,953
692
6,653
26,863
16,799
744
6,923
19,597
0
42,858
W
Bellona
Oxxxyyy
Bellona
18,528
3,573
2,806
13,279
35,635
31,713
852
8,657
25,490
1,326
29,718
W
Poseidon
TheAquaTurtle
Poseidon
28,499
3,565
2,557
2,732
14,334
6,503
1,787
5,507
8,827
52,057
0
L
Janus
ZekePhD
Janus
26,413
1,573
3,397
2,762
16,917
9,025
246
3,658
13,099
40,289
0
L
Tiamat
diesel0808
Tiamat
9,861
530
726
3,800
20,695
14,232
246
3,424
16,988
17,392
0
L
Cu Chulainn
smallpakage
Cu Chulainn
15,447
2,227
1,211
9,732
38,683
48,384
45
11,477
26,681
0
24,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,503
Gold Earned
66,236
164
Minions Killed
200
0
Camps Cleared
0
1,540,233
Distance Traveled
1,704,246
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,565
698
24
1
0
358,118
1
L
Izanami
10,569
587
42
2
0
248,618
0
W
Skadi
14,096
783
64
4
0
310,964
0
W
Heimdallr
12,710
706
33
2
0
364,011
0
L
Danzaburou
12,480
693
54
3
0
264,825
2
W
Bellona
13,422
746
16
1
0
365,393
0
W
Poseidon
13,443
747
63
4
0
305,760
0
L
Janus
12,732
707
44
2
0
372,266
1
L
Tiamat
10,630
591
15
1
0
305,618
0
L
Cu Chulainn
11,092
616
9
1
0
348,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role