Player Matchup

Kukulkan
Kukulkan
Caraxess
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hachiman
Hachiman
SeiNem
Hachiman
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
cmtegomesrj
Ymir
Level 79
God Stats
2W - 3L
1,412 SR
Queue Stats
24W - 38L
1,247 Elo+
Solo
Team Averages
Level 48
1,471 SR
1,416 Elo+

VS

Team Averages
Level 41
1,500 SR
1,351 Elo+
Kukulkan
Kukulkan
Diodecame
Kukulkan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,340 Elo+
Party 2
Ymir
Ymir
NOoobClow
Ymir
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 34L
1,390 Elo+
Party 2
Thoth
Thoth
Rafariulooo
Thoth
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Caraxess
Kukulkan
11
0 / 3 / 1
6,821
620
5,424
8,279
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
SeiNem
Hachiman
9
0 / 3 / 1
6,533
594
5,069
10,130
3,210
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 0
7,581
689
3,157
11,630
14,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Diodecame
Kukulkan
12
1 / 1 / 3
7,302
664
6,526
6,128
2,549
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
12
2 / 0 / 4
8,382
762
7,206
7,893
4,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 0 / 2
8,444
768
12,252
6,215
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
1
Kills
7
7
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Caraxess
Kukulkan
0
3
1
0.17
W
Kukulkan
Diodecame
Kukulkan
1
1
3
2.5
W
Ymir
2
0
4
4
W
4
0
2
5
L
Hachiman
SeiNem
Hachiman
0
3
1
0.17
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,650
Damage
25,984
30,039
Taken
20,236
20,828
Mitigated
9,554
4,566
Healing
1,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Caraxess
Kukulkan
5,424
118
0
0
8,279
3,238
0
7,953
326
27,757
0
W
Kukulkan
Diodecame
Kukulkan
6,526
733
0
160
6,128
2,549
156
3,023
3,105
15,859
0
W
Ymir
7,206
1,585
0
1,190
7,893
4,625
162
3,473
4,420
22,096
0
W
12,252
316
0
230
6,215
2,380
0
2,910
3,305
41,788
0
L
Hachiman
SeiNem
Hachiman
5,069
1,888
0
876
10,130
3,210
0
8,938
1,192
0
15,186
L
3,157
243
0
3,690
11,630
14,380
0
9,464
2,166
9,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,935
Gold Earned
24,128
101
Minions Killed
126
3
Camps Cleared
8
553,112
Distance Traveled
642,122
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,821
620
59
5
1
189,945
3
W
Kukulkan
7,302
664
28
3
2
223,027
1
W
Ymir
8,382
762
34
3
2
205,440
0
W
Thoth
8,444
768
64
6
4
213,655
1
L
Hachiman
6,533
594
24
2
2
178,339
2
L
Ymir
7,581
689
18
2
0
184,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role