Player Matchup

Tiamat
Tiamat
Athernys
Tiamat
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Cognouza
Fenrir
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 30L
1,725 Elo+
Party 2
Achilles
Achilles
Rezdayn
Achilles
Level 28
God Stats
6W - 2L
1,699 SR
Queue Stats
6W - 3L
1,289 Elo+
Party 2
Team Averages
Level 32
1,566 SR
1,505 Elo+

VS

Team Averages
Level 107
1,504 SR
1,436 Elo+
Kukulkan
Kukulkan
JonnyxTime
Kukulkan
Level 68
God Stats
33W - 48L
1,357 SR
Queue Stats
674W - 978L
1,240 Elo+
Solo
Ares
Ares
onewingeddavey
Ares
Level 125
God Stats
12W - 12L
1,686 SR
Queue Stats
303W - 305L
1,582 Elo+
Party 1
Charybdis
Charybdis
smell1
Charybdis
Level 128
God Stats
6W - 6L
1,468 SR
Queue Stats
93W - 121L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Athernys
Tiamat
19
12 / 0 / 10
13,836
814
29,650
17,623
15,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
Cognouza
Fenrir
17
9 / 5 / 11
12,584
740
18,375
20,888
18,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
Rezdayn
Achilles
15
2 / 0 / 9
11,009
648
4,949
18,976
22,909
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JonnyxTime
Kukulkan
13
0 / 8 / 3
9,582
564
6,268
15,864
6,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 2 / 1
11,616
683
14,204
20,556
26,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
smell1
Charybdis
12
0 / 13 / 2
9,045
532
7,101
21,185
8,541
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
23
Kills
4
5
Deaths
23
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Athernys
Tiamat
12
0
10
17
W
Fenrir
Cognouza
Fenrir
9
5
11
2.9
L
Kukulkan
JonnyxTime
Kukulkan
0
8
3
0.19
W
Achilles
Rezdayn
Achilles
2
0
9
6.5
L
4
2
1
2.25
L
Charybdis
smell1
Charybdis
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,974
Damage
27,573
57,487
Taken
57,605
57,152
Mitigated
40,986
19,231
Healing
3,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Athernys
Tiamat
29,650
2,795
690
10,132
17,623
15,579
1,839
4,355
13,268
90,218
0
W
Fenrir
Cognouza
Fenrir
18,375
3,027
0
2,238
20,888
18,664
0
7,674
13,214
0
42,888
L
Kukulkan
JonnyxTime
Kukulkan
6,268
36
117
630
15,864
6,338
0
8,759
6,722
27,312
0
W
Achilles
Rezdayn
Achilles
4,949
1,388
676
5,495
18,976
22,909
99
9,391
9,585
0
13,167
L
14,204
653
0
1,951
20,556
26,107
0
11,153
9,118
34,283
0
L
Charybdis
smell1
Charybdis
7,101
3,663
0
472
21,185
8,541
0
10,125
10,576
0
20,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,429
Gold Earned
30,243
186
Minions Killed
134
11
Camps Cleared
2
976,027
Distance Traveled
828,167
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,836
814
130
8
8
327,293
2
W
Fenrir
12,584
740
44
3
3
322,737
1
L
Kukulkan
9,582
564
56
3
0
270,547
11
W
Achilles
11,009
648
12
1
0
325,997
0
L
Ares
11,616
683
32
2
1
338,756
2
L
Charybdis
9,045
532
46
3
1
218,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role