Player Matchup

Medusa
Medusa
Goober413
Medusa
Level 86
God Stats
4W - 4L
1,687 SR
Queue Stats
64W - 57L
1,557 Elo+
Party 1
Geb
Geb
StubbyKnubs22
Geb
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 93L
1,632 Elo+
Party 1
Poseidon
Poseidon
XBloodReinaX624
Poseidon
Level 128
God Stats
1W - 0L
1,295 SR
Queue Stats
85W - 80L
1,547 Elo+
Party 1
Team Averages
Level 124
1,494 SR
1,579 Elo+

VS

Team Averages
Level 54
1,532 SR
1,407 Elo+
Chaac
Chaac
JETFIRE187
Chaac
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,252 Elo+
Party 2
King Arthur
King Arthur
JetfireBlows
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 11L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
TheTactition673
Baron Samedi
Level 139
God Stats
9W - 4L
1,595 SR
Queue Stats
278W - 275L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Goober413
Medusa
17
8 / 1 / 3
12,388
774
18,745
8,023
4,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
1 / 1 / 10
11,998
750
10,902
20,381
25,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
17
2 / 1 / 9
11,068
692
17,414
8,100
4,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
1 / 5 / 2
9,245
578
7,642
18,756
17,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
JetfireBlows
King Arthur
15
1 / 2 / 1
9,687
605
11,210
21,740
18,356
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
TheTactition673
Baron Samedi
14
1 / 4 / 2
9,634
602
10,790
14,074
7,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
11
Kills
3
3
Deaths
11
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
Goober413
Medusa
8
1
3
9.5
L
Chaac
1
5
2
0.4
L
King Arthur
JetfireBlows
King Arthur
1
2
1
0.75
W
1
1
10
6
L
Baron Samedi
TheTactition673
Baron Samedi
1
4
2
0.5
W
Poseidon
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,061
Damage
29,642
36,504
Taken
54,570
34,545
Mitigated
42,525
10,073
Healing
10,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Goober413
Medusa
18,745
7,460
0
1,358
8,023
4,525
2,220
2,211
5,669
0
54,697
L
Chaac
7,642
1,501
0
2,762
18,756
17,129
0
8,769
9,987
0
23,546
L
King Arthur
JetfireBlows
King Arthur
11,210
426
0
1,809
21,740
18,356
0
13,042
8,698
0
42,578
W
10,902
1,937
657
5,702
20,381
25,956
304
6,539
13,121
27,930
0
L
Baron Samedi
TheTactition673
Baron Samedi
10,790
588
2,354
3,195
14,074
7,040
0
7,004
7,070
48,547
0
W
Poseidon
17,414
3,687
0
2,356
8,100
4,064
752
2,439
5,547
60,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,454
Gold Earned
28,566
205
Minions Killed
156
7
Camps Cleared
8
908,252
Distance Traveled
859,155
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,388
774
90
6
3
299,577
1
L
Chaac
9,245
578
26
2
0
243,698
0
L
King Arthur
9,687
605
43
3
4
337,036
4
W
Geb
11,998
750
19
1
0
314,346
4
L
Baron Samedi
9,634
602
87
5
4
278,421
2
W
Poseidon
11,068
692
96
6
4
294,329
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role