Player Matchup

Baron Samedi
Baron Samedi
Nexuz OG
Baron Samedi
Level 105
God Stats
18W - 7L
1,710 SR
Queue Stats
215W - 210L
1,494 Elo+
Solo
Merlin
Merlin
SpaceCowboyTony
Merlin
Level 126
God Stats
16W - 19L
1,519 SR
Queue Stats
272W - 268L
1,476 Elo+
Solo
Osiris
Osiris
lawful_dolly5
Osiris
Level 145
God Stats
18W - 15L
1,415 SR
Queue Stats
715W - 734L
1,477 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
shiranui214
Ah Muzen Cab
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
91W - 83L
1,524 Elo+
Solo
Fenrir
Fenrir
zeusjebus67
Fenrir
Level 96
God Stats
3W - 10L
1,369 SR
Queue Stats
204W - 204L
1,505 Elo+
Solo
Team Averages
Level 112
1,503 SR
1,495 Elo+

VS

Team Averages
Level 89
1,594 SR
1,472 Elo+
Sylvanus
Sylvanus
DVIN15
Sylvanus
Level 69
God Stats
34W - 11L
1,787 SR
Queue Stats
81W - 63L
1,474 Elo+
Solo
Nox
Nox
LogisticDaniil
Nox
Level 108
God Stats
2W - 8L
1,420 SR
Queue Stats
425W - 426L
1,482 Elo+
Solo
Pele
Pele
PowersProd
Pele
Level 99
God Stats
0W - 1L
1,752 SR
Queue Stats
15W - 15L
1,513 Elo+
Solo
Ymir
Ymir
Testycoals22
Ymir
Level 23
God Stats
11W - 15L
1,532 SR
Queue Stats
18W - 27L
1,384 Elo+
Party 1
Heimdallr
Heimdallr
UnstackedThebes
Heimdallr
Level 148
God Stats
5W - 8L
1,477 SR
Queue Stats
333W - 321L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Nexuz OG
Baron Samedi
16
4 / 1 / 5
9,767
543
10,042
12,741
7,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 0 / 3
9,717
540
9,753
10,814
4,977
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
5 / 0 / 7
9,602
533
7,473
16,347
12,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
shiranui214
Ah Muzen Cab
16
7 / 0 / 5
9,837
547
12,358
13,935
6,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
12
2 / 2 / 10
8,377
465
10,110
15,883
15,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DVIN15
Sylvanus
15
0 / 1 / 0
8,747
486
4,738
10,490
8,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 3 / 1
8,325
463
10,453
9,017
4,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 7 / 0
7,800
433
5,833
15,750
6,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 4 / 2
7,723
429
5,462
17,683
17,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
UnstackedThebes
Heimdallr
11
1 / 6 / 1
7,208
400
14,632
17,242
7,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
20
Kills
3
3
Deaths
21
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DVIN15
Sylvanus
0
1
0
0
L
0
3
1
0.17
W
Baron Samedi
Nexuz OG
Baron Samedi
4
1
5
6.5
L
2
7
0
0.29
W
2
0
3
3.5
L
0
4
2
0.25
L
Heimdallr
UnstackedThebes
Heimdallr
1
6
1
0.25
W
5
0
7
8.5
W
Ah Muzen Cab
shiranui214
Ah Muzen Cab
7
0
5
9.5
W
Fenrir
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,736
Damage
41,118
69,720
Taken
70,182
45,493
Mitigated
43,676
26,136
Healing
12,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DVIN15
Sylvanus
4,738
1,382
58
3,475
10,490
8,516
0
7,111
3,379
50,812
15,032
L
10,453
391
0
1,961
9,017
4,163
392
3,905
5,112
68,016
0
W
Baron Samedi
Nexuz OG
Baron Samedi
10,042
1,127
1,010
5,182
12,741
7,081
78
5,030
7,711
76,665
0
L
5,833
1,344
0
889
15,750
6,004
634
5,088
10,662
0
46,814
W
9,753
1,418
0
4,901
10,814
4,977
0
5,044
5,770
74,691
0
L
5,462
886
0
2,721
17,683
17,530
84
2,685
14,998
36,893
0
L
Heimdallr
UnstackedThebes
Heimdallr
14,632
8,384
0
3,030
17,242
7,463
0
1,006
16,236
0
67,408
W
7,473
3,647
0
1,435
16,347
12,278
0
4,672
11,675
0
92,309
W
Ah Muzen Cab
shiranui214
Ah Muzen Cab
12,358
6,099
0
9,809
13,935
6,119
1,110
3,337
10,598
0
84,952
W
Fenrir
10,110
935
0
3,799
15,883
15,038
0
2,567
13,316
0
24,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,300
Gold Earned
39,803
533
Minions Killed
451
0
Camps Cleared
0
1,868,487
Distance Traveled
1,582,758
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,747
486
114
6
0
243,711
2
L
Nox
8,325
463
101
6
0
330,355
8
W
Baron Samedi
9,767
543
117
7
0
343,601
5
L
Pele
7,800
433
60
3
0
346,184
1
W
Merlin
9,717
540
139
8
0
339,893
3
L
Ymir
7,723
429
68
4
0
332,698
2
L
Heimdallr
7,208
400
108
6
0
329,810
4
W
Osiris
9,602
533
131
7
0
424,230
3
W
Ah Muzen Cab
9,837
547
116
6
0
332,452
3
W
Fenrir
8,377
465
30
2
0
428,311
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role