Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Benton1c
Ah Muzen Cab
Level 84
God Stats
12W - 3L
1,939 SR
Queue Stats
92W - 100L
1,536 Elo+
Party 3
Artemis
Artemis
CowboyRocketman
Artemis
Level 11
God Stats
11W - 2L
1,839 SR
Queue Stats
120W - 29L
1,826 Elo+
Party 3
Hel
Hel
Rvfq
Hel
Level 104
God Stats
6W - 3L
1,541 SR
Queue Stats
286W - 266L
1,576 Elo+
Party 3
Atlas
Atlas
jjason626
Atlas
Level 104
God Stats
25W - 26L
1,474 SR
Queue Stats
235W - 204L
1,533 Elo+
Party 3
Hun Batz
Hun Batz
solgriz
Hun Batz
Level 129
God Stats
3W - 1L
1,492 SR
Queue Stats
331W - 277L
1,543 Elo+
Party 3
Team Averages
Level 86
1,657 SR
1,603 Elo+

VS

Team Averages
Level 104
1,599 SR
1,555 Elo+
Danzaburou
Danzaburou
Beastingz
Danzaburou
Level 28
God Stats
4W - 2L
1,519 SR
Queue Stats
438W - 356L
1,543 Elo+
Party 2
Ares
Ares
GodSlayerShinra
Ares
Level 47
God Stats
5W - 5L
1,623 SR
Queue Stats
427W - 383L
1,556 Elo+
Party 2
Guan Yu
Guan Yu
HenryLobon
Guan Yu
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 165L
1,587 Elo+
Party 1
Nemesis
Nemesis
OS-Abraken507
Nemesis
Level 154
God Stats
3W - 1L
1,854 SR
Queue Stats
134W - 119L
1,590 Elo+
Party 1
Hel
Hel
OS-Ferchox507
Hel
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 112L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Benton1c
Ah Muzen Cab
20
4 / 4 / 5
12,942
588
22,734
22,692
7,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
1 / 1 / 5
10,536
479
2,794
7,729
3,376
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hel
Rvfq
Hel
20
9 / 0 / 4
13,048
593
27,206
14,299
8,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
jjason626
Atlas
17
1 / 1 / 12
11,553
525
14,857
18,018
20,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
solgriz
Hun Batz
20
5 / 0 / 4
12,739
579
12,331
16,469
8,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Beastingz
Danzaburou
16
0 / 4 / 1
10,654
484
8,190
15,169
7,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 4 / 0
9,185
418
9,423
29,174
35,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Guan Yu
HenryLobon
Guan Yu
18
3 / 4 / 2
10,894
495
13,206
26,233
35,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
16
1 / 5 / 3
9,760
444
12,486
24,993
10,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 3 / 0
10,222
465
5,897
16,516
8,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
20
Kills
6
6
Deaths
20
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Beastingz
Danzaburou
0
4
1
0.13
W
Ah Muzen Cab
Benton1c
Ah Muzen Cab
4
4
5
1.63
W
1
1
5
3.5
L
1
4
0
0.25
L
Guan Yu
HenryLobon
Guan Yu
3
4
2
1
L
Nemesis
1
5
3
0.5
L
1
3
0
0.33
W
Hel
Rvfq
Hel
9
0
4
11
W
Atlas
jjason626
Atlas
1
1
12
7
W
Hun Batz
solgriz
Hun Batz
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,922
Damage
49,202
79,207
Taken
112,085
48,306
Mitigated
97,629
39,711
Healing
33,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Beastingz
Danzaburou
8,190
3,333
0
3,677
15,169
7,594
1,020
6,241
8,928
0
89,978
W
Ah Muzen Cab
Benton1c
Ah Muzen Cab
22,734
9,534
0
7,460
22,692
7,745
4,401
983
20,851
0
134,966
W
2,794
748
0
1,764
7,729
3,376
0
1,966
5,763
0
50,944
L
9,423
252
3,240
3,350
29,174
35,679
0
15,349
13,825
39,572
0
L
Guan Yu
HenryLobon
Guan Yu
13,206
1,236
686
10,659
26,233
35,447
0
3,297
22,936
0
80,661
L
Nemesis
12,486
4,774
0
2,125
24,993
10,314
0
8,276
16,717
0
89,748
L
5,897
149
2,791
6,668
16,516
8,595
0
9,374
7,142
91,352
0
W
Hel
Rvfq
Hel
27,206
3,355
6,104
8,759
14,299
8,100
759
5,781
8,471
149,382
0
W
Atlas
jjason626
Atlas
14,857
5,478
3,931
4,143
18,018
20,987
0
4,745
13,229
47,167
0
W
Hun Batz
solgriz
Hun Batz
12,331
4,528
0
7,550
16,469
8,098
4,938
1,845
14,578
0
139,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,818
Gold Earned
50,715
742
Minions Killed
640
0
Camps Cleared
0
2,225,146
Distance Traveled
2,081,134
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,654
484
146
7
0
372,963
3
W
Ah Muzen Cab
12,942
588
181
8
0
396,064
2
W
Artemis
10,536
479
98
4
0
412,501
2
L
Ares
9,185
418
48
2
0
400,780
4
L
Guan Yu
10,894
495
155
7
0
431,569
2
L
Nemesis
9,760
444
133
6
0
467,171
5
L
Hel
10,222
465
158
7
0
408,651
3
W
Hel
13,048
593
227
10
0
481,250
7
W
Atlas
11,553
525
41
2
0
420,558
10
W
Hun Batz
12,739
579
195
9
0
514,773
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role