Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
arnoltmaximus
Guan Yu
Level 156
God Stats
16W - 18L
1,415 SR
Queue Stats
392W - 425L
1,321 Elo+
Solo
Xing Tian
Xing Tian
earvinmarcus2000
Xing Tian
Level 88
God Stats
4W - 3L
1,555 SR
Queue Stats
33W - 29L
1,545 Elo+
Solo
Athena
Athena
peregrina666
Athena
Level 153
God Stats
1W - 1L
1,732 SR
Queue Stats
107W - 104L
1,347 Elo+
Solo
Olorun
Olorun
travisfrich
Olorun
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 45L
1,310 Elo+
Solo
Team Averages
Level 121
1,541 SR
1,405 Elo+

VS

Team Averages
Level 79
1,455 SR
1,320 Elo+
Medusa
Medusa
BrisRedEyes
Medusa
Level 64
God Stats
14W - 13L
1,517 SR
Queue Stats
100W - 119L
1,363 Elo+
Solo
Anubis
Anubis
BuZzQC81
Anubis
Level 126
God Stats
6W - 9L
1,358 SR
Queue Stats
207W - 229L
1,312 Elo+
Solo
Ra
Ra
Punk_Esponja
Ra
Level 124
God Stats
62W - 58L
1,423 SR
Queue Stats
443W - 457L
1,264 Elo+
Solo
Sobek
Sobek
SlothofDoom666
Sobek
Level 33
God Stats
9W - 17L
1,476 SR
Queue Stats
70W - 95L
1,394 Elo+
Solo
Thanatos
Thanatos
SoH_WOLF420
Thanatos
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 127L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
1 / 2 / 7
8,384
466
10,221
8,079
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
15
1 / 3 / 2
8,684
482
4,339
13,492
12,540
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
13
6 / 2 / 2
8,190
455
7,490
15,487
14,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
14
2 / 1 / 6
8,120
451
3,008
13,767
6,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
15
5 / 2 / 4
9,176
510
13,956
17,720
7,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
0 / 2 / 1
6,055
336
3,113
5,191
1,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
BuZzQC81
Anubis
16
3 / 3 / 1
9,409
523
9,561
11,371
6,297
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 4 / 2
8,075
449
9,257
11,929
5,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 4 / 4
8,014
445
5,826
15,857
13,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
SoH_WOLF420
Thanatos
13
5 / 3 / 0
8,380
466
5,340
13,674
6,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
15
Kills
10
10
Deaths
16
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
1
2
7
2.25
L
Medusa
0
2
1
0.25
L
Anubis
BuZzQC81
Anubis
3
3
1
1.17
L
1
4
2
0.5
L
1
4
4
0.75
L
Thanatos
SoH_WOLF420
Thanatos
5
3
0
1.67
W
Guan Yu
1
3
2
0.67
W
Xing Tian
6
2
2
3.5
W
Athena
2
1
6
5
W
Olorun
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,014
Damage
33,097
68,545
Taken
58,022
44,162
Mitigated
33,053
20,629
Healing
22,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
10,221
1,186
0
1,000
8,079
3,006
525
2,219
5,853
65,595
0
L
Medusa
3,113
1,262
110
1,706
5,191
1,844
87
4,040
1,005
0
18,554
L
Anubis
BuZzQC81
Anubis
9,561
953
0
5,790
11,371
6,297
672
5,641
5,612
70,972
0
L
9,257
293
490
3,696
11,929
5,226
0
8,437
3,416
60,528
0
L
5,826
922
0
2,795
15,857
13,241
338
11,158
4,437
17,300
0
L
Thanatos
SoH_WOLF420
Thanatos
5,340
1,623
0
8,107
13,674
6,445
0
5,120
8,482
0
43,175
W
Guan Yu
4,339
616
115
2,567
13,492
12,540
1,070
5,292
8,200
6,481
48,973
W
Xing Tian
7,490
841
280
2,757
15,487
14,132
534
4,821
10,542
35,066
0
W
Athena
3,008
602
578
2,291
13,767
6,700
114
4,105
9,446
39,415
0
W
Olorun
13,956
6,931
491
10,550
17,720
7,784
2,787
7,372
9,860
71,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,554
Gold Earned
39,933
382
Minions Killed
324
0
Camps Cleared
0
1,578,202
Distance Traveled
1,448,617
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,384
466
89
5
0
285,804
3
L
Medusa
6,055
336
31
2
0
136,540
0
L
Anubis
9,409
523
106
6
0
260,194
0
L
Ra
8,075
449
110
6
0
330,781
0
L
Sobek
8,014
445
19
1
0
346,499
2
L
Thanatos
8,380
466
58
3
0
374,603
3
W
Guan Yu
8,684
482
89
5
0
276,412
5
W
Xing Tian
8,190
455
42
2
0
341,489
0
W
Athena
8,120
451
72
4
0
365,086
1
W
Olorun
9,176
510
90
5
0
309,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role