Player Matchup

Persephone
Persephone
Gold I
DeadsNight01
Persephone
Gold I
Level 160
God Stats
10W - 8L
1,594 SR
Queue Stats
348W - 410L
1,521 MMR
Solo
Cthulhu
Cthulhu
Silver III
SageOfSixPathz1
Cthulhu
Silver III
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,416 MMR
Solo
Neith
Neith
Gold II
WagnerSantosRS
Neith
Gold II
Level 129
God Stats
3W - 2L
1,434 SR
Queue Stats
191W - 229L
1,618 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,509 SR
1,518 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 134
1,602 SR
1,572 MMR
Kukulkan
Kukulkan
Platinum V
CoWbOyz 7
Kukulkan
Platinum V
Level 117
God Stats
18W - 12L
1,753 SR
Queue Stats
141W - 132L
1,797 MMR
Party 1
Cernunnos
Cernunnos
Gold V
Dsmirk
Cernunnos
Gold V
Level 160
God Stats
31W - 36L
1,501 SR
Queue Stats
363W - 413L
1,407 MMR
Solo
Tyr
Tyr
Gold IV
iKoniK MySt
Tyr
Gold IV
Level 124
God Stats
20W - 27L
1,552 SR
Queue Stats
209W - 213L
1,513 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DeadsNight01
Persephone
20
8 / 11 / 7
17,142
745
30,609
31,691
12,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 3 / 5
14,578
634
17,699
24,591
31,142
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
4 / 3 / 7
16,142
702
14,369
16,429
7,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Ah Muzen CabThothBastetAtlasShiva

VS

Bans
AthenaGilgameshChaacArtioGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CoWbOyz 7
Kukulkan
20
7 / 4 / 6
16,688
726
23,239
14,002
7,269
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Dsmirk
Cernunnos
20
6 / 6 / 5
15,985
695
20,450
29,219
14,356
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

17
4 / 6 / 6
14,411
627
14,897
31,039
23,368
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
34
15
Kills
17
17
Deaths
16
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CoWbOyz 7
Kukulkan
7
4
6
2.5
W
Persephone
DeadsNight01
Persephone
8
11
7
1.05
L
Cernunnos
Dsmirk
Cernunnos
6
6
5
1.42
W
3
3
5
1.83
W
4
3
7
2.5
L
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,677
Damage
58,586
72,711
Taken
74,260
51,040
Mitigated
44,993
12,134
Healing
13,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CoWbOyz 7
Kukulkan
23,239
1,184
0
986
14,002
7,269
993
10,069
3,933
88,747
0
W
Persephone
DeadsNight01
Persephone
30,609
1,481
123
7,799
31,691
12,465
617
11,285
20,395
78,908
0
L
Cernunnos
Dsmirk
Cernunnos
20,450
9,503
0
5,017
29,219
14,356
1,734
17,800
11,419
0
84,295
W
17,699
1,100
116
478
24,591
31,142
49
8,540
16,051
55,172
0
W
14,369
3,616
0
3,618
16,429
7,433
2,787
3,915
12,514
0
67,811
L
14,897
1,272
556
7,261
31,039
23,368
161
21,052
9,987
0
40,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,862
Gold Earned
47,084
250
Minions Killed
260
9
Camps Cleared
12
1,226,770
Distance Traveled
1,230,993
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
16,688
726
132
6
5
425,330
2
W
Persephone
17,142
745
79
3
3
369,233
5
L
Cernunnos
15,985
695
88
4
3
374,767
2
W
Cthulhu
14,578
634
63
3
1
419,224
5
W
Neith
16,142
702
108
5
5
438,313
5
L
Tyr
14,411
627
40
2
4
430,896
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role