Player Matchup

Pele
Pele
BloodyMurder971
Pele
Level 43
God Stats
1W - 10L
1,205 SR
Queue Stats
116W - 162L
1,353 Elo+
Party 2
Chang'e
Chang'e
Nunnos
Chang'e
Level 127
God Stats
6W - 8L
1,693 SR
Queue Stats
218W - 252L
1,450 Elo+
Party 2
Jing Wei
Jing Wei
RingletBells
Jing Wei
Level 48
God Stats
8W - 15L
1,409 SR
Queue Stats
136W - 213L
1,355 Elo+
Party 2
Danzaburou
Danzaburou
Snafnir
Danzaburou
Level 101
God Stats
8W - 3L
1,643 SR
Queue Stats
190W - 236L
1,388 Elo+
Party 2
Tyr
Tyr
tdaddy247
Tyr
Level 27
God Stats
0W - 2L
1,406 SR
Queue Stats
43W - 60L
1,385 Elo+
Party 2
Team Averages
Level 69
1,471 SR
1,386 Elo+

VS

Team Averages
Level 86
1,572 SR
1,471 Elo+
Xing Tian
Xing Tian
Pandalicious452
Xing Tian
Level 27
God Stats
6W - 2L
1,787 SR
Queue Stats
114W - 103L
1,533 Elo+
Solo
Vamana
Vamana
Travsmomblows
Vamana
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,505 Elo+
Party 1
Izanami
Izanami
Zanthorax
Izanami
Level 107
God Stats
20W - 25L
1,480 SR
Queue Stats
43W - 76L
1,383 Elo+
Party 1
Thoth
Thoth
lMoneyZackl
Thoth
Level 152
God Stats
3W - 4L
1,489 SR
Queue Stats
185W - 210L
1,491 Elo+
Party 1
Da Ji
Da Ji
lb23cleveland
Da Ji
Level 137
God Stats
4W - 2L
1,604 SR
Queue Stats
35W - 51L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 8
10,362
691
7,760
15,734
6,108
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Nunnos
Chang'e
19
5 / 4 / 3
11,714
781
21,400
17,904
7,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
RingletBells
Jing Wei
16
1 / 3 / 4
9,806
654
5,967
15,547
5,627
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Snafnir
Danzaburou
18
2 / 5 / 5
10,959
731
10,660
19,224
9,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
2 / 6 / 4
10,311
687
6,906
22,614
24,382
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Pandalicious452
Xing Tian
18
0 / 1 / 15
11,334
756
10,328
20,454
28,061
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
0 / 2 / 9
10,585
706
7,389
15,779
13,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Zanthorax
Izanami
20
6 / 1 / 5
12,264
818
18,829
13,044
7,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

20
4 / 0 / 10
12,386
826
19,072
6,343
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
11 / 6 / 4
12,605
840
17,516
14,346
8,438
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
64
10
Kills
21
21
Deaths
10
24
Assists
43
Player
Kills
Deaths
Assists
KDA
L
0
3
8
1.33
L
Chang'e
Nunnos
Chang'e
5
4
3
1.63
W
Xing Tian
Pandalicious452
Xing Tian
0
1
15
7.5
L
Jing Wei
RingletBells
Jing Wei
1
3
4
1
L
Danzaburou
Snafnir
Danzaburou
2
5
5
0.9
W
0
2
9
2.25
W
Izanami
Zanthorax
Izanami
6
1
5
8.5
W
4
0
10
9
W
11
6
4
2.17
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,693
Damage
73,134
91,023
Taken
69,966
52,699
Mitigated
60,480
18,878
Healing
8,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,760
2,203
463
1,080
15,734
6,108
0
6,935
8,799
0
41,532
L
Chang'e
Nunnos
Chang'e
21,400
994
3,983
5,806
17,904
7,049
444
3,815
14,089
59,876
0
W
Xing Tian
Pandalicious452
Xing Tian
10,328
798
950
994
20,454
28,061
0
5,372
15,082
28,099
0
L
Jing Wei
RingletBells
Jing Wei
5,967
4,243
529
2,817
15,547
5,627
734
5,212
10,335
0
30,164
L
Danzaburou
Snafnir
Danzaburou
10,660
2,607
0
2,472
19,224
9,533
0
8,020
11,204
0
37,470
W
7,389
2,886
1,655
3,713
15,779
13,899
0
6,536
9,243
0
15,370
W
Izanami
Zanthorax
Izanami
18,829
14,602
0
0
13,044
7,164
5,899
4,223
8,821
0
60,019
W
19,072
618
0
1,354
6,343
2,918
567
1,757
4,586
77,106
0
W
17,516
3,203
0
0
14,346
8,438
521
3,512
10,834
0
38,449
L
6,906
726
290
1,438
22,614
24,382
0
5,418
17,196
0
27,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,152
Gold Earned
59,174
301
Minions Killed
302
0
Camps Cleared
0
1,510,876
Distance Traveled
1,461,506
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,362
691
67
4
0
337,533
0
L
Chang'e
11,714
781
91
6
0
304,279
6
W
Xing Tian
11,334
756
33
2
0
336,863
4
L
Jing Wei
9,806
654
39
3
0
245,839
2
L
Danzaburou
10,959
731
56
4
0
311,629
0
W
Vamana
10,585
706
10
1
0
238,476
0
W
Izanami
12,264
818
108
7
0
275,836
2
W
Thoth
12,386
826
122
8
0
331,447
2
W
Da Ji
12,605
840
29
2
0
278,884
1
L
Tyr
10,311
687
48
3
0
311,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role