Player Matchup

Sol
Sol
Gold III
 
Sol
Gold III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Atlas
Atlas
Platinum V
LovelyLlama
Atlas
Platinum V
Level 157
God Stats
20W - 19L
1,725 SR
Queue Stats
167W - 152L
1,722 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
TheMightyRiptide
Gilgamesh
Gold V
Level 147
God Stats
5W - 3L
1,500 SR
Queue Stats
94W - 70L
1,604 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 148
1,575 SR
1,608 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,576 SR
1,498 MMR
Medusa
Medusa
Gold III
 
Medusa
Gold III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Bronze III
CONTR4CT_K1LLA5
Poseidon
Bronze III
Level 66
God Stats
0W - 1L
1,672 SR
Queue Stats
0W - 3L
1,400 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
queEmo12
Kuzenbo
Gold III
Level 156
God Stats
96W - 136L
1,556 SR
Queue Stats
472W - 614L
1,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 1 / 12
7,916
792
9,437
6,750
5,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 0 / 11
7,851
785
8,243
8,585
7,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Gilgamesh
13
8 / 1 / 7
8,408
841
8,556
9,318
7,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
ShivaThothAh Muzen CabHorusAchilles

VS

Bans
CupidDiscordiaPersephoneMorgan Le FayNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 4 / 2
6,454
645
6,201
8,393
3,598
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
9
0 / 7 / 2
6,094
609
5,995
8,534
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
queEmo12
Kuzenbo
10
2 / 4 / 0
7,288
729
4,286
12,574
15,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
15
Kills
2
2
Deaths
15
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
12
9
L
Medusa
 
Medusa
0
4
2
0.25
L
Poseidon
0
7
2
0.14
W
4
0
11
9.5
W
Gilgamesh
8
1
7
11.5
L
Kuzenbo
queEmo12
Kuzenbo
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,236
Damage
16,482
24,653
Taken
29,501
20,195
Mitigated
22,187
6,561
Healing
2,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,437
3,660
0
3,534
6,750
5,061
762
2,918
3,832
35,456
0
L
Medusa
 
Medusa
6,201
2,350
0
450
8,393
3,598
0
5,352
2,705
0
26,249
L
Poseidon
5,995
764
0
125
8,534
3,247
0
4,575
3,621
20,375
0
W
8,243
3,481
362
1,674
8,585
7,954
421
4,666
3,919
22,110
0
W
Gilgamesh
8,556
2,646
0
991
9,318
7,180
354
3,470
5,848
0
24,198
L
Kuzenbo
queEmo12
Kuzenbo
4,286
1,803
0
1,917
12,574
15,342
9
7,321
4,702
7,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,175
Gold Earned
19,836
123
Minions Killed
100
5
Camps Cleared
4
627,272
Distance Traveled
531,488
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,916
792
61
6
3
195,054
3
L
Medusa
6,454
645
55
6
3
169,461
3
L
Poseidon
6,094
609
38
4
1
166,306
4
W
Atlas
7,851
785
25
3
0
211,875
1
W
Gilgamesh
8,408
841
37
4
2
220,343
3
L
Kuzenbo
7,288
729
7
1
0
195,721
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role