Player Matchup

Vamana
Vamana
I Am Derick
Vamana
Level 122
God Stats
1W - 1L
1,536 SR
Queue Stats
55W - 48L
1,498 Elo+
Solo
Erlang Shen
Erlang Shen
Orb73
Erlang Shen
Level 90
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 102L
1,459 Elo+
Party 3
Ares
Ares
Slade MKU
Ares
Level 85
God Stats
26W - 17L
1,587 SR
Queue Stats
51W - 40L
1,826 Elo+
Party 1
Jing Wei
Jing Wei
TMT Eddie
Jing Wei
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,599 Elo+
Party 1
Yu Huang
Yu Huang
tmx1000
Yu Huang
Level 68
God Stats
1W - 5L
1,300 SR
Queue Stats
60W - 61L
1,516 Elo+
Party 3
Team Averages
Level 91
1,485 SR
1,580 Elo+

VS

Team Averages
Level 112
1,452 SR
1,447 Elo+
Sobek
Sobek
Aixyen
Sobek
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 31L
1,508 Elo+
Solo
Nemesis
Nemesis
JoyPain5150
Nemesis
Level 131
God Stats
25W - 39L
1,170 SR
Queue Stats
198W - 236L
1,414 Elo+
Party 2
Artemis
Artemis
SpitOnMeLevi
Artemis
Level 129
God Stats
14W - 20L
1,299 SR
Queue Stats
91W - 122L
1,367 Elo+
Party 2
Mercury
Mercury
TerriFc_tK
Mercury
Level 67
God Stats
36W - 34L
1,558 SR
Queue Stats
465W - 465L
1,524 Elo+
Solo
Agni
Agni
Turbo Pannic
Agni
Level 127
God Stats
2W - 0L
1,733 SR
Queue Stats
159W - 195L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
18
2 / 7 / 0
11,682
449
19,459
27,745
29,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Erlang Shen
Orb73
Erlang Shen
17
6 / 8 / 2
12,103
466
11,007
29,588
27,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
14
0 / 9 / 0
9,918
381
6,487
24,643
25,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
TMT Eddie
Jing Wei
16
0 / 8 / 2
10,564
406
10,858
21,949
10,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
tmx1000
Yu Huang
16
2 / 10 / 4
11,110
427
13,398
20,000
8,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aixyen
Sobek
20
13 / 0 / 19
15,004
577
12,812
16,440
26,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Nemesis
JoyPain5150
Nemesis
20
5 / 1 / 18
14,284
549
15,665
28,381
23,377
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
SpitOnMeLevi
Artemis
20
8 / 3 / 9
14,013
539
17,889
20,474
10,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
TerriFc_tK
Mercury
20
13 / 3 / 14
14,582
561
26,208
21,999
11,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
3 / 3 / 16
13,351
514
21,822
17,970
8,038
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
118
10
Kills
42
42
Deaths
10
8
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Sobek
Aixyen
Sobek
13
0
19
22.5
L
Vamana
2
7
0
0.29
W
Nemesis
JoyPain5150
Nemesis
5
1
18
14
L
Erlang Shen
Orb73
Erlang Shen
6
8
2
0.88
L
Ares
0
9
0
0
W
Artemis
SpitOnMeLevi
Artemis
8
3
9
4.17
L
Jing Wei
TMT Eddie
Jing Wei
0
8
2
0.13
W
Mercury
TerriFc_tK
Mercury
13
3
14
6.67
W
3
3
16
3.67
L
Yu Huang
tmx1000
Yu Huang
2
10
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,209
Damage
94,396
123,925
Taken
105,264
101,244
Mitigated
80,133
19,048
Healing
31,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Aixyen
Sobek
12,812
1,138
0
3,673
16,440
26,431
648
5,356
10,996
42,478
0
L
Vamana
19,459
10,124
109
4,747
27,745
29,657
1,152
7,611
20,134
0
85,084
W
Nemesis
JoyPain5150
Nemesis
15,665
8,110
0
8,651
28,381
23,377
3,157
3,460
24,142
0
127,469
L
Erlang Shen
Orb73
Erlang Shen
11,007
5,075
0
6,144
29,588
27,261
0
7,487
22,101
0
80,478
L
Ares
6,487
263
0
1,227
24,643
25,410
85
4,365
20,278
38,381
0
W
Artemis
SpitOnMeLevi
Artemis
17,889
11,565
0
9,840
20,474
10,658
7,373
3,696
16,692
0
128,471
L
Jing Wei
TMT Eddie
Jing Wei
10,858
6,635
0
4,859
21,949
10,669
626
4,257
17,692
0
95,608
W
Mercury
TerriFc_tK
Mercury
26,208
15,102
0
2,655
21,999
11,629
1,082
3,199
18,474
0
138,332
W
21,822
2,006
1,405
4,985
17,970
8,038
742
4,666
13,260
135,123
0
L
Yu Huang
tmx1000
Yu Huang
13,398
897
0
1,962
20,000
8,247
1,017
10,914
9,086
87,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,377
Gold Earned
71,234
581
Minions Killed
714
0
Camps Cleared
0
2,245,076
Distance Traveled
2,585,325
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
15,004
577
36
1
0
535,763
5
L
Vamana
11,682
449
135
5
0
444,867
1
W
Nemesis
14,284
549
189
7
0
486,212
1
L
Erlang Shen
12,103
466
106
4
0
491,691
3
L
Ares
9,918
381
63
2
0
454,899
4
W
Artemis
14,013
539
150
6
0
438,973
2
L
Jing Wei
10,564
406
148
6
0
469,219
10
W
Mercury
14,582
561
177
7
0
602,207
7
W
Agni
13,351
514
162
6
0
522,170
1
L
Yu Huang
11,110
427
129
5
0
384,400
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role