Player Matchup

Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Abolishfuls
Hou Yi
Level 131
God Stats
4W - 1L
1,752 SR
Queue Stats
110W - 103L
1,668 Elo+
Solo
Team Averages
Level 149
1,584 SR
1,556 Elo+

VS

Team Averages
Level 145
1,582 SR
1,753 Elo+
Ymir
Ymir
Coolkil
Ymir
Level 151
God Stats
0W - 1L
1,526 SR
Queue Stats
37W - 15L
1,848 Elo+
Party 2
Scylla
Scylla
Disc_onect
Scylla
Level 124
God Stats
2W - 1L
1,410 SR
Queue Stats
118W - 116L
1,579 Elo+
Solo
Artemis
Artemis
GamerDad1976
Artemis
Level 160
God Stats
0W - 1L
1,811 SR
Queue Stats
49W - 19L
1,833 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
4 / 2 / 4
7,930
881
6,198
9,167
5,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
 
Izanami
11
2 / 1 / 5
7,272
808
4,745
5,065
2,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
12
2 / 1 / 5
7,324
814
7,537
5,955
2,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Coolkil
Ymir
10
2 / 2 / 2
6,787
754
5,760
9,989
6,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Scylla
Disc_onect
Scylla
12
0 / 3 / 2
6,907
767
5,134
6,872
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
GamerDad1976
Artemis
6
2 / 3 / 1
5,988
665
3,086
4,325
1,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
8
Kills
4
4
Deaths
8
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
2
4
3
W
Izanami
 
Izanami
2
1
5
4.5
W
Hou Yi
2
1
5
4.5
L
Ymir
Coolkil
Ymir
2
2
2
1.5
L
Scylla
Disc_onect
Scylla
0
3
2
0.33
L
Artemis
GamerDad1976
Artemis
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,480
Damage
13,980
20,187
Taken
21,186
10,090
Mitigated
10,982
3,555
Healing
1,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
6,198
2,537
431
1,733
9,167
5,274
996
5,494
3,673
18,606
1,591
W
Izanami
 
Izanami
4,745
1,985
0
753
5,065
2,051
1,608
1,604
3,461
0
28,576
W
Hou Yi
7,537
3,375
0
638
5,955
2,765
413
4,024
1,931
0
25,376
L
Ymir
Coolkil
Ymir
5,760
1,054
177
1,344
9,989
6,921
0
2,188
7,801
15,685
0
L
Scylla
Disc_onect
Scylla
5,134
124
0
430
6,872
2,596
0
2,382
4,490
30,787
0
L
Artemis
GamerDad1976
Artemis
3,086
1,352
0
0
4,325
1,465
0
1,167
3,158
0
6,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,526
Gold Earned
19,682
121
Minions Killed
98
5
Camps Cleared
4
487,364
Distance Traveled
373,825
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,930
881
29
3
2
162,250
1
W
Izanami
7,272
808
51
6
1
161,919
1
W
Hou Yi
7,324
814
41
5
2
163,195
3
L
Ymir
6,787
754
25
3
1
138,879
3
L
Scylla
6,907
767
56
6
2
172,145
1
L
Artemis
5,988
665
17
2
1
62,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role