Player Matchup

Vulcan
Vulcan
FadeMyFaith
Vulcan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,336 Elo+
Party 1
Kuzenbo
Kuzenbo
OlsenForPrez
Kuzenbo
Level 56
God Stats
3W - 7L
1,329 SR
Queue Stats
154W - 181L
1,514 Elo+
Solo
Ao Kuang
Ao Kuang
PkSRbX
Ao Kuang
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Bakasura
Bakasura
Torchman
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hercules
Hercules
bowshy
Hercules
Level 83
God Stats
3W - 4L
1,580 SR
Queue Stats
176W - 174L
1,467 Elo+
Solo
Team Averages
Level 64
1,482 SR
1,463 Elo+

VS

Team Averages
Level 99
1,558 SR
1,475 Elo+
Da Ji
Da Ji
LtNihilite
Da Ji
Level 125
God Stats
1W - 1L
1,255 SR
Queue Stats
58W - 64L
1,533 Elo+
Solo
Chernobog
Chernobog
PeRo夜猫子
Chernobog
Level 28
God Stats
3W - 0L
1,837 SR
Queue Stats
59W - 59L
1,437 Elo+
Solo
Thor
Thor
PentaDealer
Thor
Level 108
God Stats
10W - 4L
1,697 SR
Queue Stats
458W - 491L
1,453 Elo+
Solo
Nu Wa
Nu Wa
Scraaatch
Nu Wa
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 32L
1,438 Elo+
Solo
Bacchus
Bacchus
ThiccenTendies
Bacchus
Level 127
God Stats
2W - 2L
1,499 SR
Queue Stats
233W - 204L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
5 / 6 / 6
10,349
862
15,376
14,486
7,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
OlsenForPrez
Kuzenbo
17
3 / 4 / 10
9,558
797
8,827
22,710
25,381
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ao Kuang
PkSRbX
Ao Kuang
13
2 / 5 / 9
8,156
680
4,669
12,753
6,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bakasura
Torchman
Bakasura
14
2 / 8 / 7
8,292
691
4,724
18,507
10,958
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
bowshy
Hercules
15
3 / 4 / 9
8,985
749
10,010
21,847
22,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
16
6 / 5 / 18
10,177
848
16,219
13,258
7,090
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
PeRo夜猫子
Chernobog
17
7 / 3 / 17
10,592
883
21,445
10,412
5,625
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
12 / 2 / 9
11,081
923
23,218
9,177
4,823
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
Scraaatch
Nu Wa
16
0 / 5 / 17
9,271
773
13,889
10,341
4,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 2 / 16
10,331
861
7,609
15,386
20,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
104
15
Kills
27
27
Deaths
17
41
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Vulcan
5
6
6
1.33
W
Da Ji
6
5
18
3
L
Kuzenbo
OlsenForPrez
Kuzenbo
3
4
10
2
W
Chernobog
PeRo夜猫子
Chernobog
7
3
17
5.17
W
12
2
9
8.25
L
Ao Kuang
PkSRbX
Ao Kuang
2
5
9
1.3
W
Nu Wa
Scraaatch
Nu Wa
0
5
17
1.7
W
2
2
16
5
L
Bakasura
Torchman
Bakasura
2
8
7
0.69
L
Hercules
bowshy
Hercules
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,606
Damage
82,380
90,303
Taken
58,574
72,630
Mitigated
41,803
22,773
Healing
18,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
15,376
6,722
1,400
1,214
14,486
7,281
960
3,343
11,143
44,635
0
W
Da Ji
16,219
6,483
1,323
3,587
13,258
7,090
2,479
7,844
5,079
0
24,769
L
Kuzenbo
OlsenForPrez
Kuzenbo
8,827
2,520
2,587
5,476
22,710
25,381
0
7,045
15,665
20,296
0
W
Chernobog
PeRo夜猫子
Chernobog
21,445
10,953
718
2,808
10,412
5,625
1,998
5,797
4,078
0
45,529
W
23,218
2,208
1,965
1,244
9,177
4,823
724
4,002
4,837
0
40,327
L
Ao Kuang
PkSRbX
Ao Kuang
4,669
212
1,526
1,947
12,753
6,188
0
2,847
9,906
12,307
0
W
Nu Wa
Scraaatch
Nu Wa
13,889
4,683
1,051
1,355
10,341
4,264
1,301
4,437
5,741
33,877
0
W
7,609
975
1,047
3,591
15,386
20,001
396
6,792
8,057
16,184
0
L
Bakasura
Torchman
Bakasura
4,724
2,700
746
1,430
18,507
10,958
0
2,474
16,033
0
4,307
L
Hercules
bowshy
Hercules
10,010
1,373
249
6,198
21,847
22,822
470
5,789
16,058
0
22,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,340
Gold Earned
51,452
121
Minions Killed
150
0
Camps Cleared
0
1,084,022
Distance Traveled
1,157,319
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,349
862
64
5
0
218,439
0
W
Da Ji
10,177
848
14
1
0
228,192
4
L
Kuzenbo
9,558
797
7
1
0
228,896
0
W
Chernobog
10,592
883
43
4
0
211,289
2
W
Thor
11,081
923
40
3
0
239,812
0
L
Ao Kuang
8,156
680
17
1
0
206,737
1
W
Nu Wa
9,271
773
38
3
0
223,502
0
W
Bacchus
10,331
861
15
1
0
254,524
0
L
Bakasura
8,292
691
12
1
0
216,787
2
L
Hercules
8,985
749
21
2
0
213,163
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role