Player Matchup

Eset
Eset
Davman46
Eset
Level 29
God Stats
84W - 2L
2,449 SR
Queue Stats
251W - 7L
2,327 Elo+
Party 2
Ymir
Ymir
GhostSeducer
Ymir
Level 144
God Stats
3W - 1L
1,698 SR
Queue Stats
231W - 25L
2,036 Elo+
Party 2
Anhur
Anhur
IloveJoePolhamus
Anhur
Level 124
God Stats
16W - 0L
2,153 SR
Queue Stats
275W - 23L
2,263 Elo+
Party 2
Team Averages
Level 99
2,100 SR
2,209 Elo+

VS

Team Averages
Level 33
1,508 SR
1,327 Elo+
Ymir
Ymir
ItsBince
Ymir
Level 67
God Stats
0W - 1L
1,525 SR
Queue Stats
1W - 2L
1,320 Elo+
Party 1
Ao Kuang
Ao Kuang
Swoiraa
Ao Kuang
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,320 Elo+
Party 1
Hachiman
Hachiman
sedshadows
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
6 / 0 / 9
7,599
950
9,303
4,342
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 9
7,659
957
3,388
7,307
6,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
6 / 0 / 8
8,068
1,009
12,084
4,316
1,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 3 / 0
5,720
715
3,022
8,543
4,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Swoiraa
Ao Kuang
7
0 / 8 / 0
4,948
619
1,742
12,088
3,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
sedshadows
Hachiman
9
0 / 4 / 0
5,283
660
4,271
7,469
2,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
15
Kills
0
0
Deaths
15
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Eset
6
0
9
10.5
W
3
0
9
7.5
W
6
0
8
10
L
Ymir
0
3
0
0
L
Ao Kuang
Swoiraa
Ao Kuang
0
8
0
0
L
Hachiman
sedshadows
Hachiman
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,775
Damage
9,035
15,965
Taken
28,100
9,859
Mitigated
10,664
5,738
Healing
2,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
9,303
734
584
1,560
4,342
1,820
992
1,673
2,669
27,278
0
W
3,388
521
0
2,023
7,307
6,354
107
2,338
4,969
5,496
0
W
12,084
7,017
0
1,571
4,316
1,685
1,363
658
3,658
0
33,816
L
Ymir
3,022
252
0
1,185
8,543
4,725
0
3,572
4,855
9,609
0
L
Ao Kuang
Swoiraa
Ao Kuang
1,742
335
0
795
12,088
3,936
0
5,492
6,298
5,578
966
L
Hachiman
sedshadows
Hachiman
4,271
2,832
0
250
7,469
2,003
0
3,209
4,004
0
10,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,326
Gold Earned
15,951
86
Minions Killed
40
6
Camps Cleared
2
503,972
Distance Traveled
354,681
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,599
950
34
4
2
173,358
2
W
Ymir
7,659
957
3
0
0
171,539
4
W
Anhur
8,068
1,009
49
6
4
159,075
2
L
Ymir
5,720
715
11
1
1
125,039
1
L
Ao Kuang
4,948
619
6
1
1
125,905
0
L
Hachiman
5,283
660
23
3
0
103,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role