Player Matchup

Hel
Hel
DeathOvercast
Hel
Level 48
God Stats
8W - 18L
1,297 SR
Queue Stats
27W - 30L
1,372 Elo+
Party 2
Izanami
Izanami
Kenkaku
Izanami
Level 95
God Stats
4W - 0L
1,419 SR
Queue Stats
31W - 16L
1,706 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Kingdweezy
Ah Muzen Cab
Level 105
God Stats
3W - 0L
1,427 SR
Queue Stats
58W - 53L
1,436 Elo+
Party 2
Kukulkan
Kukulkan
Lampeta99
Kukulkan
Level 51
God Stats
1W - 1L
1,244 SR
Queue Stats
28W - 27L
1,349 Elo+
Party 4
Ares
Ares
Vsumm061
Ares
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 64L
1,357 Elo+
Party 2
Team Averages
Level 69
1,378 SR
1,444 Elo+

VS

Team Averages
Level 97
1,472 SR
1,412 Elo+
Chaac
Chaac
 
Chaac
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
BIackCronos
Heimdallr
Level 19
God Stats
4W - 9L
1,500 SR
Queue Stats
64W - 71L
1,329 Elo+
Party 3
Eset
Eset
Linx Apocalypse
Eset
Level 144
God Stats
8W - 10L
1,380 SR
Queue Stats
261W - 264L
1,480 Elo+
Party 3
Nu Wa
Nu Wa
RafinhaSenseih
Nu Wa
Level 159
God Stats
59W - 59L
1,433 SR
Queue Stats
236W - 268L
1,412 Elo+
Solo
Ne Zha
Ne Zha
juliozoldyckhp
Ne Zha
Level 27
God Stats
15W - 9L
1,549 SR
Queue Stats
211W - 262L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 6
10,452
950
8,120
11,579
6,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Kenkaku
Izanami
17
3 / 0 / 6
10,988
999
11,225
10,491
4,944
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
Kingdweezy
Ah Muzen Cab
17
5 / 0 / 9
11,444
1,040
19,098
8,853
4,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Lampeta99
Kukulkan
17
2 / 1 / 8
10,249
932
9,428
7,804
3,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ares
17
2 / 0 / 10
11,860
1,078
10,482
17,625
24,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

262

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
1 / 1 / 1
10,763
978
9,632
14,700
19,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
BIackCronos
Heimdallr
16
0 / 6 / 3
9,918
902
7,117
15,692
7,759
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 3 / 1
10,357
942
15,394
14,178
6,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 0 / 0
9,827
893
10,060
2,099
906
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 4 / 1
9,967
906
11,471
16,404
7,282
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
14
Kills
3
3
Deaths
14
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
1
1
1.5
L
Heimdallr
BIackCronos
Heimdallr
0
6
3
0.25
W
2
2
6
2.5
W
Izanami
Kenkaku
Izanami
3
0
6
6
W
Ah Muzen Cab
Kingdweezy
Ah Muzen Cab
5
0
9
9.5
W
Kukulkan
Lampeta99
Kukulkan
2
1
8
6
L
1
3
1
0.5
L
0
0
0
0
W
Ares
2
0
10
7
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,353
Damage
53,674
56,352
Taken
63,073
44,555
Mitigated
41,664
19,715
Healing
9,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,632
579
0
5,108
14,700
19,640
0
7,935
6,765
1,028
23,107
L
Heimdallr
BIackCronos
Heimdallr
7,117
3,098
0
400
15,692
7,759
0
7,902
7,790
182
20,428
W
8,120
147
6,447
5,258
11,579
6,574
0
4,935
6,426
31,392
0
W
Izanami
Kenkaku
Izanami
11,225
9,523
0
2,184
10,491
4,944
0
3,837
6,428
0
46,505
W
Ah Muzen Cab
Kingdweezy
Ah Muzen Cab
19,098
10,491
0
4,066
8,853
4,563
0
3,508
5,231
0
36,963
W
Kukulkan
Lampeta99
Kukulkan
9,428
1,307
0
194
7,804
3,932
0
2,878
4,818
19,794
0
L
15,394
932
940
936
14,178
6,077
0
5,771
8,407
37,887
0
L
10,060
4,074
0
0
2,099
906
0
1,265
834
30,880
0
W
Ares
10,482
1,124
0
1,566
17,625
24,542
0
9,430
7,730
16,922
0
L
11,471
2,255
0
2,568
16,404
7,282
0
5,157
11,247
0
25,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,993
Gold Earned
50,832
216
Minions Killed
226
5
Camps Cleared
9
1,154,310
Distance Traveled
986,531
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,763
978
21
2
0
212,923
0
L
Heimdallr
9,918
902
32
3
0
198,551
2
W
Hel
10,452
950
52
5
2
224,282
0
W
Izanami
10,988
999
92
8
2
188,683
0
W
Ah Muzen Cab
11,444
1,040
27
2
0
258,983
0
W
Kukulkan
10,249
932
34
3
1
197,189
0
L
Eset
10,357
942
92
8
2
198,019
2
L
Nu Wa
9,827
893
48
4
6
144,759
3
W
Ares
11,860
1,078
11
1
0
285,173
0
L
Ne Zha
9,967
906
33
3
1
232,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role