Player Matchup

Sol
Sol
Rum Ham3714
Sol
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
322W - 251L
1,636 Elo+
Party 1
Neith
Neith
TaxableQuasar82
Neith
Level 84
God Stats
20W - 12L
1,592 SR
Queue Stats
88W - 85L
1,479 Elo+
Party 1
Chaac
Chaac
zpesci95
Chaac
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
271W - 199L
1,490 Elo+
Party 1
Team Averages
Level 102
1,531 SR
1,535 Elo+

VS

Team Averages
Level 63
1,778 SR
1,983 Elo+
Xbalanque
Xbalanque
AlfredoSaucinTTV
Xbalanque
Level 17
God Stats
2W - 0L
1,698 SR
Queue Stats
62W - 13L
1,969 Elo+
Party 2
Heimdallr
Heimdallr
MetaBreakingGod
Heimdallr
Level 155
God Stats
17W - 3L
1,782 SR
Queue Stats
538W - 131L
1,921 Elo+
Party 2
Khepri
Khepri
OnlyPlayGuard
Khepri
Level 17
God Stats
5W - 0L
1,853 SR
Queue Stats
176W - 8L
2,059 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 7 / 3
9,207
767
9,921
12,685
4,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
0 / 3 / 7
8,231
686
6,877
11,173
4,253
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
zpesci95
Chaac
13
3 / 5 / 3
8,929
744
8,497
17,541
20,660
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
13
7 / 5 / 3
9,574
798
16,409
11,976
5,322
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
MetaBreakingGod
Heimdallr
16
8 / 1 / 6
10,603
884
11,746
7,559
4,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 1 / 14
9,716
810
5,204
12,151
13,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
7
Kills
15
15
Deaths
7
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
7
5
3
1.7
W
Heimdallr
MetaBreakingGod
Heimdallr
8
1
6
11
W
0
1
14
7
L
4
7
3
0.79
L
0
3
7
1.17
L
Chaac
zpesci95
Chaac
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,295
Damage
33,359
41,399
Taken
31,686
29,001
Mitigated
22,966
6,976
Healing
5,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
16,409
8,868
0
463
11,976
5,322
1,088
3,471
8,505
0
45,249
W
Heimdallr
MetaBreakingGod
Heimdallr
11,746
7,644
0
1,316
7,559
4,424
1,871
1,276
6,283
0
37,561
W
5,204
555
0
3,459
12,151
13,220
381
5,731
6,420
14,349
0
L
9,921
5,120
0
2,739
12,685
4,088
1,156
2,139
10,546
30,779
0
L
6,877
1,912
0
903
11,173
4,253
480
1,159
10,014
0
26,468
L
Chaac
zpesci95
Chaac
8,497
1,217
246
3,088
17,541
20,660
0
2,303
15,238
0
27,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,367
Gold Earned
29,893
133
Minions Killed
122
5
Camps Cleared
7
723,811
Distance Traveled
642,405
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,574
798
42
4
1
192,316
3
W
Heimdallr
10,603
884
64
5
4
219,260
1
W
Khepri
9,716
810
16
1
2
230,829
4
L
Sol
9,207
767
43
4
3
211,247
0
L
Neith
8,231
686
44
4
0
202,020
0
L
Chaac
8,929
744
46
4
2
310,544
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role