Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ACLEP
Cernunnos
Level 160
God Stats
15W - 13L
1,393 SR
Queue Stats
913W - 929L
1,459 Elo+
Solo
Chang'e
Chang'e
Benton1c
Chang'e
Level 84
God Stats
1W - 0L
1,327 SR
Queue Stats
75W - 44L
1,601 Elo+
Solo
Eset
Eset
MORGUL65
Eset
Level 107
God Stats
2W - 1L
1,729 SR
Queue Stats
88W - 93L
1,425 Elo+
Party 1
Odin
Odin
Super Confy
Odin
Level 96
God Stats
6W - 0L
1,697 SR
Queue Stats
80W - 83L
1,452 Elo+
Party 1
Team Averages
Level 121
1,529 SR
1,487 Elo+

VS

Team Averages
Level 144
1,490 SR
1,508 Elo+
Pele
Pele
 
Pele
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DIEGOFOX23232
Atlas
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 46L
1,479 Elo+
Party 2
Guan Yu
Guan Yu
FinnAbadeerYT
Guan Yu
Level 156
God Stats
0W - 2L
1,253 SR
Queue Stats
45W - 52L
1,485 Elo+
Party 2
Artemis
Artemis
MarcelineGamer
Artemis
Level 126
God Stats
2W - 2L
1,312 SR
Queue Stats
30W - 33L
1,472 Elo+
Party 2
Zeus
Zeus
SrMingo
Zeus
Level 148
God Stats
0W - 1L
1,887 SR
Queue Stats
48W - 55L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
1 / 2 / 12
7,986
887
7,279
10,949
5,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
ACLEP
Cernunnos
14
6 / 2 / 8
8,427
936
8,877
10,505
5,010
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Benton1c
Chang'e
15
4 / 1 / 10
8,485
943
10,617
10,058
4,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Eset
14
4 / 2 / 12
8,119
902
8,218
8,871
4,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 2 / 15
8,364
929
4,540
13,316
13,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
1 / 3 / 6
7,384
820
7,301
8,989
4,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 3 / 8
7,741
860
11,629
11,399
10,620
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
10
0 / 3 / 1
6,191
688
2,768
9,069
7,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 4 / 3
6,550
728
3,149
7,008
3,094
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
SrMingo
Zeus
16
6 / 4 / 2
8,967
996
10,594
7,550
2,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
29
17
Kills
9
9
Deaths
17
57
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
2
12
3.5
L
Pele
 
Pele
1
3
6
1.33
W
Cernunnos
ACLEP
Cernunnos
6
2
8
5
W
Chang'e
Benton1c
Chang'e
4
1
10
9
L
1
3
8
1.67
L
Guan Yu
0
3
1
0.17
W
Eset
4
2
12
5
L
1
4
3
0.63
L
Zeus
SrMingo
Zeus
6
4
2
1.75
W
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,531
Damage
35,441
53,699
Taken
44,015
33,197
Mitigated
29,341
17,462
Healing
13,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,279
2,939
1,488
2,152
10,949
5,297
2,126
3,409
7,540
0
18,536
L
Pele
 
Pele
7,301
723
867
2,858
8,989
4,964
485
3,397
5,448
0
12,743
W
Cernunnos
ACLEP
Cernunnos
8,877
2,936
596
948
10,505
5,010
3,080
3,818
6,687
0
13,535
W
Chang'e
Benton1c
Chang'e
10,617
780
5,364
3,568
10,058
4,976
1,504
4,236
5,822
22,966
0
L
11,629
2,167
1,107
1,713
11,399
10,620
140
5,185
6,028
26,572
0
L
Guan Yu
2,768
203
3,513
2,800
9,069
7,704
212
3,019
5,884
0
6,284
W
Eset
8,218
682
1,006
0
8,871
4,478
993
5,937
2,934
12,615
0
L
3,149
1,281
13
937
7,008
3,094
612
3,502
3,384
0
5,291
L
Zeus
SrMingo
Zeus
10,594
368
0
0
7,550
2,959
323
3,022
4,436
22,679
0
W
4,540
1,034
565
1,775
13,316
13,436
333
4,823
8,493
0
11,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,381
Gold Earned
36,833
98
Minions Killed
81
0
Camps Cleared
0
810,254
Distance Traveled
741,510
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,986
887
37
4
0
150,816
0
L
Pele
7,384
820
23
3
0
147,664
1
W
Cernunnos
8,427
936
10
1
0
150,919
0
W
Chang'e
8,485
943
23
3
0
174,220
0
L
Atlas
7,741
860
15
2
0
174,089
4
L
Guan Yu
6,191
688
7
1
0
149,009
0
W
Eset
8,119
902
15
2
0
153,607
0
L
Artemis
6,550
728
6
1
0
105,698
0
L
Zeus
8,967
996
30
3
0
165,050
0
W
Odin
8,364
929
13
1
0
180,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role