Player Matchup

Hercules
Hercules
 
Hercules
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Deathbike17
Ao Kuang
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,144 Elo+
Party 2
Medusa
Medusa
crazyguy4444
Medusa
Level 69
God Stats
1W - 2L
1,552 SR
Queue Stats
3W - 11L
1,144 Elo+
Party 2
Team Averages
Level 55
1,517 SR
1,263 Elo+

VS

Team Averages
Level 71
1,759 SR
1,570 Elo+
Raijin
Raijin
Digallo
Raijin
Level 45
God Stats
2W - 0L
1,809 SR
Queue Stats
74W - 62L
1,524 Elo+
Party 1
Da Ji
Da Ji
SkullerT
Da Ji
Level 149
God Stats
20W - 13L
1,690 SR
Queue Stats
91W - 82L
1,664 Elo+
Solo
Danzaburou
Danzaburou
YahBoiMrKrabs
Danzaburou
Level 18
God Stats
3W - 1L
1,779 SR
Queue Stats
31W - 15L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 4 / 5
7,835
603
2,846
10,841
12,154
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
Deathbike17
Ao Kuang
13
3 / 5 / 4
8,745
673
5,695
9,531
4,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Medusa
14
5 / 4 / 2
9,531
733
7,879
8,450
3,626
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Digallo
Raijin
15
4 / 3 / 8
10,184
783
6,067
7,399
2,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
SkullerT
Da Ji
14
4 / 5 / 7
9,588
738
9,655
10,649
4,577
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
YahBoiMrKrabs
Danzaburou
15
5 / 1 / 7
10,153
781
9,622
6,824
2,742
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
8
Kills
13
13
Deaths
9
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
4
5
0.63
L
Ao Kuang
Deathbike17
Ao Kuang
3
5
4
1
W
Raijin
Digallo
Raijin
4
3
8
2.67
W
Da Ji
SkullerT
Da Ji
4
5
7
1.5
W
Danzaburou
YahBoiMrKrabs
Danzaburou
5
1
7
8.5
L
Medusa
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,420
Damage
25,344
28,822
Taken
24,872
20,167
Mitigated
10,223
3,723
Healing
4,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,846
380
0
1,597
10,841
12,154
0
2,806
7,879
0
9,389
L
Ao Kuang
Deathbike17
Ao Kuang
5,695
1,360
0
1,509
9,531
4,387
0
1,565
7,858
9,823
2,568
W
Raijin
Digallo
Raijin
6,067
957
112
1,583
7,399
2,904
262
1,733
5,666
35,332
0
W
Da Ji
SkullerT
Da Ji
9,655
2,682
0
789
10,649
4,577
278
3,002
7,647
0
26,122
W
Danzaburou
YahBoiMrKrabs
Danzaburou
9,622
4,819
0
2,005
6,824
2,742
1,577
886
5,938
0
37,200
L
Medusa
7,879
3,558
0
617
8,450
3,626
0
1,702
6,624
0
46,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,111
Gold Earned
29,925
124
Minions Killed
148
5
Camps Cleared
7
631,967
Distance Traveled
643,382
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,835
603
19
1
0
197,689
0
L
Ao Kuang
8,745
673
17
1
4
205,859
2
W
Raijin
10,184
783
68
5
3
212,938
4
W
Da Ji
9,588
738
19
1
1
233,078
3
W
Danzaburou
10,153
781
61
5
3
197,366
1
L
Medusa
9,531
733
88
7
1
228,419
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role