Player Matchup

Osiris
Osiris
Bigsully44
Osiris
Level 109
God Stats
0W - 1L
1,317 SR
Queue Stats
7W - 5L
1,297 Elo+
Party 1
Sun Wukong
Sun Wukong
DirtyyRainzz
Sun Wukong
Level 28
God Stats
0W - 1L
1,338 SR
Queue Stats
15W - 23L
1,297 Elo+
Party 1
Danzaburou
Danzaburou
LuisOGLoko
Danzaburou
Level 32
God Stats
2W - 3L
1,330 SR
Queue Stats
150W - 185L
1,384 Elo+
Solo
Chronos
Chronos
NotMadduxx
Chronos
Level 96
God Stats
20W - 12L
1,734 SR
Queue Stats
367W - 312L
1,517 Elo+
Party 3
Baba Yaga
Baba Yaga
TypicalShotgun
Baba Yaga
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
284W - 265L
1,515 Elo+
Party 3
Team Averages
Level 66
1,444 SR
1,402 Elo+

VS

Team Averages
Level 86
1,480 SR
1,488 Elo+
Sol
Sol
Shmegolis
Sol
Level 40
God Stats
13W - 31L
1,354 SR
Queue Stats
23W - 36L
1,417 Elo+
Solo
Anhur
Anhur
ThanyToast
Anhur
Level 149
God Stats
3W - 6L
1,500 SR
Queue Stats
82W - 117L
1,521 Elo+
Party 2
Arachne
Arachne
WOWITSMIKEY
Arachne
Level 146
God Stats
2W - 2L
1,575 SR
Queue Stats
148W - 161L
1,535 Elo+
Party 2
Terra
Terra
cbi_cranky
Terra
Level 41
God Stats
3W - 5L
1,457 SR
Queue Stats
196W - 223L
1,483 Elo+
Party 2
Bellona
Bellona
cbi_gru
Bellona
Level 52
God Stats
24W - 27L
1,516 SR
Queue Stats
175W - 204L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bigsully44
Osiris
14
1 / 7 / 0
8,752
438
6,115
17,541
14,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
DirtyyRainzz
Sun Wukong
12
0 / 6 / 1
7,189
359
6,515
14,575
7,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
LuisOGLoko
Danzaburou
13
1 / 7 / 0
7,921
396
3,336
14,942
3,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
NotMadduxx
Chronos
15
0 / 4 / 2
8,914
446
9,939
20,164
6,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
TypicalShotgun
Baba Yaga
13
1 / 3 / 0
8,206
410
9,274
7,815
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 6
10,469
523
6,271
13,833
6,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
17
8 / 0 / 4
11,656
583
13,378
12,701
5,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
WOWITSMIKEY
Arachne
19
16 / 0 / 2
12,656
633
20,081
24,865
13,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Terra
14
0 / 1 / 10
10,090
505
2,932
9,004
7,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
cbi_gru
Bellona
16
3 / 1 / 6
10,961
548
8,811
12,636
12,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
3
Kills
27
27
Deaths
3
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Osiris
Bigsully44
Osiris
1
7
0
0.14
L
Sun Wukong
DirtyyRainzz
Sun Wukong
0
6
1
0.08
L
Danzaburou
LuisOGLoko
Danzaburou
1
7
0
0.14
L
Chronos
NotMadduxx
Chronos
0
4
2
0.25
W
0
1
6
3
W
Anhur
8
0
4
10
L
Baba Yaga
TypicalShotgun
Baba Yaga
1
3
0
0.33
W
Arachne
WOWITSMIKEY
Arachne
16
0
2
17
W
Terra
0
1
10
5
W
Bellona
cbi_gru
Bellona
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,179
Damage
51,473
75,037
Taken
73,039
35,652
Mitigated
44,664
18,598
Healing
27,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Bigsully44
Osiris
6,115
2,816
0
4,725
17,541
14,705
0
1,272
16,269
0
56,099
L
Sun Wukong
DirtyyRainzz
Sun Wukong
6,515
990
0
1,303
14,575
7,246
616
1,285
13,290
0
44,883
L
Danzaburou
LuisOGLoko
Danzaburou
3,336
2,065
0
4,073
14,942
3,677
0
1,285
13,657
0
45,059
L
Chronos
NotMadduxx
Chronos
9,939
3,001
0
7,518
20,164
6,959
0
2,343
17,821
90,560
0
W
6,271
1,434
0
4,775
13,833
6,069
3,460
6,474
7,359
74,635
0
W
Anhur
13,378
8,570
0
4,366
12,701
5,270
2,307
618
11,671
0
91,687
L
Baba Yaga
TypicalShotgun
Baba Yaga
9,274
916
0
979
7,815
3,065
0
3,018
4,797
53,931
0
W
Arachne
WOWITSMIKEY
Arachne
20,081
13,313
0
12,333
24,865
13,014
1,203
10,328
14,501
0
138,300
W
Terra
2,932
470
1,448
2,641
9,004
7,784
22
892
6,817
30,281
0
W
Bellona
cbi_gru
Bellona
8,811
3,477
0
1,639
12,636
12,527
3,313
1,276
11,360
0
67,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,982
Gold Earned
55,832
475
Minions Killed
568
0
Camps Cleared
0
1,745,619
Distance Traveled
1,941,546
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,752
438
101
5
0
329,120
0
L
Sun Wukong
7,189
359
46
2
0
343,129
0
L
Danzaburou
7,921
396
81
4
0
308,244
3
L
Chronos
8,914
446
154
8
0
403,079
0
W
Sol
10,469
523
114
6
0
377,917
0
W
Anhur
11,656
583
138
7
0
345,731
4
L
Baba Yaga
8,206
410
93
5
0
362,047
0
W
Arachne
12,656
633
163
8
0
478,756
6
W
Terra
10,090
505
35
2
0
393,960
2
W
Bellona
10,961
548
118
6
0
345,182
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role