Player Matchup

Ares
Ares
B00tyRat42
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,062 Elo+
Party 1
Thor
Thor
Haxokk
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,139 Elo+
Party 1
Tiamat
Tiamat
MrMinnesotaFats
Tiamat
Level 75
God Stats
4W - 3L
1,551 SR
Queue Stats
54W - 61L
1,351 Elo+
Party 1
Team Averages
Level 35
1,517 SR
1,184 Elo+

VS

Team Averages
Level 66
1,598 SR
1,283 Elo+
Jormungandr
Jormungandr
Hayden mate
Jormungandr
Level 78
God Stats
2W - 1L
1,652 SR
Queue Stats
23W - 27L
1,310 Elo+
Party 2
Sol
Sol
Kurtiizzle
Sol
Level 106
God Stats
26W - 25L
1,426 SR
Queue Stats
87W - 138L
1,319 Elo+
Solo
Hades
Hades
dSmitty 126
Hades
Level 14
God Stats
6W - 1L
1,716 SR
Queue Stats
18W - 20L
1,220 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
7,920
566
4,981
16,476
23,417
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
Haxokk
Thor
9
0 / 7 / 4
7,879
563
2,249
10,527
4,730
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
4 / 2 / 0
9,713
694
11,522
9,556
6,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hayden mate
Jormungandr
15
2 / 0 / 12
10,778
770
9,290
11,033
12,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
10 / 1 / 4
11,000
786
17,973
13,099
6,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 4 / 12
9,767
698
4,801
9,831
5,872
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
4
Kills
14
14
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
Thor
Haxokk
Thor
0
7
4
0.29
W
Jormungandr
Hayden mate
Jormungandr
2
0
12
8
W
10
1
4
12
L
4
2
0
2
W
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,752
Damage
32,064
36,559
Taken
33,963
34,539
Mitigated
25,086
1,699
Healing
9,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,981
293
0
0
16,476
23,417
0
12,849
3,627
9,128
0
L
Thor
Haxokk
Thor
2,249
527
0
0
10,527
4,730
0
8,769
1,758
0
3,792
W
Jormungandr
Hayden mate
Jormungandr
9,290
2,496
0
1,232
11,033
12,510
402
5,527
5,506
32,668
0
W
17,973
7,398
104
6,554
13,099
6,704
1,253
6,938
6,161
51,877
6,055
L
11,522
687
0
1,699
9,556
6,392
0
8,201
1,355
44,063
0
W
4,801
1,054
182
984
9,831
5,872
637
4,334
5,497
17,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,512
Gold Earned
31,545
90
Minions Killed
196
3
Camps Cleared
8
574,828
Distance Traveled
746,123
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,920
566
4
0
0
193,171
4
L
Thor
7,879
563
7
1
0
117,950
0
W
Jormungandr
10,778
770
65
5
0
272,134
4
W
Sol
11,000
786
107
8
6
232,811
1
L
Tiamat
9,713
694
79
6
3
263,707
3
W
Hades
9,767
698
24
2
2
241,178
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role