Player Matchup

Ah Puch
Ah Puch
Prees97
Ah Puch
Level 122
God Stats
17W - 17L
1,567 SR
Queue Stats
76W - 81L
1,481 Elo+
Party 2
Poseidon
Poseidon
PushX2Start
Poseidon
Level 67
God Stats
6W - 2L
1,697 SR
Queue Stats
13W - 20L
1,313 Elo+
Party 2
Baron Samedi
Baron Samedi
TheLaw015
Baron Samedi
Level 77
God Stats
3W - 0L
1,919 SR
Queue Stats
101W - 109L
1,447 Elo+
Party 2
Team Averages
Level 89
1,728 SR
1,414 Elo+

VS

Team Averages
Level 85
1,450 SR
1,381 Elo+
Bellona
Bellona
Dugongong
Bellona
Level 107
God Stats
2W - 1L
1,779 SR
Queue Stats
50W - 70L
1,360 Elo+
Party 1
Nox
Nox
Papa Armagedon
Nox
Level 108
God Stats
0W - 3L
1,156 SR
Queue Stats
75W - 102L
1,382 Elo+
Party 1
Chiron
Chiron
Raimundo8977
Chiron
Level 41
God Stats
8W - 20L
1,414 SR
Queue Stats
45W - 67L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Prees97
Ah Puch
15
4 / 0 / 7
9,456
727
15,038
8,441
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
PushX2Start
Poseidon
15
5 / 3 / 4
9,495
730
7,820
7,380
2,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
TheLaw015
Baron Samedi
13
3 / 0 / 9
9,066
697
8,142
7,067
3,431
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dugongong
Bellona
12
1 / 3 / 0
7,588
584
7,862
13,867
15,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 4 / 3
7,799
600
2,535
9,045
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
12
2 / 5 / 0
7,503
577
6,892
13,713
5,595
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
3
3
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
Dugongong
Bellona
1
3
0
0.33
L
0
4
3
0.38
W
Ah Puch
Prees97
Ah Puch
4
0
7
7.5
W
Poseidon
PushX2Start
Poseidon
5
3
4
2.33
L
Chiron
2
5
0
0.4
W
Baron Samedi
TheLaw015
Baron Samedi
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,000
Damage
17,289
22,888
Taken
36,625
9,217
Mitigated
24,634
8,558
Healing
6,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Dugongong
Bellona
7,862
619
0
1,361
13,867
15,096
0
11,410
2,457
0
14,510
L
2,535
63
0
493
9,045
3,943
0
7,730
1,315
21,472
0
W
Ah Puch
Prees97
Ah Puch
15,038
647
482
2,985
8,441
3,401
185
1,333
6,780
48,827
0
W
Poseidon
PushX2Start
Poseidon
7,820
1,221
312
162
7,380
2,385
533
585
6,604
27,740
0
L
Chiron
6,892
680
486
3,791
13,713
5,595
0
12,382
1,331
0
25,026
W
Baron Samedi
TheLaw015
Baron Samedi
8,142
965
1,990
2,627
7,067
3,431
67
959
6,024
18,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,017
Gold Earned
22,890
158
Minions Killed
108
7
Camps Cleared
5
695,984
Distance Traveled
619,786
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,588
584
16
1
0
234,959
0
L
Nox
7,799
600
48
4
0
208,787
1
W
Ah Puch
9,456
727
79
6
3
246,963
4
W
Poseidon
9,495
730
49
4
2
223,253
0
L
Chiron
7,503
577
44
3
5
176,040
0
W
Baron Samedi
9,066
697
30
2
2
225,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role