Player Matchup

Hera
Hera
 
Hera
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
EzMaCkZ
Ah Muzen Cab
Level 116
God Stats
1W - 3L
1,228 SR
Queue Stats
64W - 66L
1,393 Elo+
Party 1
Yemoja
Yemoja
Miniclanwar
Yemoja
Level 121
God Stats
11W - 9L
1,657 SR
Queue Stats
151W - 169L
1,377 Elo+
Party 1
Apollo
Apollo
Squidgy6509
Apollo
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 181L
1,069 Elo+
Solo
Ne Zha
Ne Zha
asdfghjkldana
Ne Zha
Level 124
God Stats
6W - 3L
1,489 SR
Queue Stats
45W - 47L
1,407 Elo+
Party 1
Team Averages
Level 96
1,475 SR
1,349 Elo+

VS

Team Averages
Level 60
1,401 SR
1,365 Elo+
Ymir
Ymir
AnarquyFz
Ymir
Level 28
God Stats
5W - 12L
1,339 SR
Queue Stats
97W - 152L
1,287 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
BR-UXO
Ah Muzen Cab
Level 49
God Stats
2W - 4L
1,317 SR
Queue Stats
234W - 309L
1,397 Elo+
Party 2
Amaterasu
Amaterasu
JuNk1E1
Amaterasu
Level 66
God Stats
4W - 8L
1,386 SR
Queue Stats
421W - 484L
1,393 Elo+
Solo
Medusa
Medusa
SlaterGaMer
Medusa
Level 28
God Stats
15W - 20L
1,393 SR
Queue Stats
72W - 96L
1,252 Elo+
Party 2
Ao Kuang
Ao Kuang
TheOneIsaiah
Ao Kuang
Level 128
God Stats
3W - 4L
1,570 SR
Queue Stats
170W - 175L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
9 / 1 / 7
13,604
544
19,157
7,966
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
EzMaCkZ
Ah Muzen Cab
19
3 / 1 / 5
12,128
485
18,199
16,740
8,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
17
1 / 1 / 7
11,990
480
8,473
16,130
21,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
18
3 / 9 / 6
12,251
490
10,369
20,511
11,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
11 / 2 / 6
15,573
623
20,781
29,949
16,903
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
0 / 3 / 2
10,160
406
4,410
23,134
26,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
BR-UXO
Ah Muzen Cab
18
3 / 9 / 1
11,759
470
10,559
23,832
10,513
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
JuNk1E1
Amaterasu
18
9 / 7 / 1
12,743
510
23,090
29,712
29,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
17
1 / 4 / 2
10,323
413
9,115
16,066
7,131
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
TheOneIsaiah
Ao Kuang
15
1 / 5 / 1
10,044
402
5,065
22,826
9,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
27
Kills
14
14
Deaths
28
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
9
1
7
12.5
L
Ymir
0
3
2
0.33
L
Ah Muzen Cab
BR-UXO
Ah Muzen Cab
3
9
1
0.39
W
Ah Muzen Cab
EzMaCkZ
Ah Muzen Cab
3
1
5
5.5
L
Amaterasu
JuNk1E1
Amaterasu
9
7
1
1.36
W
Yemoja
1
1
7
4.5
L
Medusa
1
4
2
0.5
W
Apollo
3
9
6
0.67
L
Ao Kuang
TheOneIsaiah
Ao Kuang
1
5
1
0.3
W
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,979
Damage
52,239
91,296
Taken
115,570
60,597
Mitigated
82,902
26,031
Healing
21,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
19,157
5,736
0
537
7,966
3,141
1,718
665
7,301
105,731
0
L
Ymir
4,410
328
0
2,236
23,134
26,890
0
6,510
16,581
48,286
0
L
Ah Muzen Cab
BR-UXO
Ah Muzen Cab
10,559
4,181
0
5,019
23,832
10,513
0
8,757
15,075
0
99,851
W
Ah Muzen Cab
EzMaCkZ
Ah Muzen Cab
18,199
7,379
0
5,837
16,740
8,099
4,717
2,607
14,133
0
152,747
L
Amaterasu
JuNk1E1
Amaterasu
23,090
9,980
0
4,783
29,712
29,202
1,149
2,168
26,977
0
94,410
W
Yemoja
8,473
1,043
2,417
3,022
16,130
21,443
607
3,459
12,671
49,891
0
L
Medusa
9,115
1,888
0
2,660
16,066
7,131
0
4,502
11,517
0
86,418
W
Apollo
10,369
6,613
0
1,381
20,511
11,011
1,304
640
19,871
0
62,598
L
Ao Kuang
TheOneIsaiah
Ao Kuang
5,065
1,262
0
6,750
22,826
9,166
0
5,693
17,102
90,506
0
W
20,781
8,309
231
12,606
29,949
16,903
3,040
4,064
25,885
0
133,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,546
Gold Earned
55,029
716
Minions Killed
646
0
Camps Cleared
0
2,390,162
Distance Traveled
2,213,711
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,604
544
165
7
0
516,545
2
L
Ymir
10,160
406
74
3
0
465,812
6
L
Ah Muzen Cab
11,759
470
155
6
0
406,917
1
W
Ah Muzen Cab
12,128
485
196
8
0
474,947
4
L
Amaterasu
12,743
510
148
6
0
443,524
2
W
Yemoja
11,990
480
72
3
0
425,078
6
L
Medusa
10,323
413
151
6
0
457,395
9
W
Apollo
12,251
490
102
4
0
392,272
0
L
Ao Kuang
10,044
402
118
5
0
440,063
3
W
Ne Zha
15,573
623
181
7
0
581,320
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role