Player Matchup

Anubis
Anubis
Idealogy
Anubis
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 31L
1,503 Elo+
Party 4
Nike
Nike
REKT_Gamer12
Nike
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,496 Elo+
Party 4
Jing Wei
Jing Wei
Sir_Harlemnite
Jing Wei
Level 39
God Stats
4W - 9L
1,582 SR
Queue Stats
60W - 74L
1,448 Elo+
Party 1
Bakasura
Bakasura
hxrIz
Bakasura
Level 28
God Stats
11W - 8L
1,348 SR
Queue Stats
152W - 151L
1,484 Elo+
Party 1
Baron Samedi
Baron Samedi
iterigo
Baron Samedi
Level 47
God Stats
18W - 15L
1,089 SR
Queue Stats
294W - 260L
1,513 Elo+
Solo
Team Averages
Level 48
1,404 SR
1,489 Elo+

VS

Team Averages
Level 82
1,611 SR
1,497 Elo+
Cthulhu
Cthulhu
Lilboiman
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,652 Elo+
Party 3
Mercury
Mercury
Notcody69
Mercury
Level 88
God Stats
14W - 12L
1,663 SR
Queue Stats
322W - 296L
1,554 Elo+
Party 3
Cernunnos
Cernunnos
TenzeiHanketsu
Cernunnos
Level 28
God Stats
1W - 5L
1,500 SR
Queue Stats
115W - 116L
1,508 Elo+
Party 2
Hou Yi
Hou Yi
blakjack101024
Hou Yi
Level 160
God Stats
4W - 5L
1,670 SR
Queue Stats
384W - 390L
1,597 Elo+
Party 2
Kukulkan
Kukulkan
kampi17
Kukulkan
Level 109
God Stats
1W - 1L
1,720 SR
Queue Stats
25W - 18L
1,175 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Idealogy
Anubis
12
3 / 0 / 5
6,876
625
5,363
4,725
2,494
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 2 / 1
5,963
542
4,393
8,204
6,120
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jing Wei
11
2 / 0 / 4
6,399
582
4,533
6,841
2,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
hxrIz
Bakasura
12
5 / 0 / 4
7,084
644
2,881
7,007
2,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
iterigo
Baron Samedi
9
1 / 1 / 5
5,604
509
3,105
4,373
3,089
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lilboiman
Cthulhu
8
1 / 2 / 0
5,500
500
3,926
8,042
5,129
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
Notcody69
Mercury
10
0 / 2 / 0
5,740
522
2,185
6,487
2,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
TenzeiHanketsu
Cernunnos
9
0 / 2 / 1
5,370
488
3,640
5,561
1,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 2 / 0
6,863
624
6,208
7,896
2,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
kampi17
Kukulkan
8
0 / 4 / 0
4,942
449
789
6,357
1,872
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
12
Kills
3
3
Deaths
12
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
Idealogy
Anubis
3
0
5
5.5
L
Cthulhu
Lilboiman
Cthulhu
1
2
0
0.5
L
Mercury
Notcody69
Mercury
0
2
0
0
W
1
2
1
0.75
W
Jing Wei
2
0
4
4
L
Cernunnos
TenzeiHanketsu
Cernunnos
0
2
1
0.25
L
2
2
0
1
W
Bakasura
hxrIz
Bakasura
5
0
4
7
W
Baron Samedi
iterigo
Baron Samedi
1
1
5
3.5
L
Kukulkan
kampi17
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,275
Damage
16,748
31,150
Taken
34,343
16,645
Mitigated
13,623
13,853
Healing
6,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Idealogy
Anubis
5,363
70
0
3,699
4,725
2,494
1,541
857
3,868
45,364
0
L
Cthulhu
Lilboiman
Cthulhu
3,926
319
0
2,208
8,042
5,129
0
2,579
5,431
21,814
0
L
Mercury
Notcody69
Mercury
2,185
701
0
407
6,487
2,074
0
1,280
5,127
0
49,102
W
4,393
71
0
1,204
8,204
6,120
444
0
8,204
0
31,584
W
Jing Wei
4,533
3,373
0
3,616
6,841
2,123
1,426
2,191
4,650
0
34,538
L
Cernunnos
TenzeiHanketsu
Cernunnos
3,640
2,014
0
925
5,561
1,618
752
961
4,573
0
25,709
L
6,208
3,095
0
3,046
7,896
2,930
744
334
7,562
0
43,097
W
Bakasura
hxrIz
Bakasura
2,881
2,037
0
2,352
7,007
2,819
517
415
6,592
0
37,747
W
Baron Samedi
iterigo
Baron Samedi
3,105
893
963
2,019
4,373
3,089
465
1,252
3,121
21,424
0
L
Kukulkan
kampi17
Kukulkan
789
107
0
250
6,357
1,872
0
3,314
2,862
29,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,926
Gold Earned
28,415
294
Minions Killed
301
0
Camps Cleared
0
1,105,387
Distance Traveled
1,041,518
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,876
625
69
6
0
192,135
4
L
Cthulhu
5,500
500
42
4
0
226,185
4
L
Mercury
5,740
522
87
8
0
228,507
3
W
Nike
5,963
542
47
4
0
208,284
2
W
Jing Wei
6,399
582
53
5
0
230,231
7
L
Cernunnos
5,370
488
58
5
0
203,894
1
L
Hou Yi
6,863
624
72
7
0
187,440
1
W
Bakasura
7,084
644
96
9
0
269,700
0
W
Baron Samedi
5,604
509
29
3
0
205,037
5
L
Kukulkan
4,942
449
42
4
0
195,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role