Player Matchup

Thanatos
Thanatos
Briggenz
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
Deadsoul0911
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Demonknight798
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
PaladinCain
Hercules
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,573 Elo+
Party 1
King Arthur
King Arthur
Rumborg
King Arthur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 13
1,500 SR
1,515 Elo+

VS

Team Averages
Level 113
1,423 SR
1,479 Elo+
Gilgamesh
Gilgamesh
BIONIC141
Gilgamesh
Level 83
God Stats
1W - 2L
1,360 SR
Queue Stats
126W - 155L
1,444 Elo+
Solo
Cupid
Cupid
Goldenvison
Cupid
Level 127
God Stats
12W - 12L
1,478 SR
Queue Stats
154W - 202L
1,474 Elo+
Solo
Ganesha
Ganesha
MVPRashestlc
Ganesha
Level 105
God Stats
2W - 1L
1,516 SR
Queue Stats
68W - 73L
1,499 Elo+
Solo
Bastet
Bastet
StarKi113rFU
Bastet
Level 126
God Stats
1W - 0L
1,215 SR
Queue Stats
61W - 61L
1,476 Elo+
Solo
Vulcan
Vulcan
Virvin Vera
Vulcan
Level 126
God Stats
24W - 22L
1,547 SR
Queue Stats
338W - 345L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Briggenz
Thanatos
14
1 / 3 / 3
7,730
703
4,472
11,215
5,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 5 / 3
7,578
689
3,734
10,096
7,405
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
Demonknight798
Baron Samedi
14
2 / 5 / 1
7,496
681
5,796
11,168
5,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
PaladinCain
Hercules
14
0 / 4 / 5
6,999
636
7,505
16,341
9,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
Rumborg
King Arthur
13
1 / 6 / 3
7,172
652
4,591
17,146
14,507
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BIONIC141
Gilgamesh
16
8 / 0 / 8
9,455
860
9,334
9,620
5,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 1 / 14
8,852
805
6,866
6,815
3,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
MVPRashestlc
Ganesha
15
0 / 3 / 17
8,807
801
7,587
12,948
11,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
17
7 / 2 / 9
9,549
868
10,222
10,857
4,600
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
17
6 / 0 / 10
9,944
904
21,728
4,225
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
81
6
Kills
23
23
Deaths
6
15
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BIONIC141
Gilgamesh
8
0
8
12
L
Thanatos
Briggenz
Thanatos
1
3
3
0.83
L
2
5
3
0.7
L
Baron Samedi
Demonknight798
Baron Samedi
2
5
1
0.5
W
2
1
14
9
W
Ganesha
MVPRashestlc
Ganesha
0
3
17
2.83
L
Hercules
PaladinCain
Hercules
0
4
5
0.63
L
King Arthur
Rumborg
King Arthur
1
6
3
0.42
W
Bastet
7
2
9
5.75
W
Vulcan
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,098
Damage
55,737
65,966
Taken
44,465
42,818
Mitigated
25,923
10,643
Healing
10,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BIONIC141
Gilgamesh
9,334
3,767
0
2,734
9,620
5,013
0
1,884
7,669
0
28,914
L
Thanatos
Briggenz
Thanatos
4,472
942
0
5,273
11,215
5,454
0
4,476
6,739
0
30,748
L
3,734
849
564
1,101
10,096
7,405
0
4,707
5,389
22,137
0
L
Baron Samedi
Demonknight798
Baron Samedi
5,796
135
527
568
11,168
5,846
96
6,226
4,942
23,334
0
W
6,866
3,017
512
1,709
6,815
3,016
2,795
1,443
5,310
0
26,459
W
Ganesha
MVPRashestlc
Ganesha
7,587
187
166
1,429
12,948
11,251
320
2,453
10,287
17,986
0
L
Hercules
PaladinCain
Hercules
7,505
929
0
2,390
16,341
9,606
0
7,689
8,652
0
18,066
L
King Arthur
Rumborg
King Arthur
4,591
1,170
0
220
17,146
14,507
0
6,217
10,929
0
12,186
W
Bastet
10,222
3,693
485
2,881
10,857
4,600
2,004
2,656
8,101
0
29,400
W
Vulcan
21,728
8,687
0
642
4,225
2,043
1,440
1,094
3,091
51,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,975
Gold Earned
46,607
166
Minions Killed
219
0
Camps Cleared
0
1,032,772
Distance Traveled
1,207,181
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,455
860
48
4
0
247,680
3
L
Thanatos
7,730
703
50
5
0
226,345
3
L
Ra
7,578
689
44
4
0
175,623
0
L
Baron Samedi
7,496
681
36
3
0
209,265
0
W
Cupid
8,852
805
45
4
0
221,722
4
W
Ganesha
8,807
801
5
0
0
225,187
0
L
Hercules
6,999
636
21
2
0
211,620
1
L
King Arthur
7,172
652
15
1
0
209,919
0
W
Bastet
9,549
868
44
4
0
248,582
2
W
Vulcan
9,944
904
77
7
0
264,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role