Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Amir9054
Nemesis
Level 107
God Stats
2W - 1L
1,716 SR
Queue Stats
92W - 102L
1,450 Elo+
Solo
Tyr
Tyr
IvT-EvtnSTRONDA
Tyr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
eafsgod
Scylla
Level 157
God Stats
57W - 49L
1,587 SR
Queue Stats
171W - 186L
1,463 Elo+
Solo
Team Averages
Level 107
1,561 SR
1,482 Elo+

VS

Team Averages
Level 61
1,414 SR
1,475 Elo+
Skadi
Skadi
DonChatoslau
Skadi
Level 92
God Stats
0W - 2L
1,269 SR
Queue Stats
135W - 122L
1,540 Elo+
Party 2
Kukulkan
Kukulkan
Fabiosalles
Kukulkan
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Gabri3l Barata
Ao Kuang
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,446 Elo+
Party 3
Ymir
Ymir
Mateeuussss
Ymir
Level 36
God Stats
1W - 3L
1,492 SR
Queue Stats
3W - 9L
1,358 Elo+
Party 3
Achilles
Achilles
Whiskiie
Achilles
Level 106
God Stats
0W - 2L
1,310 SR
Queue Stats
228W - 205L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
0 / 0 / 0
8,472
605
2,708
5,577
2,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
 
Guan Yu
14
2 / 0 / 2
8,165
583
5,873
11,148
9,992
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
Amir9054
Nemesis
15
4 / 0 / 2
8,480
606
5,671
11,154
4,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
4 / 0 / 5
7,666
548
8,262
12,014
7,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
eafsgod
Scylla
13
1 / 1 / 6
7,686
549
7,382
6,261
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
6,503
465
7,791
11,325
4,131
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Fabiosalles
Kukulkan
1
0 / 0 / 0
4,223
302
0
0
0
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
10
1 / 3 / 0
6,136
438
2,918
13,835
4,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 1
6,598
471
1,888
9,497
7,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Whiskiie
Achilles
13
0 / 2 / 0
6,739
481
5,769
10,741
11,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
11
Kills
1
1
Deaths
11
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
0
0
0
0
W
Guan Yu
 
Guan Yu
2
0
2
3
W
Nemesis
Amir9054
Nemesis
4
0
2
5
L
0
6
0
0
L
Kukulkan
Fabiosalles
Kukulkan
0
0
0
0
L
Ao Kuang
1
3
0
0.33
W
4
0
5
6.5
L
0
0
1
0.5
L
Achilles
Whiskiie
Achilles
0
2
0
0
W
Scylla
eafsgod
Scylla
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,896
Damage
18,366
46,154
Taken
45,398
26,941
Mitigated
28,797
14,682
Healing
11,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
2,708
1,377
0
3,615
5,577
2,369
1,253
1,464
4,113
0
69,344
W
Guan Yu
 
Guan Yu
5,873
1,541
936
4,106
11,148
9,992
0
163
10,985
0
57,207
W
Nemesis
Amir9054
Nemesis
5,671
2,519
0
1,076
11,154
4,786
0
1,556
9,598
0
83,701
L
7,791
4,029
0
750
11,325
4,131
506
4,726
6,163
0
50,791
L
Kukulkan
Fabiosalles
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
2,918
525
0
3,996
13,835
4,833
0
2,136
11,521
36,179
0
W
8,262
858
0
3,861
12,014
7,712
0
901
11,113
250
28,202
L
1,888
142
0
2,721
9,497
7,925
0
0
9,497
37,092
0
L
Achilles
Whiskiie
Achilles
5,769
2,136
0
3,797
10,741
11,908
0
0
10,741
0
48,363
W
Scylla
eafsgod
Scylla
7,382
788
0
1,088
6,261
2,082
979
722
5,539
44,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,469
Gold Earned
30,199
494
Minions Killed
270
0
Camps Cleared
0
1,535,259
Distance Traveled
1,039,512
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,472
605
127
9
0
267,941
7
W
Guan Yu
8,165
583
116
8
0
287,118
8
W
Nemesis
8,480
606
125
9
0
371,176
1
L
Skadi
6,503
465
87
6
0
250,500
4
L
Kukulkan
4,223
302
0
0
0
24,410
0
L
Ao Kuang
6,136
438
53
4
0
261,820
0
W
Tyr
7,666
548
37
3
0
349,248
4
L
Ymir
6,598
471
50
4
0
266,563
0
L
Achilles
6,739
481
80
6
0
236,219
4
W
Scylla
7,686
549
89
6
0
259,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role