Player Matchup

Morgan Le Fay
Morgan Le Fay
Grynth
Morgan Le Fay
Level 129
God Stats
0W - 3L
1,455 SR
Queue Stats
154W - 144L
1,608 Elo+
Party 2
Ullr
Ullr
Krypticducky
Ullr
Level 137
God Stats
78W - 69L
1,615 SR
Queue Stats
390W - 352L
1,583 Elo+
Party 2
Baron Samedi
Baron Samedi
Smik0
Baron Samedi
Level 109
God Stats
2W - 8L
1,817 SR
Queue Stats
436W - 461L
1,600 Elo+
Solo
Ymir
Ymir
iOmorfia
Ymir
Level 158
God Stats
3W - 4L
1,793 SR
Queue Stats
468W - 278L
1,658 Elo+
Party 2
Set
Set
justvincent
Set
Level 160
God Stats
10W - 6L
1,656 SR
Queue Stats
867W - 641L
1,645 Elo+
Party 2
Team Averages
Level 139
1,667 SR
1,619 Elo+

VS

Team Averages
Level 126
1,472 SR
1,612 Elo+
Zhong Kui
Zhong Kui
Dpigs
Zhong Kui
Level 127
God Stats
8W - 4L
1,469 SR
Queue Stats
222W - 217L
1,559 Elo+
Party 1
Cliodhna
Cliodhna
Pokwi
Cliodhna
Level 118
God Stats
7W - 4L
1,515 SR
Queue Stats
148W - 131L
1,579 Elo+
Party 1
Jing Wei
Jing Wei
Soapc
Jing Wei
Level 86
God Stats
8W - 4L
1,626 SR
Queue Stats
66W - 66L
1,553 Elo+
Party 1
Chronos
Chronos
Strobah
Chronos
Level 146
God Stats
2W - 1L
1,250 SR
Queue Stats
38W - 30L
1,752 Elo+
Solo
Poseidon
Poseidon
Venomwolf
Poseidon
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 34L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Grynth
Morgan Le Fay
9
0 / 1 / 0
4,992
499
1,827
3,977
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 0 / 0
5,183
518
2,868
2,743
881
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Smik0
Baron Samedi
9
1 / 5 / 0
5,415
542
3,287
7,778
3,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ymir
8
0 / 1 / 0
4,922
492
1,672
6,420
3,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

10
0 / 2 / 1
5,414
541
2,627
7,326
2,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dpigs
Zhong Kui
10
1 / 0 / 1
5,641
564
2,728
5,117
3,294
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cliodhna
Pokwi
Cliodhna
10
3 / 0 / 3
6,144
614
3,276
5,732
2,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Jing Wei
Soapc
Jing Wei
10
0 / 0 / 2
5,731
573
1,776
5,135
1,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Chronos
Strobah
Chronos
12
4 / 1 / 2
7,299
730
5,290
6,154
2,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Poseidon
Venomwolf
Poseidon
11
1 / 0 / 2
6,222
622
4,728
3,097
1,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
9
9
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Dpigs
Zhong Kui
1
0
1
1.5
L
Morgan Le Fay
Grynth
Morgan Le Fay
0
1
0
0
L
0
0
0
0
W
Cliodhna
Pokwi
Cliodhna
3
0
3
4.5
L
Baron Samedi
Smik0
Baron Samedi
1
5
0
0.2
W
Jing Wei
Soapc
Jing Wei
0
0
2
1
W
Chronos
Strobah
Chronos
4
1
2
5
W
Poseidon
Venomwolf
Poseidon
1
0
2
2
L
Ymir
0
1
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,281
Damage
17,798
28,244
Taken
25,235
12,855
Mitigated
10,641
7,793
Healing
9,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Dpigs
Zhong Kui
2,728
582
1,520
2,291
5,117
3,294
0
640
4,477
18,660
0
L
Morgan Le Fay
Grynth
Morgan Le Fay
1,827
68
0
975
3,977
1,558
0
2,597
1,118
36,306
0
L
2,868
894
0
429
2,743
881
0
632
2,111
0
39,443
W
Cliodhna
Pokwi
Cliodhna
3,276
733
0
525
5,732
2,084
0
1,720
4,012
0
38,595
L
Baron Samedi
Smik0
Baron Samedi
3,287
481
0
983
7,778
3,723
0
4,546
3,232
32,831
0
W
Jing Wei
Soapc
Jing Wei
1,776
1,366
0
2,259
5,135
1,823
0
991
4,144
0
39,334
W
Chronos
Strobah
Chronos
5,290
2,400
0
1,694
6,154
2,437
0
2,424
3,730
49,181
0
W
Poseidon
Venomwolf
Poseidon
4,728
449
0
957
3,097
1,003
165
1,011
2,086
50,677
0
L
Ymir
1,672
85
76
1,643
6,420
3,863
0
3,108
3,196
13,462
0
L
2,627
1,235
0
3,687
7,326
2,830
0
1,445
5,841
0
37,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,926
Gold Earned
31,037
317
Minions Killed
366
0
Camps Cleared
0
953,847
Distance Traveled
1,007,734
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,641
564
22
2
0
187,477
4
L
Morgan Le Fay
4,992
499
79
8
0
213,283
3
L
Ullr
5,183
518
72
7
0
184,178
2
W
Cliodhna
6,144
614
72
7
0
233,291
2
L
Baron Samedi
5,415
542
58
6
0
151,807
3
W
Jing Wei
5,731
573
76
8
0
189,313
2
W
Chronos
7,299
730
95
10
0
164,830
6
W
Poseidon
6,222
622
101
10
0
232,823
4
L
Ymir
4,922
492
28
3
0
176,356
4
L
Set
5,414
541
80
8
0
228,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role