Player Matchup

Skadi
Skadi
AlmondCraft
Skadi
Level 107
God Stats
0W - 2L
1,442 SR
Queue Stats
57W - 58L
1,493 Elo+
Party 1
Baron Samedi
Baron Samedi
Ikuruga
Baron Samedi
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
MoDxPwnD
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Nemesis
Nemesis
Potential
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
sansy1
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 41
1,488 SR
1,499 Elo+

VS

Team Averages
Level 106
1,507 SR
1,429 Elo+
Kukulkan
Kukulkan
DesuBA
Kukulkan
Level 118
God Stats
14W - 15L
1,538 SR
Queue Stats
293W - 295L
1,414 Elo+
Solo
Charybdis
Charybdis
Flashurai
Charybdis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,353 Elo+
Party 3
Geb
Geb
Murphizzle
Geb
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,353 Elo+
Party 3
Mercury
Mercury
cryptospartan
Mercury
Level 105
God Stats
8W - 12L
1,498 SR
Queue Stats
449W - 442L
1,543 Elo+
Solo
Amaterasu
Amaterasu
dYbIRitz
Amaterasu
Level 76
God Stats
5W - 0L
1,500 SR
Queue Stats
150W - 127L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 1
6,553
504
8,123
10,988
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
Ikuruga
Baron Samedi
8
1 / 2 / 3
6,037
464
2,549
7,568
4,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
MoDxPwnD
Jing Wei
9
1 / 2 / 1
5,908
454
2,978
8,242
2,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Potential
Nemesis
10
0 / 3 / 3
6,036
464
2,611
10,146
3,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
sansy1
Yemoja
10
0 / 1 / 0
5,872
452
3,025
10,726
5,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DesuBA
Kukulkan
11
2 / 1 / 3
6,808
524
7,652
4,218
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
Flashurai
Charybdis
10
4 / 1 / 1
6,923
533
7,331
7,599
2,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 6
6,160
474
2,600
9,289
6,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
12
4 / 2 / 2
7,019
540
5,299
8,978
3,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
dYbIRitz
Amaterasu
13
1 / 0 / 4
7,664
590
8,715
9,250
6,225
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
5
Kills
11
11
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
Kukulkan
DesuBA
Kukulkan
2
1
3
3.5
W
Charybdis
Flashurai
Charybdis
4
1
1
4.5
L
Baron Samedi
Ikuruga
Baron Samedi
1
2
3
1.25
L
Jing Wei
MoDxPwnD
Jing Wei
1
2
1
0.75
W
0
1
6
3
L
Nemesis
Potential
Nemesis
0
3
3
0.5
W
Mercury
4
2
2
2.5
W
Amaterasu
dYbIRitz
Amaterasu
1
0
4
3
L
Yemoja
sansy1
Yemoja
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,286
Damage
31,597
47,670
Taken
39,334
19,228
Mitigated
20,764
14,274
Healing
12,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,123
3,350
0
3,160
10,988
3,808
0
3,403
7,585
0
43,303
W
Kukulkan
DesuBA
Kukulkan
7,652
686
0
450
4,218
1,933
0
77
4,141
49,993
0
W
Charybdis
Flashurai
Charybdis
7,331
3,009
0
4,386
7,599
2,610
1,537
649
6,950
0
40,246
L
Baron Samedi
Ikuruga
Baron Samedi
2,549
734
1,654
2,229
7,568
4,070
0
2,735
4,833
6,611
0
L
Jing Wei
MoDxPwnD
Jing Wei
2,978
1,880
0
2,604
8,242
2,950
0
3,047
5,195
0
32,376
W
2,600
481
0
1,818
9,289
6,764
14
1,265
8,024
9,141
0
L
Nemesis
Potential
Nemesis
2,611
1,206
0
530
10,146
3,367
0
1,067
9,079
0
44,773
W
Mercury
5,299
2,830
0
760
8,978
3,232
0
725
8,253
0
52,640
W
Amaterasu
dYbIRitz
Amaterasu
8,715
3,445
0
5,406
9,250
6,225
139
2,858
6,392
0
59,901
L
Yemoja
sansy1
Yemoja
3,025
1,178
431
3,666
10,726
5,033
0
0
10,726
27,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,406
Gold Earned
34,574
257
Minions Killed
355
0
Camps Cleared
0
1,126,007
Distance Traveled
1,242,035
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,553
504
67
5
0
227,162
2
W
Kukulkan
6,808
524
69
5
0
260,859
4
W
Charybdis
6,923
533
66
5
0
219,667
3
L
Baron Samedi
6,037
464
6
0
0
236,798
2
L
Jing Wei
5,908
454
61
5
0
219,940
0
W
Geb
6,160
474
9
1
0
234,122
4
L
Nemesis
6,036
464
80
6
0
224,595
0
W
Mercury
7,019
540
93
7
0
281,856
0
W
Amaterasu
7,664
590
118
9
0
245,531
3
L
Yemoja
5,872
452
43
3
0
217,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role