Player Matchup

Arachne
Arachne
Baby Prior
Arachne
Level 158
God Stats
8W - 4L
1,733 SR
Queue Stats
143W - 149L
1,519 Elo+
Party 1
Ymir
Ymir
Smasher1169
Ymir
Level 105
God Stats
6W - 5L
1,504 SR
Queue Stats
107W - 116L
1,356 Elo+
Party 2
Bellona
Bellona
THEPATINATOR
Bellona
Level 116
God Stats
4W - 10L
1,241 SR
Queue Stats
148W - 155L
1,419 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
aml19
Morgan Le Fay
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 96L
1,535 Elo+
Solo
Artemis
Artemis
crosspo1
Artemis
Level 159
God Stats
4W - 4L
1,296 SR
Queue Stats
157W - 159L
1,519 Elo+
Party 1
Team Averages
Level 129
1,455 SR
1,470 Elo+

VS

Team Averages
Level 128
1,600 SR
1,499 Elo+
Athena
Athena
BH__Jaime
Athena
Level 98
God Stats
0W - 3L
1,500 SR
Queue Stats
108W - 106L
1,456 Elo+
Solo
Olorun
Olorun
MaliciousOdium
Olorun
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 41L
1,475 Elo+
Solo
Heimdallr
Heimdallr
RK1Priest
Heimdallr
Level 127
God Stats
5W - 5L
1,839 SR
Queue Stats
200W - 211L
1,404 Elo+
Solo
Hel
Hel
juicycupcakke
Hel
Level 125
God Stats
0W - 1L
1,612 SR
Queue Stats
40W - 14L
1,649 Elo+
Solo
Xbalanque
Xbalanque
mtizle
Xbalanque
Level 145
God Stats
61W - 42L
1,547 SR
Queue Stats
290W - 296L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Baby Prior
Arachne
17
5 / 2 / 5
9,858
548
8,563
16,601
7,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 0 / 9
7,711
428
4,415
12,746
9,288
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
THEPATINATOR
Bellona
13
3 / 3 / 3
8,295
461
11,192
17,483
18,167
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
aml19
Morgan Le Fay
15
9 / 2 / 5
9,740
541
19,306
13,311
6,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
crosspo1
Artemis
15
2 / 2 / 3
8,973
499
6,467
10,806
4,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BH__Jaime
Athena
14
2 / 3 / 2
8,495
472
8,017
16,603
8,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 4 / 2
7,052
392
5,454
14,941
12,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
RK1Priest
Heimdallr
15
3 / 4 / 2
9,546
530
11,647
18,271
9,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 8 / 2
8,245
458
7,061
14,171
5,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
mtizle
Xbalanque
14
1 / 2 / 0
8,361
465
7,600
9,555
4,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
21
Kills
8
9
Deaths
21
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
BH__Jaime
Athena
2
3
2
1
W
Arachne
Baby Prior
Arachne
5
2
5
3.75
L
1
4
2
0.5
L
Heimdallr
RK1Priest
Heimdallr
3
4
2
1
W
2
0
9
6.5
W
Bellona
THEPATINATOR
Bellona
3
3
3
1.5
W
Morgan Le Fay
aml19
Morgan Le Fay
9
2
5
5.75
W
Artemis
crosspo1
Artemis
2
2
3
1.75
L
1
8
2
0.25
L
Xbalanque
mtizle
Xbalanque
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,943
Damage
39,779
70,947
Taken
73,541
45,758
Mitigated
39,893
22,990
Healing
24,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
BH__Jaime
Athena
8,017
1,761
0
3,886
16,603
8,167
0
6,450
10,153
54,702
0
W
Arachne
Baby Prior
Arachne
8,563
4,875
0
6,533
16,601
7,649
0
3,072
13,093
0
92,509
L
5,454
1,608
817
3,302
14,941
12,745
174
5,356
9,585
31,970
7,005
L
Heimdallr
RK1Priest
Heimdallr
11,647
5,283
0
7,892
18,271
9,436
930
4,556
13,715
0
75,479
W
4,415
502
174
5,650
12,746
9,288
31
4,634
8,112
25,106
0
W
Bellona
THEPATINATOR
Bellona
11,192
3,214
0
823
17,483
18,167
687
1,805
15,678
0
51,177
W
Morgan Le Fay
aml19
Morgan Le Fay
19,306
4,854
0
4,116
13,311
6,268
1,597
8,461
4,850
58,117
0
W
Artemis
crosspo1
Artemis
6,467
3,108
0
5,694
10,806
4,386
1,019
2,085
8,721
0
80,339
L
7,061
197
1,870
3,172
14,171
5,326
701
5,472
8,699
54,029
0
L
Xbalanque
mtizle
Xbalanque
7,600
2,316
0
3,517
9,555
4,219
68
1,887
7,668
0
74,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,577
Gold Earned
41,699
436
Minions Killed
481
0
Camps Cleared
0
1,856,819
Distance Traveled
1,566,175
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,495
472
77
4
0
379,405
3
W
Arachne
9,858
548
140
8
0
378,789
0
L
Olorun
7,052
392
41
2
0
296,554
5
L
Heimdallr
9,546
530
137
8
0
265,350
1
W
Ymir
7,711
428
29
2
0
363,608
2
W
Bellona
8,295
461
59
3
0
481,657
4
W
Morgan Le Fay
9,740
541
76
4
0
332,781
4
W
Artemis
8,973
499
132
7
0
299,984
0
L
Hel
8,245
458
93
5
0
290,402
1
L
Xbalanque
8,361
465
133
7
0
334,464
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role