Player Matchup

Xing Tian
Xing Tian
MANNY_fr3zh_305
Xing Tian
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,524 Elo+
Party 1
Fenrir
Fenrir
Shock17
Fenrir
Level 160
God Stats
16W - 9L
1,626 SR
Queue Stats
265W - 266L
1,578 Elo+
Party 1
Anubis
Anubis
TinedSnail174
Anubis
Level 150
God Stats
18W - 9L
1,638 SR
Queue Stats
273W - 262L
1,595 Elo+
Solo
Tiamat
Tiamat
flamejake
Tiamat
Level 152
God Stats
3W - 2L
1,465 SR
Queue Stats
204W - 197L
1,525 Elo+
Party 1
Chiron
Chiron
iRaveology
Chiron
Level 156
God Stats
3W - 1L
1,714 SR
Queue Stats
122W - 101L
1,543 Elo+
Solo
Team Averages
Level 153
1,589 SR
1,553 Elo+

VS

Team Averages
Level 122
1,551 SR
1,582 Elo+
Amaterasu
Amaterasu
BountyxxHunter11
Amaterasu
Level 127
God Stats
3W - 2L
1,628 SR
Queue Stats
146W - 136L
1,537 Elo+
Party 3
Yemoja
Yemoja
CrankeyDuck
Yemoja
Level 144
God Stats
8W - 7L
1,409 SR
Queue Stats
324W - 305L
1,499 Elo+
Party 2
Hel
Hel
I Zarevich I
Hel
Level 77
God Stats
7W - 15L
1,665 SR
Queue Stats
10W - 15L
1,759 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MOEOVER9000
Ah Muzen Cab
Level 129
God Stats
6W - 8L
1,491 SR
Queue Stats
410W - 383L
1,545 Elo+
Party 3
Susano
Susano
Xanthur71
Susano
Level 133
God Stats
7W - 4L
1,563 SR
Queue Stats
154W - 138L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MANNY_fr3zh_305
Xing Tian
15
0 / 1 / 5
10,708
446
11,093
21,115
24,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fenrir
Shock17
Fenrir
20
6 / 3 / 4
12,789
533
16,676
24,657
13,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 2 / 6
13,304
554
28,669
28,639
17,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
flamejake
Tiamat
20
4 / 1 / 6
14,034
585
19,787
16,315
19,620
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
iRaveology
Chiron
20
3 / 3 / 8
13,302
554
20,623
24,361
10,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
19
2 / 3 / 3
12,102
504
16,960
30,439
22,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
16
2 / 4 / 4
10,884
454
11,843
28,737
30,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 6 / 3
9,568
399
11,045
26,227
17,678
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
MOEOVER9000
Ah Muzen Cab
18
4 / 4 / 3
11,436
477
19,677
26,784
12,271
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
Xanthur71
Susano
19
1 / 2 / 4
11,412
476
13,700
24,657
10,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
19
Kills
10
10
Deaths
19
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
2
3
3
1.17
L
Yemoja
2
4
4
1
L
1
6
3
0.42
W
Xing Tian
MANNY_fr3zh_305
Xing Tian
0
1
5
2.5
L
Ah Muzen Cab
MOEOVER9000
Ah Muzen Cab
4
4
3
1.38
W
Fenrir
Shock17
Fenrir
6
3
4
2.67
W
6
2
6
4.5
L
Susano
Xanthur71
Susano
1
2
4
1.5
W
Tiamat
flamejake
Tiamat
4
1
6
7
W
Chiron
iRaveology
Chiron
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,848
Damage
73,225
115,087
Taken
136,844
85,193
Mitigated
93,964
49,456
Healing
51,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
16,960
9,084
0
12,114
30,439
22,822
0
14,325
16,114
0
112,759
L
Yemoja
11,843
2,536
5,311
5,688
28,737
30,329
35
13,867
14,870
57,010
0
L
11,045
1,399
4,027
7,867
26,227
17,678
402
19,075
7,152
75,440
0
W
Xing Tian
MANNY_fr3zh_305
Xing Tian
11,093
1,500
1,021
3,535
21,115
24,496
630
7,545
13,570
40,163
0
L
Ah Muzen Cab
MOEOVER9000
Ah Muzen Cab
19,677
9,158
0
7,919
26,784
12,271
0
7,211
19,573
0
117,732
W
Fenrir
Shock17
Fenrir
16,676
2,181
0
8,411
24,657
13,362
1,921
2,571
22,086
0
124,012
W
28,669
2,068
0
18,703
28,639
17,544
321
8,734
19,905
138,055
0
L
Susano
Xanthur71
Susano
13,700
3,556
0
8,124
24,657
10,864
0
5,071
19,586
0
114,362
W
Tiamat
flamejake
Tiamat
19,787
2,624
131
7,143
16,315
19,620
1,917
2,166
14,149
104,203
0
W
Chiron
iRaveology
Chiron
20,623
7,237
898
9,614
24,361
10,171
879
3,877
20,483
0
135,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,137
Gold Earned
55,402
714
Minions Killed
714
0
Camps Cleared
0
2,279,244
Distance Traveled
2,302,676
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
12,102
504
193
8
0
542,096
3
L
Yemoja
10,884
454
80
3
0
413,646
3
L
Hel
9,568
399
114
5
0
399,859
2
W
Xing Tian
10,708
446
35
1
0
420,881
1
L
Ah Muzen Cab
11,436
477
156
7
0
419,762
5
W
Fenrir
12,789
533
123
5
0
522,116
5
W
Anubis
13,304
554
190
8
0
390,033
2
L
Susano
11,412
476
171
7
0
527,313
2
W
Tiamat
14,034
585
176
7
0
502,240
6
W
Chiron
13,302
554
190
8
0
443,974
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role