Player Matchup

Vamana
Vamana
 
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Gh0stSamurai92
Athena
Level 160
God Stats
5W - 2L
1,645 SR
Queue Stats
73W - 51L
1,571 Elo+
Party 1
Ao Kuang
Ao Kuang
Maaxss
Ao Kuang
Level 119
God Stats
5W - 0L
1,930 SR
Queue Stats
89W - 67L
1,583 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
dageur666
Morgan Le Fay
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,552 Elo+
Party 1
Medusa
Medusa
llAnatharll
Medusa
Level 33
God Stats
46W - 34L
1,762 SR
Queue Stats
81W - 82L
1,518 Elo+
Party 1
Team Averages
Level 122
1,667 SR
1,545 Elo+

VS

Team Averages
Level 69
1,466 SR
1,324 Elo+
Cerberus
Cerberus
SiF_Velu
Cerberus
Level 33
God Stats
2W - 3L
1,674 SR
Queue Stats
21W - 26L
1,342 Elo+
Solo
Izanami
Izanami
ZenoZer-204
Izanami
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
63W - 114L
1,171 Elo+
Party 2
Fenrir
Fenrir
brayan96
Fenrir
Level 78
God Stats
6W - 11L
1,354 SR
Queue Stats
64W - 88L
1,325 Elo+
Party 2
Neith
Neith
damix-reverse
Neith
Level 59
God Stats
4W - 9L
1,149 SR
Queue Stats
215W - 261L
1,331 Elo+
Solo
Chang'e
Chang'e
dark0_0111
Chang'e
Level 149
God Stats
26W - 23L
1,651 SR
Queue Stats
524W - 574L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
6 / 1 / 0
9,568
598
10,783
9,373
10,321
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 2 / 3
7,386
462
6,143
14,257
13,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
Maaxss
Ao Kuang
13
2 / 1 / 4
7,807
488
7,874
11,996
4,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
dageur666
Morgan Le Fay
13
0 / 1 / 1
7,565
473
7,071
4,734
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
14
4 / 1 / 0
8,107
507
7,221
8,877
3,600
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SiF_Velu
Cerberus
13
3 / 0 / 3
8,789
549
5,705
9,071
6,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
ZenoZer-204
Izanami
11
0 / 4 / 1
6,459
404
2,828
11,063
3,518
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
brayan96
Fenrir
10
1 / 2 / 2
6,723
420
3,780
15,638
7,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 7 / 0
6,326
395
3,253
12,702
4,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
dark0_0111
Chang'e
14
2 / 0 / 2
8,156
510
6,300
11,731
5,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
13
Kills
6
6
Deaths
13
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
6
1
0
6
W
1
2
3
1.25
W
Ao Kuang
Maaxss
Ao Kuang
2
1
4
4
L
Cerberus
SiF_Velu
Cerberus
3
0
3
4.5
L
Izanami
ZenoZer-204
Izanami
0
4
1
0.13
L
Fenrir
brayan96
Fenrir
1
2
2
1
W
Morgan Le Fay
dageur666
Morgan Le Fay
0
1
1
0.5
L
0
7
0
0
L
Chang'e
dark0_0111
Chang'e
2
0
2
3
W
Medusa
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,092
Damage
21,866
49,237
Taken
60,205
34,032
Mitigated
28,264
14,100
Healing
23,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
10,783
4,991
0
3,021
9,373
10,321
1,158
875
8,498
0
75,050
W
6,143
1,969
251
3,508
14,257
13,171
0
3,749
10,508
27,053
0
W
Ao Kuang
Maaxss
Ao Kuang
7,874
1,833
0
4,471
11,996
4,524
0
3,751
8,245
60,774
0
L
Cerberus
SiF_Velu
Cerberus
5,705
798
2,580
3,800
9,071
6,925
0
2,629
6,442
37,467
0
L
Izanami
ZenoZer-204
Izanami
2,828
2,224
0
2,004
11,063
3,518
1,050
841
10,222
0
39,585
L
Fenrir
brayan96
Fenrir
3,780
807
0
5,619
15,638
7,257
0
5,531
10,107
0
40,616
W
Morgan Le Fay
dageur666
Morgan Le Fay
7,071
763
19
1,140
4,734
2,416
0
2,199
2,535
65,045
0
L
3,253
1,340
0
1,419
12,702
4,970
0
3,713
8,989
0
34,285
L
Chang'e
dark0_0111
Chang'e
6,300
508
934
7,303
11,731
5,594
0
8,374
3,357
62,474
0
W
Medusa
7,221
2,753
0
1,690
8,877
3,600
2,255
1,431
7,446
0
63,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,433
Gold Earned
36,453
486
Minions Killed
362
0
Camps Cleared
0
1,526,988
Distance Traveled
1,459,747
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,568
598
127
8
0
329,141
5
W
Athena
7,386
462
47
3
0
302,429
8
W
Ao Kuang
7,807
488
93
6
0
339,288
5
L
Cerberus
8,789
549
54
3
0
301,356
1
L
Izanami
6,459
404
71
4
0
260,919
5
L
Fenrir
6,723
420
70
4
0
331,508
8
W
Morgan Le Fay
7,565
473
122
8
0
272,596
1
L
Neith
6,326
395
55
3
0
251,747
1
L
Chang'e
8,156
510
112
7
0
314,217
0
W
Medusa
8,107
507
97
6
0
283,534
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role