Player Matchup

King Arthur
King Arthur
CptnVerderosa
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,316 Elo+
Party 4
Sylvanus
Sylvanus
DavidThyrfing
Sylvanus
Level 160
God Stats
1W - 5L
1,368 SR
Queue Stats
83W - 74L
1,530 Elo+
Solo
Nu Wa
Nu Wa
Scylendrey
Nu Wa
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,316 Elo+
Party 4
Chernobog
Chernobog
trixz2007
Chernobog
Level 156
God Stats
13W - 16L
1,623 SR
Queue Stats
144W - 183L
1,410 Elo+
Party 3
Nemesis
Nemesis
youngdaddy666
Nemesis
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 91L
1,394 Elo+
Party 3
Team Averages
Level 97
1,498 SR
1,394 Elo+

VS

Team Averages
Level 56
1,458 SR
1,481 Elo+
Baron Samedi
Baron Samedi
Aimbxtzz
Baron Samedi
Level 41
God Stats
6W - 0L
1,530 SR
Queue Stats
59W - 31L
1,588 Elo+
Party 2
Yemoja
Yemoja
CaptainRex00000
Yemoja
Level 44
God Stats
16W - 17L
1,262 SR
Queue Stats
421W - 395L
1,467 Elo+
Party 1
Rama
Rama
PartyPanda113
Rama
Level 66
God Stats
3W - 3L
1,076 SR
Queue Stats
349W - 302L
1,460 Elo+
Party 1
Fenrir
Fenrir
TheGuerraa
Fenrir
Level 41
God Stats
9W - 7L
1,622 SR
Queue Stats
38W - 51L
1,462 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XxGhostxX9727
Ah Muzen Cab
Level 88
God Stats
7W - 0L
1,797 SR
Queue Stats
95W - 105L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CptnVerderosa
King Arthur
17
0 / 5 / 2
10,152
338
7,250
26,810
23,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
DavidThyrfing
Sylvanus
17
2 / 2 / 4
11,597
387
12,398
33,350
55,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
16
2 / 12 / 2
11,118
371
31,681
24,193
12,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
trixz2007
Chernobog
19
1 / 2 / 5
12,310
410
17,659
20,266
11,117
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
20
6 / 5 / 3
13,613
454
13,412
35,567
19,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aimbxtzz
Baron Samedi
20
6 / 1 / 8
14,860
495
25,404
21,069
10,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
3 / 2 / 11
14,829
494
7,869
43,520
27,501
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
4 / 2 / 7
15,931
531
28,422
24,461
11,927
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
TheGuerraa
Fenrir
20
6 / 5 / 8
15,052
502
15,491
28,882
22,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
XxGhostxX9727
Ah Muzen Cab
20
7 / 1 / 6
17,364
579
23,396
20,743
11,431
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
11
Kills
26
26
Deaths
11
16
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Aimbxtzz
Baron Samedi
6
1
8
10
W
3
2
11
4.25
L
King Arthur
CptnVerderosa
King Arthur
0
5
2
0.2
L
Sylvanus
DavidThyrfing
Sylvanus
2
2
4
2
W
4
2
7
3.75
L
Nu Wa
2
12
2
0.25
W
Fenrir
TheGuerraa
Fenrir
6
5
8
2
W
Ah Muzen Cab
XxGhostxX9727
Ah Muzen Cab
7
1
6
10
L
Chernobog
trixz2007
Chernobog
1
2
5
1.75
L
Nemesis
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,400
Damage
100,582
140,186
Taken
138,675
121,673
Mitigated
83,233
31,337
Healing
85,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Aimbxtzz
Baron Samedi
25,404
787
6,025
7,749
21,069
10,080
1,184
11,501
9,031
127,899
0
W
7,869
3,409
15,546
21,506
43,520
27,501
2,231
16,195
26,772
44,760
0
L
King Arthur
CptnVerderosa
King Arthur
7,250
1,227
0
1,592
26,810
23,546
0
4,278
22,532
6,255
58,594
L
Sylvanus
DavidThyrfing
Sylvanus
12,398
3,232
2,780
7,081
33,350
55,624
0
9,277
24,073
53,070
0
W
28,422
18,595
0
12,785
24,461
11,927
9,895
7,109
17,122
0
201,324
L
Nu Wa
31,681
7,397
0
250
24,193
12,137
139
9,181
15,012
82,613
0
W
Fenrir
TheGuerraa
Fenrir
15,491
5,365
0
10,669
28,882
22,294
1,209
7,523
20,865
0
131,773
W
Ah Muzen Cab
XxGhostxX9727
Ah Muzen Cab
23,396
12,699
0
11,249
20,743
11,431
5,936
5,048
15,197
0
169,872
L
Chernobog
trixz2007
Chernobog
17,659
11,506
0
10,456
20,266
11,117
0
4,343
15,923
0
123,514
L
Nemesis
13,412
5,081
0
9,178
35,567
19,249
0
6,194
29,373
0
108,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,790
Gold Earned
78,036
608
Minions Killed
904
0
Camps Cleared
0
2,430,701
Distance Traveled
2,735,055
28
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,860
495
199
7
0
536,740
1
W
Yemoja
14,829
494
67
2
0
528,211
1
L
King Arthur
10,152
338
111
4
0
486,606
7
L
Sylvanus
11,597
387
76
3
0
486,736
8
W
Rama
15,931
531
258
9
0
527,164
11
L
Nu Wa
11,118
371
109
4
0
416,427
0
W
Fenrir
15,052
502
151
5
0
579,355
0
W
Ah Muzen Cab
17,364
579
229
8
0
563,585
4
L
Chernobog
12,310
410
169
6
0
484,172
9
L
Nemesis
13,613
454
143
5
0
556,760
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role