Player Matchup

Cthulhu
Cthulhu
GabyFars
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,500 Elo+
Party 1
Discordia
Discordia
HikariHikari
Discordia
Level 107
God Stats
0W - 1L
1,594 SR
Queue Stats
2W - 13L
1,711 Elo+
Party 1
Mulan
Mulan
KAKARØTØ
Mulan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 52L
1,449 Elo+
Solo
Team Averages
Level 80
1,531 SR
1,553 Elo+

VS

Team Averages
Level 110
1,417 SR
1,412 Elo+
Cu Chulainn
Cu Chulainn
Kawasiwo
Cu Chulainn
Level 143
God Stats
3W - 5L
1,335 SR
Queue Stats
192W - 174L
1,532 Elo+
Solo
Merlin
Merlin
LeaHijodelDiablo
Merlin
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,328 Elo+
Solo
Izanami
Izanami
arpe0623
Izanami
Level 63
God Stats
10W - 9L
1,416 SR
Queue Stats
15W - 20L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GabyFars
Cthulhu
9
1 / 6 / 1
6,668
606
3,920
15,504
10,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
HikariHikari
Discordia
12
1 / 8 / 3
7,490
681
6,702
10,370
3,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
12
2 / 4 / 1
7,246
659
11,249
15,227
12,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Kawasiwo
Cu Chulainn
15
9 / 1 / 9
9,974
907
19,055
15,716
15,666
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
7 / 2 / 8
9,142
831
12,540
8,216
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
arpe0623
Izanami
13
2 / 1 / 9
8,532
776
6,084
7,561
3,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
18
18
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
GabyFars
Cthulhu
1
6
1
0.25
L
Discordia
HikariHikari
Discordia
1
8
3
0.31
L
Mulan
2
4
1
0.63
W
Cu Chulainn
Kawasiwo
Cu Chulainn
9
1
9
13.5
W
7
2
8
5.5
W
Izanami
arpe0623
Izanami
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,871
Damage
37,679
41,101
Taken
31,493
25,953
Mitigated
23,057
3,467
Healing
4,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
GabyFars
Cthulhu
3,920
274
229
1,163
15,504
10,063
0
7,329
8,175
7,634
0
L
Discordia
HikariHikari
Discordia
6,702
519
0
242
10,370
3,875
0
2,728
7,642
31,090
0
L
Mulan
11,249
2,386
0
1,833
15,227
12,015
0
4,789
10,438
0
20,180
W
Cu Chulainn
Kawasiwo
Cu Chulainn
19,055
3,833
0
1,824
15,716
15,666
448
5,321
9,669
5,617
36,256
W
12,540
845
0
1,489
8,216
3,844
867
3,631
4,454
39,372
0
W
Izanami
arpe0623
Izanami
6,084
3,627
237
895
7,561
3,547
1,037
1,959
5,377
0
30,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,404
Gold Earned
27,648
85
Minions Killed
150
1
Camps Cleared
10
526,565
Distance Traveled
611,378
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,668
606
14
1
0
163,058
2
L
Discordia
7,490
681
55
5
0
166,669
2
L
Mulan
7,246
659
16
1
1
196,838
2
W
Cu Chulainn
9,974
907
34
3
3
218,655
5
W
Merlin
9,142
831
58
5
5
209,281
2
W
Izanami
8,532
776
58
5
2
183,442
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role